In the DOTA2 game, users will encounter difficult problems with the details of the "Dota2" 7.34 update, and the solution to this problem is a bit difficult to operate, but don't be afraid, the editor will solve this problem in detail this time.
Comprehensive changes
Reworked recruitment order for captain mode
Old: 2-3-2 disabled, 2-2-1 selected
New: 3-2-2 Disable (choose first) 4-1-2 Disable (choose second) 1-3-1 Pick (both sides)
The duration of each ban during the first round of bans has been reduced from 30 seconds to 15 seconds.
Various spellcasting skills
Updated interface for several skills that can enable autocast to change skill behavior
Various spellcasting skills can be turned on and off like automatic spellcasting (default is alt+skill shortcut key or right-click) to adjust their casting behavior
Different casting modes of various spellcasting skills have unique icons
Hold down the Ctrl key to cast the unselected version when the skill is not enabled
The following skills have been updated to use multiple casts
Running of the Dark Seer
Devouring of the Doombringer
Echoes of the Ancient Titan
Senhai Feixia's Burst Attack
Meepo's deception
Mirana's jump
Monkey King’s club strikes the earth
Morphling's transformation
Lei Ze's electrostatic connection
Swain's Stormfist
Templar Assassin's Trigger Trap
A new attribute has been added: Slow Resistance. Reduces the hero's slowdown by a certain percentage.
Status resistance no longer affects slowdown values. Originally, status resistance would reduce the duration and value of about half of the existing slowdown effects in the game, but now it only affects the duration of the slowdown.
Scans now have 2 energy points
Killing Roshan no longer provides control of any observer on the map
Radiant and Dire main jungle observers have been moved to different locations
Adjusted the position of the triangle observer
The outposts of both main jungle areas have been moved to the triangle area.
The powerful mine effect in the mine area has been increased from +4 health/second to +7 health/second.
Added interface support for items that self-regenerate energy points (e.g. Hand of Midas, Holy Pendant)
Item changes
bloody grenade
Price reduced from 65 gold to 50 gold
Inventory stacking limit reduced from 3 to 2
Initial inventory quantity reduced from 3 to 2
Replenishment time increased from 120 seconds to 180 seconds
Refresh ball fragments
Now provides +20 Attack Damage, +6 Magic Regeneration, +12 Health Regeneration
fog of trickery
Stealth duration increased from 35 seconds to 45 seconds
When the caster is in stealth state, any friendly troops entering within 300 range of him will also receive bonus effects. Each fog of trickery can only apply its effect once to an ally (it cannot be applied again after the effect is broken)
tree sacrifice
Eating the trees sprouting from the Prophet no longer provides healing benefits
Secret Flash
Arcane Flash now restores 200 health and 100 mana when used
Mordiggian's Armband
Evil Force now provides an additional 35% Slow Resistance
Battle Fury Ax
Attack damage bonus increased from +60 to +65
Melee/ranged hero suppression bonus damage against non-hero units reduced from 15/6 to 10/5
crystal sword
Recipe price reduced from 500 gold to 450 gold. Total price reduced from 1950 gold to 1900 gold
The Sorrow of Daedalus
Total price reduced from 5150 gold to 5100 gold
Silver Edge
Recipe price increased from 500 gold to 550 gold. Total price remains unchanged
annihilate
Soul Steal maximum bonus attack damage increased from 20 to 30
Soul Purifying Blade
Stop no longer roots non-heroic units, but instead applies the usual slowing effect
Soul-dispersing sword
Suppress now affects all units within 350 range of the target
Suppression no longer roots non-heroic units, but instead applies its normal slowing effect.
hand of midas
Alchemy now has 2 energy points. It starts with 1 energy point. Charging time: 100 seconds.
Harpoon
Hook now has a 50 mana cost
Halberd of Heaven
Targets that gain debuff immunity after being disarmed will no longer be disarmed.
Helm of Domination
Dominate now increases the neutral creature's skill level by 1 level
holy pendant
After refreshing the item, you will get all the energy points charged.
