"Three Kingdoms" is a popular social board game. Players can play the four roles of the lord, loyal minister, rebel and traitor. Although many people still don't understand how to play each character, the following guide can help you understand how to play the game in detail.
The rules of the game are as follows:
1. Seats are drawn in the order of playing cards.
2. Introduce the characters of Dark Souls. Without a Dark Souls character card, the first player to be eliminated in this game cannot become the first player to be eliminated in the next game. In other words, the last drop of blood is protected by the rules. But as long as someone comes out first, or the person being attacked attacks him, he is not protected by this rule.
3. When there are only three players left in the game, after three rounds, everyone will lose a little physical strength at the same time each round. If they are eliminated together, they move on to the next round.
Summary of gameplay for each identity
The art of war against thieves: The only thing you can rely on when you come out to be a gangster is the number of people, but the mob must also have unified thoughts and actions.
Generally speaking, rebels should focus on efficiency and try to concentrate their firepower to kill the lord. Regardless of the harassment of loyal ministers and traitors, this is the best strategy.
1. In terms of character selection, for the rebels sitting under the lord's house, try to choose Zhang Fei. For strong characters like Lu Bu, try to fight directly in the first round after the cards are drawn. For the rebels sitting in the lord's house above, try to choose strong survivability. People with a certain amount of attack power, otherwise they would probably die before they had a turn to draw cards. Players who are far away from the protagonist should try to choose people with distance attack skills, such as Diao Chan, Cao Cao (collecting range tips), Zhou Yu (borrowing swords), or simply choose characters with auxiliary skills such as Hua Tuo to position themselves as logistics personnel, which is reasonable Character selection is half the battle.
2. If the rebel sitting next to the lord can attack the lord twice in one round, he should take the lead. Rebels who lack a spiritual leader are just a mob. Since they rebel, they cannot be afraid of death.
3. If no one takes action after two rounds, the rebels who are farther away can consider taking action first. In terms of timing, they can attack the lord 2-3 times in one round. At the same time, there are 2 people on the table with knives who can reach the lord. Since there are many rebels, there is a high possibility that two people with knives and knives will rebel against you, and they can respond to you after you take action.
4. Due to the large number of accomplices, rebels are most afraid of killing people without knowing the situation, especially those who are far away from the lord. If the rebel thief with a distance of 2 from the lord sees that the person around him has not made a move for two rounds, he can cut him to shorten the distance from the lord.
If the rebels grasp the above four points, they should be able to balance the strength of the main party.
In special circumstances, if the protagonist chooses Ma Chao, Sun Shangxiang and other highly defensive characters, it will be difficult for the rebels to concentrate their firepower on the protagonist. At this time, the rebels need to adjust their strategy to remove the lord's wings first, and then plan for big things. In terms of tactics, you can collectively endure and save your cards. The rebel who is farthest from the lord and in the most unfavorable position will take the lead in luring the enemy to death. When the lord and the loyal ministers join forces to destroy him, the other rebels will focus on the loyal ministers and kill them. Join forces with the lord to annihilate the loyal ministers, compete with the lord's camp for efficiency, and finally form a
2. In the situation of rebel thief vs. lord, the winning rate is very high.
The Art of War of Loyal Ministers: Do not sacrifice your life for righteousness. Only by leaving your body intact can you contribute to the country. Since the number of loyal ministers is the smallest, the insidious traitors will be in vain after fighting against the rebels. Loyalists and traitors are the players with the most complete information on the field, and should also be the first to determine the roles of each player.
1. In terms of character selection, give priority to characters with strong survivability or interference ability. Characters with strong attack power are of little significance. Fighting with less and more relies on wisdom rather than brute force. Characters with strong attack power may easily arouse the suspicion of the lord, which may Cause unnecessary blood loss.
2. If the lord is a character with card-giving skills like Liu Bei, express your loyalty as soon as possible and form a good cooperation and interaction with the lord. If the lord does not have the skills to cooperate with the loyal ministers, before the rebellion breaks out, you can combine your own character skills and the characters with strong defense can take the initiative. Attack characters close to the lord to reduce the lord's threat. Interfering characters can choose to remain hidden, accumulate a good hand of cards, and wait for the opportunity.
As quiet as a virgin, as active as a stripped rabbit.
