Many Boxing Club users don’t know the comprehensive guide to clearing Boxing Club 2. Now the editor of Sourcecode.com will bring you the "Comprehensive guide to clearing Boxing Club 2". Children who have these questions should take a look below. I hope it will be helpful. you.
1. How to reach the full progress of the work in the police station: The first enhancement after promotion is to increase the speed of paperwork, and the progress can be reached casually. The simplest way and the only way before promotion is to be full of social contacts and then go on patrol at 8 o'clock. The patrol is once every two hours and can be done 6 times in total. However, the social network must be full to make enough progress.
PS: The patrol will not be full until it is strengthened once.
2. Saturation of good guy points: A good guy point stamina flow of about 4,000 is enough to pass the level. The strength flow or agility flow should be around 5000. However, you can also choose your opponent to skip levels.
3. How to deal with opponents of each genre:
To fight the power flow, use high-damage skills in the first round, and then use body in the second round. In the third round, he will have no body and attack casually.
For agility, use low-cost skills to hit him frequently. High-level opponents will use action points to dodge and cannot hit the corners. Low-level opponents use energy but can hit the corners, so keep hitting him with low-cost skills. You can hit him no matter what. .
The endurance flow is the hardest. Hitting him with power flow requires low consumption and constant health grinding, and the defense bar cannot rush into the block with the power flow. Agility flow just reduces the chance of blocking. The stamina flow consumes his stamina, and if the torture officer points it out, his empty stamina cannot be recovered.
4. What food to eat: The most cost-effective game in this game is the "Double Source Code Editor" sold by the boss of Da Shi Xiao. It is 42 full meals for 28 yuan and has a conversion rate of 1*1.5. It takes no time to eat directly and can be eaten anytime and anywhere. Just buy it when it's finished. Although the cooking tools sold in the store come with a lot of ingredients, it takes an hour and a half to eat one. Lunch is the same value for money as Double Layer Source Code Editor’s, but it takes 15 minutes and has to be eaten at home.
5. How to make money: It is the early stage before the first cup is played. We will always be short of money. After the second cup has the work of the police station and coach, we will not be short of money.
Combined with what was said above, it is best to work for the worm boss and he will increase your endurance. No matter what genre you play, you must choose the endurance stream in the early stage. Otherwise, you will find that although your attributes are high, no one can beat you. And he also has the necessary food for us. When you earn money, go to the gym and don't buy fitness equipment. Prioritize upgrading agility to level 4-7 (it should be over after SL level 4). If you add some aspects and click on the shovel hook, you can pass the promotion mission. When you get promoted, you can buy food from the food boss. Once you have the food, you can make money like crazy and save money to go to the gym to level up. (The items obtained by earning 100 reputation points are actually short-term buffs. If you have money, you may not remember to buy them. They are useless items that you cannot buy in the early stage and will not be used later. If you are quick enough, you can buy them, but my evaluation is that it doesn’t matter. .)
PS: Pass the first cup as soon as possible, because there will be police and coach jobs in the second cup. Both of them work once every three days, 12 hours at a time. The police's income is stable at 260 before being strengthened, and about 450 after being strengthened. 200 before training without strengthening + about 450 after strengthening. It starts at 8 a.m. and ends at 8 p.m. Work will consume the energy bar. Don’t buy soda water here to restore it. You can go to Lao Yin to train once and you can get 20 points back. Coupled with a boxing match every three days, you can basically recover. Also, if the boxing match is not about to take place, the energy will be recovered quickly by sleeping. We are very tight on money and there is no need to spend this money.
PPS: Don’t buy fitness equipment! Don’t buy fitness equipment! Don’t buy fitness equipment! Repair the old-fashioned gym in the second cup and give it to you for free!!!
6. How to add points in the early stage:
Prioritize your stamina points in the early stage to double the stamina flow, and you will be much more comfortable no matter what style you play. PS: If you don’t play the stamina stream, just click on Aheqi, shovel hook, hook, angry turtle, and double gas collection. There are five skills in total. Don’t waste skill points. PPS: The power flow can be used to block toughness depending on the situation. When there is no energy, it can be used with double gas collection to restore full energy in one round.