Lincoln's Sphere
Resistance transfers from multiple sources now refresh the duration of the bonus effect, rather than applying multiple effects and resisting multiple abilities
swirl
Chain Lightning now deals 150% damage to illusions
Thor's Hammer
Chain Lightning now deals 150% damage to illusions
golden cudgel
Recipe price reduced from 675 gold to 600 gold. Total price reduced from 4975 gold to 4900 gold
Veto Pendant
Veto no longer dispels debuff immune targets
Flash of prosperity
Flash of Power impact damage reduced from 100 + 150% of STR to 100 + 50% of STR
Flash of Power now deals 100% of your Strength as damage for the duration of the debuff.
Brilliance
Radiant Sear now deals 150% damage to illusions
Heroic Spirit Brooch
Phantom Realm no longer provides attack speed
Phantom Realm now applies a -20% magic resistance debuff to attacking enemies for 3 seconds (applied before dealing damage)
Phantom Realm no longer deals zero damage to debuff-immune targets, but the magic resistance reduction effect still applies.
Stick of Athos
The recipe has been changed. Now you need Magic Staff (1000), Orb of Vitality (1000), and Blueprint (250). Total price reduced from 2750 gold to 2250 gold
No longer provides bonuses to Strength and Agility
Intelligence bonus reduced from +24 to +15
Now provides +300 health
Soul Binding Cord
Total price reduced from 6150 gold to 5650 gold
No longer provides bonuses to Strength and Agility
Now provides +350 life
Chain Lightning now deals 150% damage to illusions
Shiva's Guardian
Cold Blast now deals 150% damage to illusions
Skull Crusher
Attack damage bonus increased from +25 to +30
Blade of the Abyss
Attack damage bonus increased from +30 to +35
soul ring
Recipe price reduced from 400 gold to 350 gold. Total price reduced from 855 gold to 805 gold
Devotion mana gain increased from 150 to 170
Urn of Souls
The recipe has been changed. Now you need Shadow Shrine (880), Crown (450), Crown (450), and Blueprint (1200). The total price is 2980 gold (unchanged)
No longer provides health bonus
All attribute bonus increased from +2 to +12
veil of strife
Magical Weakness now deals an additional 200 damage to all shields
Neutral item changes
Arcane Ring
Regeneration cooldown increased from 45 seconds to 60 seconds
Duelist's Gloves
Attack damage bonus increased from +10 to +12
Dull Brooch
Movement speed bonus reduced from +20 to +15
Mana bonus increased from +125 to +150
Spear of Pursuit
Chase movement speed slowing increased from 12/6% to 16/8% (melee/ranged)
Mysterious Bracelet
Magic resistance bonus reduced from +10% to +5%
dolphin pole
All attribute bonuses reduced from +6 to +5
Seed of Tranquility
Health regeneration bonus increased from +3 to +4
Flame Dragon Scale
Illusions no longer apply afterburn effects
Ring of the Eagle
Aquila Aura bonus mana regeneration reduced from +1.25 to +1
expert array
All attribute bonus increased from +5 to +7
Vambraces
Strength version's magic resistance bonus reduced from +10% to +8%
Ritual Robes
Mana bonus reduced from +350 to +300
Magic Quiver
Necessary Strike bonus magic damage increased from 225 to 250
Ogre Seal Totem
Ogre Seal Pounce mana cost reduced from 75 to 25
Giant God Broken Iron
Status resistance bonus reduced from +12% to +10%
Ax of Justice
Now provides +20% Slow Resistance bonus
simple short hat
Fortitude now also provides 40% Slow Resistance
Havoc Hammer
Havoc now brings nearby enemies 100 distance closer over 0.2 seconds instead of 250 distance away over 0.3 seconds
Martyr's Scales
Now provides +5 health regeneration bonus
Martyrdom now only deflects magic damage
Martyrdom transfer value increased from 20% to 25%
Martyrdom duration increased from 8 seconds to 10 seconds
Ninja Tools
Fixed an issue where the Fog of Deceit movement speed bonus would not be provided when turned on