The Traitor's Art of War: To deceive others, you must first deceive yourself
The traitor is suitable to choose a character with strong survivability. The main line of the action is to join forces with the lord to kill 1-2 rebels in the early stage, and then wait for an opportunity to kill the loyal ministers. Only in this way can the lord and the lord form a seamless cooperation to kill the remaining rebels. After 1v1 with the lord, we have reached a stage victory. Whether we can go further depends on time and destiny, not on human plan.
When playing the role of a loyal minister, you must make yourself feel that you are really a loyal minister in order to gain the trust of your lord. The momentary hesitation and swaying in his heart could not escape the eyes of the senior protagonist, which made all his previous achievements in acting undoable.
The Lord's Art of War: Unity can unite the power
The protagonist is the player with the least information on the field, and it is also the most difficult to determine everyone's identity.
1. In terms of character selection, when there are few people, you can choose Sun Quan who can supplement the cards in your hand. When there are many people, you can choose defense experts like Liu Bei or Ma Chao Sun Shangxiang.
2. At the beginning of the game, if there is a strong person like Zhang Fei and Lu Bu sitting next to him, you can try to weaken him. Try to end the round with 5 hands of cards before the rebel thief breaks out.
3. Try to identify loyal ministers in the middle game. If not, treat loyal ministers and traitors equally, and unite all forces that can be united. There are relatively simple ways to judge loyal ministers or pseudo-loyal ministers (of course there are always many excellent actors in the world):
a) Those who attack decisively without knowing the situation are suspected of being loyal
b) If a duel with the lord results in a direct loss of blood due to a kill, he is suspected of being loyal.
c) The person who helped the lord to kill someone was hiding from the barbarians, and he was suspected of being loyal.
d) Helping the lord to kill murderers is more loyal
e) Those who are closer to the lord than 2 but attack the players next to the lord are more loyal.
f) He has the skill of giving cards and is more loyal to those who give good cards.
4. At the end of the game, if the rebels have been eliminated and the traitors and loyal ministers cannot be judged, try to be as balanced as possible and weaken both of them at the same time to ensure victory in a one-on-one duel. If there is only one traitor and one rebel left, the one who can deceive the two armies will win. Try to unite one side to weaken the other. Sometimes the rebels and thieves are all forces that can be united.
Although there are some experiences that can be summarized in this game, soldiers are unpredictable and water is unpredictable. The masters are still adapting to the situation and adapting to local conditions. Victory or defeat depends on a single thought. On behalf of the Three Kingdoms Killing Master Committee, I would like to warmly welcome more killing friends to join the discussion.
This article summarizes the characteristics and classic playing methods of some main military commanders. It is suitable for junior players and helps them become familiar with military commanders. Three Kingdoms killing generals can be divided into six categories: offensive, defensive, interference, explosive, balanced, and support.
Cao Cao: (offensive character)
Classic play method: take the initiative to lose blood and get group attack cards and duel, causing double group attack damage in a circle of cards. It is suitable for all characters. If you draw the traitor, you can give priority to it. As the lord, he can form a good cooperation with Zhen Ji and Guo Jia who is equipped with Bagua.
Weaknesses: In the second version, the protagonist cannot be made happy, but in the third version, the protagonist can be made happy, which further weakens Cao Cao. What Cao Cao fears most is losing blood, taking a handful of group attacks and killing, and being killed by a happy and unhappy palace. The solution is that if you have Invulnerability in your hand, you can safely lose blood and get cards, or if there are not many people playing cards in front of you, you can choose to actively lose blood and get cards.
Nemesis: Da Qiao, Xiahou Dun (strong and unyielding), Diao Chan
Liu Bei: (support character)
Classic play method: add blood to the cards. Shu is the most cooperative country. If Liu Bei and Shu generals cooperate, they will be very powerful. Give Guan Yu a red card, give Zhang Fei a kill, give Yueying a tips bag, and give Zhao Yun a flash kill. . You can cooperate with any teammate, and it is a great blessing to be able to cooperate with Liu Bei. Someone on the forum posted a strategy for Liu Bei to cooperate with Shu generals equipped with silver moon guns. You can refer to it (the trigger conditions are too harsh).
Weakness: No single-player ability, suitable for all characters except the traitor. If the target as a traitor is 15 points, you can also consider choosing it.
