I'm a little happy to see that there is a collection of Meteor Butterfly Sword in the forum. I would like to write a tutorial and guide post here to attract players who like to play action mobile games, and also give some suggestions to newcomers who have just started playing this game. Welcome the master to replenish water stickers
1.1 difficulty. The biggest feature is the word "difficult". The official website promotes it as a real hard-core work mobile game. Players who are new to the game may be quickly persuaded to quit.
1.2 Image quality. As a 3D action game, the most important thing is not how beautiful the characters are or how detailed the scenes are, but the smoothness of the movements. Meteor can also take into account excellent pictures while achieving 60FPS.
1.3 Balance, all PVP attributes are fixed, and player PK can be fair. Although the attributes of equipment, special effects, jewelry, etc. can actually play a role in PVP, in general, more emphasis is placed on the player's technology and strategy.
1.4 Liver Krypton, this game can be very lively in terms of life. It may take a day to get past a stuck BOSS, but it can also be very good. If you have enough energy left, you can directly go to Happy Forest to dispatch.
In terms of krypton gold, it’s not bad. I’m making a first-time deposit and a monthly card, and I’m living a very comfortable life. I have several gold and purple outfits. There are a lot of materials given out in PVE, and you will also get card draws at each level, which is quite friendly to non-Kryptonians and micro-Kryptonians.
1.5 audience, Guan Lei (the XX planner you call) has also said that this is not a popular game in the first place, and the target group is hard-core gamers, so the audience will not be very high. It may be more suitable for players who like challenges. Those who are used to playing hardcore console games may have a strong sense of familiarity.
Only men and women, no shame, next one
− 3. Game interface...
Jianghu: PVE level, divided into normal difficulty and master difficulty. The place where you can get green equipment in the early stage can also get forging materials, which is very important. PS: Try to have three stars to save energy and effort (but it’s difficult!)
Challenge: Place of PVP and daily activities, the main source of various material rewards
Gang: Everyone understands
Team formation: multi-player dungeon, a place for multi-player activities, essentially just like a challenge, it’s all about rewards~~
Happy Forest: A place where followers are dispatched (to burn off physical strength), medicines are refined, and skills are practiced. Anyway, it is understood as the logistics department. PS: The rewards at the training ground are very generous, so remember to challenge them.
Character: A place to upgrade characters and change equipment and props
Martial Arts: A place to upgrade your skills
Jianlu: a place for forging (drawing cards), divided into apprentices and famous craftsmen
Internal strength: It is also a place to add attributes. Novices can ignore it for now.
Arsenal: A place to view equipment, activate suit attributes, and set up equipment plans.
1: Move
2: Attack, the big one is light attack, the small one is heavy attack. This game is different from the PC games of more than ten years ago, in that combos are derived from light and heavy attacks. Can be strengthened through moves in martial arts
3: Dodge, the only defense method in this game PS: Dodge cannot interrupt the attack action, which is very cool and also the difficulty of the game. It is easy to die if you are greedy for the knife.
4: Weapon skills. It is a unique skill in martial arts. When released, the character is in a hegemonic state, and the skills have a relationship between red and blue, blue and yellow, and yellow and red. PS: Restraining relationships can interrupt the dominance of skills. In PVE, yellow skills are very powerful in breaking defenses.
5: Rage skill, which is the ultimate skill, can break all domination, the most imba skill
6: Yiwu, you can carry two weapons in battle. There will be special effects when switching, and you can connect combos. It is recommended that novices first become familiar with the combos of one weapon, and then try to practice switching combos between two weapons.
7: Viewing angle, you can lock the enemy, switch enemies, and unlock. I want to complain about the viewing angle setting here, it is really a trap~PS: It is recommended that novices use the 2.5D viewing angle to get started.
Divided into axes, guns, shields and archers. Except for the shield soldiers and archers, they are all younger brothers.
The shield soldier is a mini-BOSS with a domination bar (the yellow one in the picture, Sora's previous attacks will not be interrupted). Although the archers do low damage, they are long-range units, and it is annoying to interrupt the attack! ! !
BOSS generally has a body bar, a large swing before attacking, dodge more, and remembering the BOSS's attack method after beating it several times is actually not that difficult (no wonder). It is recommended that you use yellow skills and heavy attacks to break the hegemonic body. After breaking it, light attack + skills will do the output.
I wonder if there are any BOSS strategies? No, if you die a few more times, the strategy will naturally be in your mind.
Long Drive - Gun: The gun is very strong and does high damage. The characteristic is that the attack range is long and it is easy to float. However, because the secret skill requires continuous attacks to accumulate energy before it can be released, it is very popular in PVE and is very popular in PVP.