Agility bonus reduced from +25 to +20
Movement speed bonus reduced from +25 to +20
Spell Prism
All attribute bonuses reduced from +6 to +5
Mana regeneration bonus reduced from +4 to +2
Trickster's Cloak
Dodge bonus reduced from +20% to +17%
Magic resistance bonus reduced from +20% to +17%
Shadow Cult
Evil Shadow now only makes the target untargetable by enemy spells
Book of ghosts
Strength bonus reduced from +30 to +25
Intelligence bonus reduced from +30 to +25
The sky collapses
Strength bonus increased from +15 to +25
Hero changes
ancient giant
echo stomp
Area of effect reduced from 500 to 475
Immortal King
Base attack power reduced by 4 points
decay
Cooldown increased from 10/8/6/4 seconds to 13/10/7/4 seconds
Soul Eater
Mana cost reduced from 120 to 110
dominate
talent
Level 15 talent changed from +1 second Bladestorm duration to +100 Bladestorm damage per second
Level 20 talent changed from +150 Bladestorm damage per second to -3 seconds Bladestorm cooldown
The level 20 talent has been increased from +50% Sword Dance lifesteal to +60%. Lifesteal is now calculated after armor reduction is calculated
Abaddon
Wrapped in mist
Cooldown adjusted from 5.5 seconds to 6.5/6/5.5/5 seconds
Damage/healing adjusted from 110/160/210/260 points to 90/160/230/300 points
wood chipper
Base attack power reduced by 3 points
talent
Level 15 talent +7% skill enhancement changed to +3% death whirlwind attribute loss
Tinker
Strength growth reduced from 2.5 to 2.3
heat-seeking missile
Mana cost increased from 95/105/115/125 to 105/115/125/135
Reload
Mana cost increased from 130/185/240 to 140/195/250
talent
Level 10 talent changed from +2 seconds laser blinding to +50 laser range
Level 25 talent reduced from +0.25 seconds heat-seeking missile stun to +0.2 seconds
prophet
Using the Tree Sacrifice to eat sprouted trees will no longer gain healing effects.
germination
Now deals 14/20/26/32 points of damage every 0.5 seconds for the duration. It will cause damage within a 275 range, and enemies close to the tree inside and outside the tree circle will be affected.
Guardian of Light
chakra magic
Magic recovery reduced from 80/160/240/320 points to 75/150/225/300 points
Magic recovery and cooldown reduction are increased by 25% when cast on oneself.
Clinkz
death pact
Aghanim's Scepter upgrade now increases the number of hits required to destroy the Flame Skeleton Archer by 1
Bone Hidden Step
Cooldown increased from 18 seconds to 24/21/18 seconds
Army of Fire
Spawn interval reduced from 0.5 seconds to 0.15 seconds
Skeleton Archer spawn spacing reduced from 325 to 225 (total range reduced from 1300 to 900)
Casting range reduced from 1200 to 600
talent
The level 10 talent cooldown has been increased from -3 seconds to -4 seconds.
Level 10 talent reduced from +20 Tar Bomb bonus attack damage to +15
Level 20 talent increased from +200 Death Pact health to +250
The level 25 talent has been increased from -7 seconds to sweep cooldown to -8 seconds.
almighty knight
baptism
Casting range increased from 550 to 600
expel
Kingdom Gift renamed as Expulsion
No longer provides Strength and Health regeneration bonuses based on the number of debuffs dispelled
Now provides bonus strength and health regeneration based on the current number of debuffs on the target.
Now only applied to the target, rather than also applying to the Omni Knight
No longer applies strong dispel
Now provides debuff immunity for the duration of the effect (no magic resistance)
Duration reduced from 10 seconds to 6 seconds
Cooldown increased from 26/22/18/14 seconds to 60/55/50/45 seconds
talent
Level 10 talent changed from +4 seconds duration of Heavenly Gift to -2 seconds cooldown of baptism
Level 15 talent changed from -2 second Baptism cooldown to +3. Each debuff banished provides strength/life regeneration.