Nemesis: No obvious nemesis
Sun Quan (balanced character);
Classic play style: rely on bugs to change cards to do whatever you want, suitable for all roles, the king of duels
Weaknesses: No weaknesses, good at both offense and defense
Nemesis: Da Qiao (luckily thinking about Shu is the only way to restrain Sun Quan)
Zhuge Liang: (defensive character)
Classic style of play: obscene stargazing to keep yourself in an empty city (coupled with Fang Tian's painted halberd + the final kill is infinitely powerful), the latest FAQ has corrected the description of dueling in an empty city in the manual. If Zhuge duels with the last card, the opponent will be unable to attack Zhuge. Killing and failing in the duel became Zhuge's powerful killing tactic. As a loyal minister, when the number of people in the lord's family is less than 8, it is Zhuge's best choice to be a traitor.
Good home, use the ability to control judgment cards to defeat Xiahoudun and Bagua array
Weakness: Afraid of attacks
Nemesis: Wu Gu, Zhou Yu, Liu Bei, Diao Chan
Sima Yi: (interfering character)
Classic play style: replace lightning or joy with cards in your hand, suitable for all identities, and give your teammates the backbone with Sima Yi. It can defeat Daqiao, Xiahou, Hua Tuo and Bagua. Zhen Ji loves and fears him at the same time. If the power of a group of Luoshen is greatly increased, the group of Luoshen will be basically destroyed.
Weaknesses: No obvious weaknesses. The third edition is focused on strengthening the targets.
Nemesis: Zhang Fei (the only repeating crossbow that cannot be taken away), Diao Chan (the nemesis of all anti-damage skills)
Diao Chan: (attack character)
Classic play style: Let men die for me, which works well with Lu Bu (who can kill two targets at once).
Weaknesses: Skills are too hateful, ranked high on the damn list
Nemesis: There is no obvious nemesis, but men are looking forward to your death.
Zhang Liao: (interfering character)
Classic play style: If you are not in the same group as me, shoot them! It is suitable for loyal ministers to turn against thieves, but they will be a nightmare for the opponent. It is not suitable for traitors. If you fight alone, your skills will be paralyzed. The biggest nemesis of the card-saving king Lu Meng, a character with 0 hands who takes grain can only become Zhang Liao's warehouse.
Weaknesses: No obvious weaknesses, same as Diao Chan
Nemesis: No obvious nemesis
Sun Shangxiang: (Explosive/supportive character)
Classic play style: Build an arsenal. Suitable for all identities, the confidence of teammates, the nightmare of opponents
Weaknesses: No obvious weaknesses, the first target for opponents to focus fire on
Nemesis: No obvious nemesis
Zhen Ji explosive character)
Classic play style: keep all black cards, hold a repeating crossbow, and expect the Luo Shen to explode; equip the Silver Moon Gun and set a target to dodge. Suitable for all identities
Weaknesses: Relying too much on character. It is very difficult for Zhen Ji to explode in actual combat. It is far lower than the possibility of Huang Yueying's explosion. However, there are always legends of various xx using Zhen Ji to explode the whole audience in seconds, and they use Zhen Ji's Sometimes you can only complain about your poor character, just like someone won 5 million, and everyone thinks they will win 5 million if they buy a lottery ticket. In fact, Zhen Ji's mathematical expectation of drawing cards is lower than Zhou Yu's stable 3 cards, and she often has to give up good cards like peach and peach to terminate her Luoshen.
Nemesis: Sima Yi's water can carry a boat but also capsize it. Although there are many flash cards, why can't the horse surpass him?
Huang Yueying: (an explosive character)
Classic play style: grab the tips and try your best to get them out, suitable for all identities
Weaknesses: Weak defense ability, can't help but attack, and is prone to attack
Nemesis: No obvious nemesis
Lu Meng: (Explosive character)
Classic play: draw cards and pass. Young people are not suitable for loyal ministers. Rebels and traitors are both good choices. Once you accumulate cards in your hand,
Undefeated, not afraid of happiness and not thinking about Shu
Weaknesses: Poor teamwork, taking too long to charge the ultimate move
Nemesis: Zhang Liao (severely lengthens the time for accumulating ultimate moves), even if you have accumulated cards, you are afraid of Ma Chao cavalry
Zhao Yun: (Balance/Defense)
Classic style of play: stay for more kills and flashes, the golden body is indestructible, and the attack power of the Silver Moon Gun is doubled. Suitable for all identities. If you deliberately defend yourself, it will be difficult to break the identity. The traitor can give priority to it.