The strength in the early stage should not be too high, 5-6 points is enough, and there is no need to practice specially. It will just increase naturally as you work.
The agility in the early stage should be at least 4 and try to be 7. A little more action points every three levels improves a lot.
7. How to add points in the middle and later stages:
(1)Power flow
Attack skills: liver kick, close knock, heavy hammer, shock wave. There is also a blood-sucking function that can be clicked or not. The stamina flow is very easy to use and has a low priority.
Defense skills: Just these two, all-or-nothing. The core of these two cores will be highlighted first.
Auxiliary skills: war of attrition, emergency stop. Both of these are skills that reduce attack consumption. We are a power flow. As long as we can touch the opponent, we will make money, but most of the time we can't touch it. Don't lose too much when we can't touch it.
PS: Li Min’s skill points are currently very tight and requires precise planning to play. You need to use long hammer and short strike for strength endurance. In the later stage, if the endurance is high, you can use masochism. These skills mean that when we hit others, we can hit others with swords, swords, and fire, and we can recover energy when others hit us.
(2) Agile flow
Attack skills: Don't use any of them, they are all rubbish. It's not about whether the line is clicked or not, it's about combining the power flow with front kicks and punches, which can be easily clicked.
Defense skills: Flash, 1001 wind. Don't use these two before you have 10 action points. You can use 100 wind transition in the early stage to prioritize the ghosts. Basically, you can't beat them. SL is needed in special situations, but there is nothing you can do about it. The agility flow in this game is very weak.
Auxiliary skills: Nonsense, evasive protection, ghost, energy absorption, dance steps, feints. Dance steps and feints should be highlighted first.
PS: The agility flow needs to prioritize the style crystal skull. This is very critical. Without this style, the agility flow is nothing.
(3) Endurance flow
Attack skills: Dark Fist. For this one, you can use the heavy hook in the early stage to transition. Because attack skills all use strength flow. . If you are of the endurance and agility style, click on the Thigh Cannon and Cutting Technique at the back. The Thigh Cannon will hit your opponent with a few kicks in the Power Style and send him flying. The Cutting Technique can actually be used as an enhanced version of Dark Fist. It requires three points of stamina and is not recommended. But it can be done easily. In fact, the endurance flow is just a hidden punch.
Defense skills: Tough block, steel barrier. For sensitivity, focus on Living Armor, but not for endurance.
Auxiliary skills: Careful calculation, double gas collection (required for each style), death grip, do not touch, no forward kick, contusion. (Long hammer and short strike depending on the situation) Only contusion is an advanced skill, followed by cutting. There is no shortage of skill points, so you can use them casually.
PS: Stamina flow is very powerful regardless of endurance or sensitivity. The core strategy of stamina flow is to use high-frequency and low-consumption attacks to destroy the enemy's energy. Once the enemy has no energy, just attack casually.
8. Training: Do nerve training in the early stage. Don’t buy fitness equipment. You will improve quickly. The rhythm is to work in a worm factory during the day, get off work at 8 o'clock, go to the gym once, and then go home to sleep to replenish energy. Go out to break iron, and go to the worm factory at 8 o'clock on time. This cycle repeats. Stop working when you save 300 in your bag. Stay in the gym to improve your endurance and agility. Don't be too strong. When you run out of money, you can continue working. The reason why the pace is so fast is that we buy food from the worm factory, so we don't have to spend time eating or spend money to buy sleeping pills for my mother.
Buy three types of improved fitness equipment as soon as possible in the second cup, and stay in the old-fashioned gym as long as you have enough food. Before entering the third cup, you must satisfy your attributes before entering the third cup, because there will be branches later, and you won’t be able to use the old-fashioned gym if you are a policeman. Although neural training is fast, it has side effects and cannot be practiced all the time.
PS: After learning the skills you want to learn, all three attributes must be improved. If there is no need for the final skill, it is best to develop the three attributes in parallel, because the lower the attribute level, the easier it is to improve. Basically, it will be difficult to upgrade after reaching level 28, so don’t reach level 30 if you don’t need the final skill. Prioritize improving the other two attributes.