Level 20 talent changed from +3 Celestial Bounty providing strength/health regeneration per negative effect to +2 seconds banishment duration
Beast King
call of the wild war eagle
Skills have been redone
The Beastmaster summons a war eagle to surround him. The war eagle dives and attacks a single enemy within a 400 range, causing 60/90/120/150 points of damage and entangling it for 1 second. The War Eagle cannot be controlled, and the attack prioritizes heroes. When the Beast King dies, the War Eagle will also die. The War Eagle's attack interval is 4 seconds, but the interval will be shortened as the attack speed increases. War Eagle duration: 25 seconds; cooldown: 45/40/35/30 seconds
War Eagle's base health has been increased from 150/200/250/300 to 250/375/500/675. Magic resistance increased from 0% to 30/40/50/60%. Experience reward for kills reduced from 77 to 40/50/60/70
Aghanim's Crystal no longer provides the Dive Bomb skill
Aghanim's Crystal now summons an additional War Eagle
legion commander
Base strength reduced by 2 points
Base movement speed reduced from 330 to 325
Underworld Wurm
Viper Raid
Duration increased from 5 seconds to 6 seconds
Initial attack speed reduction increased from 40/60/80 to 80/120/160
Damage per second reduced from 80/120/160 to 70/110/150
Projectile speed increased from 1200 to 1500
Vicious Dive
Casting range increased from 375 to 475
talent
Level 25 talent changed from -11 seconds Nether Poison cooldown to versatile
Ghost Emperor
vampire soul
Skeletons now deal 25% more damage to heroes
Skeleton Soldier's armor increased by 2 points
talent
Level 10 talent increased from +8% Vampiric Soul Vampire to +10%
The level 15 talent has been increased from +0.5 seconds to +0.75 seconds for Hellfire Explosion Stun.
Phoenix
phoenix impact
Damage interval reduced from 1 second to 0.2 seconds
Fire Spirit
Damage interval reduced from 1 second to 0.2 seconds
The scorching sun
Now applies a stacking 2% miss chance debuff per damage dealt (every 0.2 seconds). Duration: 5 seconds. Refreshes duration each time a negative effect is applied
supernova
Damage interval reduced from 1 second to 0.2 seconds
Venomancer
talent
Level 10 talent reduced from 20% Stinger reduced health regeneration to 15%
Rikimaru
Base armor reduced by 2 points
Base attack power reduced by 14 points
Strength growth reduced from 2.6 to 2.0
Base agility increased from 18 to 30
Agility growth increased from 1.4 to 2.4
Swordsman, Spy Shadow
Agility damage coefficient reduced from 1.2/1.6/2.0 to 1/1.4/1.8
Centaur Warrunner
trampled by horse hooves
Area of effect reduced from 350 to 325
Cast point reduced from 0.5 seconds to 0
Now charges for 0.5 seconds before trampling. The Centaur Warrunner can move during this time, but cannot attack. Casting another skill, using an item, or issuing the "Stand where you are" or "Cancel current action" command will cancel the cast.
double edged sword
Cooldown reduced from 4 seconds to 3.5 seconds
Strength damage increased from 60/80/100/120% to 60/90/120/150%
Immediate success
New abilities provided by Aghanim's Scepter
The Centaur Warrunner pulls out a hitchhiker for 8 seconds, and gains the bonus effect of Running Rush (depending on the level of Running Rush) for the first 3.5/4/4.5 seconds. After casting, the immediate success skill will be replaced by the sub-skill Free Riding, and using Free Riding will still have the previous effect. After the hitchhiker disappears, it will go into cooldown as soon as it succeeds. Mana cost: 75; Cooling time: 30 seconds (same effect as previous upgrade)
Drow Ranger
glacier
When on a glacier, the Marksman talent will no longer be disabled due to enemies within range.