Weaknesses: No weaknesses, and the skills are not aggressive, it is not easy to be hit first, and you are not afraid of being hit.
Nemesis: No Nemesis
Xu Chu: (attack type)
Classic style of play: accumulation of kills, continuous crossbows and duels, targeting those who didn’t kill, naked duel Y, targeting those who didn’t dodge, naked killing Y, suitable for all identities
Weakness: Attack, poor defense when naked
Nemesis: No obvious nemesis
Ma Chao: (attack type)
Classic style of play: Waiting for the crossbow, not even afraid of gossip, suitable for all identities
Weakness: Attack, no obvious weakness
Nemesis: Sima Yi made your iron horse stumble
Lu Bu: (attack type)
Classic play style: Just kill casually. It can form a certain coordination with Diao Chan and Xu Chu. It is suitable for all identities.
Weaknesses: Common weaknesses of offensive characters, attack
Nemesis: No obvious nemesis
Xiahou Dun: (defensive type)
Classic play style: Lie Y’s
Weaknesses: No active skills, little room for performance, too many enemies
Nemesis: Sima Yi, Diao Chan, Xu Chu (2 blood for 1 is worth it), Zhuge Liang, Guo Jia (just take one card and discard one)
(up) half a gram
Guan Yu: (attack type)
Classic style of play: Cooperate with the big brother and stay in dodge as much as possible. Although you can't kill as a dodge, you can dodge as a kill. If you are in a hurry, you can also fly a knife as a kill. It turns out that John Woo was influenced by the Three Kingdoms and had Guan Yu's flying knife in Red Cliff. .
Weaknesses: No obvious weaknesses
Nemesis: No obvious nemesis
Zhang Fei: (Explosive/attack type)
Classic play style: You can form a certain coordination with your elder brother. Suitable for anti-thief, other identities have extremely high requirements for players. Become the master of the next family and bet on the first move to kill. You won't survive long. The Lord came to the house and bet on someone to choose Liu Bei. At the same time, he bet on you and his accomplices. He put all the cards in his hand to Zhang Fei, and Zhang Fei was not favored by others. There were too many assumptions.
Being in a position far away from the lord, in addition to betting on killing with one hand, you also need to bet on a knife.
Weaknesses: The seemingly powerful skills are actually below average. Apart from gambling on the quality of the cards, there is not much room for performance.
Is the key target of the hand duel to be left to kill after each round of Nanman or to be filled with wounds? When there are many people, you will definitely be early
Damn it, if you don't want to see him for too long, don't choose him.
Nemesis: This is already the case, do we still need someone to defeat us?
Zhou Yu: (Balance type)
Classic style of play: rely on counter-attack skills to forcibly kill first-blood characters without distance restrictions. There are rules to follow when guessing cards, master them
Patterns can be used to increase the probability of guessing correctly and making the other party guess wrong. I won’t go into details in this article. It’s enough to talk about Zhou Yu in a few posts.
Guessing card skills. Beginner players remember to always guess red to get a slight advantage.
Weaknesses: The counter-attack skill requires too much skill. Many people are unwilling to activate it or activate it at will, causing negative results, causing Zhou Yu to
Equivalent to a skill character. Zhou Yu's guessing cards defeated Zhuge Liang's empty city
Nemesis: No obvious nemesis
Yellow cover: (explosive type)
Classic playstyle: self-mutilate as soon as possible before losing blood.
Weaknesses: After an explosion, there is no chance again, like a meteor streaking across the sky. If the seat is in the back, it will lose blood after several rounds of AOE, and it will basically become an unskilled character to continue the game. It is only suitable for counter-thiefs and sitting in the top three card-playing positions. Players, other identities and seats are not suitable, and they are basically regarded as rebels by the Lord. Some people use Lian Nu's blood to catch and kill, and some people use Lian Nu's blood to catch Lian Nu. The former is a little more rational, but they are all gambling on character. Players don't have much room to play.
Nemesis: Same as Zhang Fei
Gan Ning: (interference type)
Classic play style: Gan Ning's design in the third version is very good, which is equivalent to allowing players to give up their lethality (the black cards are mostly kill and attack tips) and turn them into interference, which is exactly what the skill name means surprise. Gan Ning is also more suitable for counter-thief, and is not very suitable for other identities. He often jumps up to counter-attack and demolish a large number of cards in the lord's hand, laying the foundation for his teammates' general attack. He can form a good synergy with Sun Shangxiang.