Recommended skills: PVE carbine + dancing spirit snake/Tengjiao PVP: Tengjiao + Chuhong/Feihua Zhuyue
Recommended combos: hit the ground hard and lightly, hit the ground lightly and hard. Hit the minions and mini-boss as you like. When fighting BOSS, it is recommended to use heavy and light + carbine to break the defense, and use other skills to compensate for the damage. The last blow to break the shield is recommended to end with a light blow, then light and heavy → Dance of the Spirit Snake → hit the ground, or light and heavy → Soaring Jiao. Just cycle back and forth
Both offensive and defensive - Sword: Sword is a relatively mediocre weapon. It is characterized by low lower limit and low upper limit, average damage and combos, and mediocre performance in PVE and PVP. Suitable for novices to get started. Unique skills are calculated based on CD
Recommended skills: PVE Cyclone Slash + Blade Dance PVP: Ghost Ya Tu + Bu Yue Returning Wind
Recommended combos: heavy and light, light and light. The minions and bosses are similar to guns, so just avoid them and hit them casually without any problem. When fighting BOSS, you can use the displacement of heavy attacks to dodge attacks and achieve continuous combos (I don't recommend it, it is easy to overturn if it is difficult). Beginners should just stick to heavy and light + cyclone to break the defense~break the defense and end with a light attack. After that, heavy and light → heavy and light → Onigadu (or Sabori) → hit the ground and deal damage in a cycle
Deadly chain punch: The weapon with the strongest impact, it is very elegant and agile. Although the attack range is small, its extremely high mobility can make up for this shortcoming, and it is very fun to fight with combos. Both PVE and PVP are very strong. The unique skill of calculating energy obtained by attacking
Recommended skills: PVE mountain collapse attack + dancing air kick PVP dancing air kick + rising dragon break
Recommended combos: Heavy, light, light, light, light, heavy, light. Fighting the BOSS is actually pretty much the same. You dodge, then hit hard with your hand, then hit with light attack and hit hard + collapse the mountain to break the defense, and then use combo moves to make up for the damage. Just like a gun, the shield-breaking blow ends with a light blow. After breaking the shield, it's heavy light → light light heavy → dance in the air → hit the ground, then light and heavy → pat the butt and slide, and continue the cycle. The punch is very agile, and it is the most enjoyable weapon for fighting BOSS.
Domineering and fierce-Hammer: I only heard people say that it is very strong. The original poster didn't play much. I'm waiting for a big boss to supplement it. (I heard that PVP is very strong. In my own test, it is indeed very fierce. I have been abused many times~~
PS: The combos here are only very superficial combos. There are more combos that you can explore by yourself.
Yi Wu: In terms of Yi Wu, since the original poster plays boxing and spear, I mainly talk about Yi Wu combos in terms of boxing and spear.
Punch: start heavy → float → light and heavy → float again → dance in the air → switch guns → heavy and light → float → end with the dance of the spiritual snake
Spear: Start light and heavy → (If it is too far away, it will end with the dance of the spirit snake) switch to punch to suck in → light and heavy → float in the air → dance air kick (if you have energy, you can add another dance air kick)
In fact, there are no fixed routines in Yi Wu. With more practice, you will find different combos.
7.1 Forging: Because the tenth time the famous craftsman can definitely produce purple equipment and above, so you can choose the weapon that must be produced for the 5th time and then use the apprentice to forge the pad knife. That is, the master craftsman forges it to the ninth time, and then prays for the weapon apprentice to the fourth time, and then the master craftsman forges it again to produce a purple or gold weapon. Weapons>Armor
7.2 Yuanbao: You must buy two 25 Yuanbao every day if you have physical strength. If you don’t have the physical strength, you won’t get liver disease even if you want to. Copper coins also need to be exchanged twice a day. These are the most basic, don’t be reluctant to buy these. Blacksmith-related materials must be purchased at half price; regarding minion fragments, give priority to buying green minions; consider purchasing materials at half price. In terms of forging, you can just draw a guaranteed amount at the beginning. Don't spend all your ingots on forging. The gain outweighs the loss. Just let the weapons be used as they come.
7.3 Krypton Gold: The monthly card for the first charge is still recommended~
Generally speaking, PVP in the game is very enjoyable, and PVE can practice skills (masochism). The poster is now a Buddhist PVE player and is addicted to swordplay. He plays it as a fighting game haha~ Come on, my friend, join me in the PVP army.
Finally, one more word. Needless to say, the quality of the game is very high. The game is really good. I hope the operation and planning will not give you shit. Also, games in 2002 had 14 types of weapons, but your game in 2018 only had a fraction of what others had. Is there anything wrong? Update quickly, I still want to play with daggers