Drow rangers can now walk down glaciers to cross obstacles
talent
The level 25 talent has been reduced from +3 to +1 for the number of arrow volley waves. This talent no longer increases the total cast time and speeds up all waves.
Clockwerk
lighting rocket
Rocket vision range reduced from 600 to 250 while traveling
Overdrive
Now increases jetpack movement speed bonus from 20% to 40%
Morphling
deformation
Aghanim's Scepter upgrade effect has been reworked
Transformation adds variety to spellcasting. After being turned on, the morphing elf will produce a strong illusion of the target hero next to him. He can cast all the hero's basic skills, inherit 100% of the target's attack power, and withstand 300% of the damage. If the illusion is still alive when the morph changes shape, he will teleport to the illusion, destroy it, and then transform into the enemy hero.
Night Assassin
Spiked Shell
Rebound damage increased from 100% to 125%
Cooldown adjusted from 25/20/15/10 seconds to 26/20/14/8 seconds
revenge
Bonus damage reduced from 300/450/600 to 300/400/500
Duration increased from 40/50/60 seconds to 60 seconds
Haskar
sacrifice
Now additionally reduces the target's attack speed by 60/100/140 for the duration
Lifestealer
talent
Level 15 talent increased from +25 attack power to +30
Level 15 talent increased from +325 health to +350
Level 25 talent changed from +1.2% Feast Lifesteal to +1.2% Feast Lifesteal/Damage
Templar Assassin
Psychic Trap
Damage interval reduced from 1 second to 0.5 seconds
Extra damage increased from 250/300/350 to 275/325/375
Vengeful Spirit
Base attack speed increased from 100 to 110
Horrible fluctuations
Now also reduces the enemy's total attack power by 15/20/25/30%
talent
The level 10 talent has been increased from +150 to +200 damage caused by transposition to enemies.
Level 15 talent increased from -3 Terror Wave Armor Reduction to -4
earth spirit
boulder impact
Damage multiplier against non-heroes increased from 1.25x to 1.4x
Rolling boulders
Now makes Earth Spirit untargetable and invincible while rolling. Heroes are not invincible during the cast delay
talent
Level 10 talent increased from +8% skill enhancement to +10%
Level 15 talent increased from +25% magnetized damage/duration to +30%
Wrath Mage
Arcane Falcon
Aghanim's Scepter upgrade now produces 2 additional Falcons instead of 1
talent
Level 15 talent cooldown reduced from -8 seconds to -7 seconds of Ancient Seal
Level 15 talent changed from +1 Arcane Falcon cast number to +25% Arcane Falcon skill lifesteal
Scholar from the End of the World
Phantom Embrace
Now refreshes when the phantom reaches Scrapper, rather than when it deals rend damage
Projectile speed increased from 850 to 1150
Mo Yong
The duration of the bonus effect is increased from 3 seconds to 5 seconds
Now you can detonate it with the Explosive Ink sub-skill at any time during the effect, and end the effect to produce an area explosion.
The sub-skill will replace the ink surge during the bonus state. Skill cooldown starts when cast
Maximum stun time increased from 1/1.6/2.2/2.8 seconds to 1.3/1.8/2.3/2.8 seconds
Casting distance increased from 400/525/650/775 to 500/600/700/800
Soul binding
Now completely ignores debuff immunity
sky watcher
magnetic field
The Storm Duo version no longer provides bonus magic damage
The Storm Duo version now provides 20/40/60/80 points of base attack power bonus.