Weaknesses: Burning the bridge across the river is actually a card-for-card strategy that kills the enemy by one thousand and damages one by one, which makes Gan Ning's defense weak.
As a curse mage in the team, he is the priority target for opponents to kill.
Nemesis: No obvious nemesis
Guo Jia: (supportive/explosive)
Classic play method: Give cards by losing blood, suitable for rebels, loyal ministers and loyal traitors (it is very difficult to get 35, but it is still very promising to get 15). It is perfect when paired with the Bagua array. Regardless of whether Cao Cao is the lord or not, Guo Jia can compete with Cao Cao. A perfect partner. To a certain extent, restraining Xiahou Dun is equivalent to discarding only one card without losing blood.
Weakness: Although drawing two cards is attractive, losing one life is also painful.
Nemesis: Da Qiao (most afraid of losing blood continuously and accumulating a hand of cards and being fooled)
Lu Xun: (Balance type)
Classic play method: Don’t forget to draw cards with the battalion, and you can use multiple weapons such as the Crossbow, Snake, Spear, and Bafangtian with ease. There are always people who forget that you can't be led around by pleasure. In a battlefield with strict rules, you can waste a lot of precious time on your opponent's pleasure and manipulation. Shou Leshun's skills are very powerful, and he has strong one-on-one ability. He is an excellent choice for traitors. He is also a good try as a lord. As a rebel and loyal minister, he has high requirements for players.
Weaknesses: Solitary fighting type, poor teamwork ability, so not very suitable for loyal ministers and rebels
Nemesis: No one can defeat it
Da Qiao (interference type)
Classic play style: square pieces make people happy, and the cards in the hand are wandering (remember to install a knife, otherwise the +1 knight on the left and right will beat you into a dull palace), restrain many people
Weakness: A powerful curse mage. Ranked first on the opponent's kill list. If you don't die, your opponent will have no way to play.
Nemesis: Sima Yi, Lu Xun (the only curse-type magic immune hero)
Hua Tuo: (support type)
Classic play style: This character is basically banned because it takes too much time. The official should reconsider the character design issue.
Weakness: People are annoying, especially the dead ghosts who hate Hua Tuo.
Nemesis: Lightning (both skills cannot be used after being flashed to death), Da Qiao
I came back and calculated the probability a little bit.
Red card probability 50%
Black card probability 50%
The probability of a certain suit card is 25%
30 kill cards
15 foil cards
8 peaches
The probability of being struck by lightning is 2/13
Three cards + 1 horse
Three cards-1 horse
Nine weapons, two with 2 range, three with 3 range, one with 4 range, and one with 5 range. It was very shocking to find that Lian Zuo had two.
...
Two Bagua formations
The most tips are to burn down bridges across rivers, six
Then five cards came out of nowhere, and four came out of nowhere.
Three invulnerable cards, Nanman invasion, duel, happy to miss Shu
Two borrowed knives kill people, and the harvest will be plentiful
A piece of lightning, a piece of peach garden friendship, a piece of thousands of arrows.
For individual generals, the impact of general skills on the probability of their hand cards
Shu
Zhao Yun: Equivalent to 45 kill or dodge cards
Huang Yueying: 34 tips cards, you can draw cards when you use them
Guan Yu: Equivalent to 73 kill cards
Wei
Zhen Ji: Equivalent to 67 flash cards
Xiahou Dun: 1/4 chance of reward
Wu
Zhou Yu: He draws three cards every round. When he is on the court, the probability of everyone drawing cards becomes smaller.
Gan Ning: It’s equivalent to 53 people crossing the river and demolishing the bridge.
Da Qiao: It’s equivalent to 29 people who are happy and reluctant to study.
Huatu: Equivalent to 52 peaches
Guan Yu is very powerful in killing people. If he has a repeating crossbow, he is a machine. 70% of the cards can be used as killing cards.
Zhao Yun is a type that can be used both offensively and defensively, 43% of the cards can be used both offensively and defensively.
Zhen Ji can dodge 65% of attacks, and her other ability is to take black into her hands at the beginning of each round!!! Black
The color is shining in her hands
In addition, Huatuo has a 50% probability of saving others and himself, and the standard cow
The above is the entire content of the Three Kingdoms gameplay guide. If you want to know more about the game, please continue to pay attention to this site.