Storm duo
Now it is a point target skill with a casting range of 700. It will spawn a storm duo in the target area.
talent
Level 10 talent increased from +200 health to +250
Level 15 talent changed from +30 magnetic field attack speed/extra magic damage to +25 magnetic field attack speed/attack power bonus
Level 20 talent reduced magnetic field cooldown from -9 seconds to -8 seconds
Naga Siren
Base armor reduced by 1 point
Underlord
firestorm
Cooldown increased from 15/14/13/12 seconds to 16/15/14/13 seconds
The Aghanim Crystal upgrade now targets allies
Abyss of Resentment
Casting point reduced from 0.45 seconds to 0.35 seconds
talent
Level 20 talent reduced from +1% Firestorm Scorch damage to +0.8%
Zeus
Thor's Wrath
Damage reduced from 350/500/650 to 300/425/550
Now also deals 5/7.5/10% of the target's maximum health as damage
hand of thunder
Skill changed from automatic casting to switchable
Winter Dragon
Embrace of Extreme Cold
Maximum health healing per second increased from 1.75/2.5/3.25/4% to 2.25/3/3.75/4.5%
winter curse
Winter Wyvern no longer causes physical damage to units affected by Winter's Curse.
Affected units now take 30% increased magic and pure damage from Winter Wyvern and units under its control
Cooldown reduced from 90/85/80 seconds to 85/80/75 seconds
small
grow up
Now also provides 15/30/45% slow resistance
engineer
active shock
You can now use the sub-skill to detonate electric shock at any time during the effect, and end the effect to produce an area explosion.
The sub-skill will replace the active electric shock during the duration of the bonus effect, but will be unavailable for the first 0.5 seconds to avoid accidental detonation. Skill cooldown begins when cast
Cooldown adjusted from 28/24/20/16 seconds to 30/25/20/15 seconds
Tusk
wrestling connoisseur
Now passively gives Tusk a 20/30/40/50 attack speed reducing aura with 350 radius
Troll Warlord
The skill of Rampage has been removed
Berserker's Wrath
Both Whirlwind Ax skills are now available at any time. Casting any skill will cause the Troll Warlord to automatically switch to the corresponding form.
Whirlwind Ax (ranged)
Damage adjusted from 90 points to 80/100/120/140 points
War spirit
Now available for Aghanim Crystal upgrades
The upper limit of stacking of Hot-Blooded War Spirit has been increased by 4 times, and the Troll Warrior will have a 20% + number of stacks of Hot-Blooded War Spirit * 3% chance of launching an additional long-range attack against any unit within the range of the range + 175
witch doctor
Strength growth reduced from 2.3 to 2.1
Paralyzing Potion
Bounce delay reduced from 0.3 seconds to 0.1 seconds
death guard
Now deals pure damage and ignores debuff immunity
Attack power reduced from 90/150/210 points to 60/110/160 points
Aghanim's Scepter's upgraded attack now also bounces to non-hero units (with priority given to heroes)
voodoo transformation
Attack speed reduction increased from 30 to 40
Mana cost increased from 150 to 200
Lich
talent
Level 20 talent changed from +100 chain frost to releasing chain frost upon death
parker
phase shift
Aghanim Crystal upgrade bonus damage increased from 20 to 35
Tangled in dreams
Aghanim's Scepter upgrade's fast attack frequency now matches Puck's attack frequency
Aghanim's Scepter upgrade: Fast Attack will continue to attack enemies that break free from the dream and are stunned.
Pudge
meat hook
Instantly kill the illusion now
The meat hook now removes Pudge's casting stun when it hits the target.
Pagna
Nether Guard
Basic damage increased from 50/60/70/80 points to 50/70/90/110 points
disruptor
Strike of wind and thunder
If the target is trapped within a kinetic field, Thunder Strike will strike all other enemies within the field.
talent
Level 10 talent changed from +100 Wind and Thunder Strike area to +10 Damage per strike of Wind and Thunder Strike
phantom assassin
gift of liberation
Skills have been redone
The Phantom Assassin's combat skills have been improved, and each attack has a 20% chance of gaining a fatal focus bonus. When Phantom Assassin is focused, her next attack will definitely cause 200/325/450% critical hit and consume the bonus effect. Stifling Dagger has a 40% chance of gaining Deadly Focus. Attacks that are guaranteed to hit critically may also gain the bonus effect of Fatal Focus, making it possible to hit consecutive critical hits. Deadly Concentration Duration: 6 seconds
Phantom Lancer
talent
Level 10 talent reduced from +50 Soul Spear damage to +40
Level 15 talent cooldown of Soul Spear reduced from -2 seconds to -1.5 seconds
ghost
Base strength reduced from 23 to 21
Follow you like a shadow
Now for the ultimate skill. Ghost inheritance attack power: 40/60/80%; Ghost damage taken: 200%; Duration: 5/6/7 seconds; Cooling time: 80/60/40 seconds; Magic consumption: 150
No longer casts Spectral Blade on target
airborne
Now has a 3 second cooldown
Now casts Spectral Blade on the target
Many ghosts
Now provided by Aghanim's Scepter. Ghost inheritance attack power: 80%; Ghost damage taken: 200%; Duration: 7 seconds; Cooling time: 180 seconds; Magic consumption: 150
Shadow Demon
Basic attack distance increased from 500 to 525
Elegy of the Soul
Aghanim's Scepter upgrade return damage increased from 40% to 60%
Druid
Spirit Bear Partner
The Spirit Bear is now a hero-like versatile unit. It has 0 base attributes and will not gain attributes when upgrading, but the bonus effects or attributes provided by items can act on the Spirit Bear just like the all-round hero. The Spirit Bear will not gain experience, but will increase its health by 90 points and attack power by 5 points with each level of the druid.
Spirit Bear now has its own Aghanim's Scepter and Magic Crystal upgrades
Aghanim's Scepter allows the spirit bear to attack the druid at any distance, and the spirit bear will not die when the druid dies.
Aghanim's Crystal provides active skill grab. The spirit bear entangles the target unit or rune and pulls it towards the druid uncontrollably for 2.25 seconds. During this process, the spirit bear is slowed down by 20%. If the target is an enemy, it will gradually receive 300 points of damage during the duration. Spirit Bears are not slowed when grabbing runes. Mana cost: 75; Cooling time: 30 seconds
soul link
Can now be upgraded with Aghanim's Scepter
The druid cuts off the link with the Spirit Bear, establishes a link with the target friendly hero, and shares the bonus effect of the soul link with them, which lasts for 20 seconds. The effects of armor sharing and attack speed bonuses are both increased by 35%. Damage dealt by friendly forces heals the druid, and vice versa. The spirit bear is feared during its transformation unless it also possesses Aghanim's Scepter. Cooling time: 40 seconds; mana cost: 50
true bear form
No longer reduces base attack interval
Horrible Blade
Demonize
Casting Enchantment now ends Demonic Frenzy early
Demonic Frenzy
Skills have been redone
No longer dispels Terrorblade
Attack speed and movement speed bonus increased from 65 to 100
No longer provides double bonus to melee units
Now generates a 1200 range aura on Terrorblade, providing Demonic Frenzy to his illusions
Duration increased from 7 seconds to 30 seconds; cooldown increased from 14 seconds to 60 seconds
Can no longer be cast while under the effect of Enchantment. Casting Enchantment or Terror Tide now ends Demonic Frenzy early
Dai Ze
thin burial
Mana cost reduced from 100/110/120/130 to 90/100/110/120
shadow wave
Mana cost reduced from 90 to 75
Aghanim's Scepter upgrade now bounces between allies and enemies, regardless of who it's cast on
evil energy
Life drain effects now stack independently
Health cost increase duration reduced from 30/25/20 seconds to 20 seconds
talent
Level 10 talent changed from +35 attack speed to +300 poison touch attack range
Level 15 talent changed from +350 Poison Touch attack range to +60 attack speed
Leshik
Demonic Edict
Mana cost reduced from 95/120/135/155 to 90/110/130/150
talent
The level 25 talent Lightning Storm can bounce twice and is changed to Pulse Nova to trigger Lightning Storm (summons a single lightning storm every 2 seconds to strike a random enemy within the range of Pulse Nova. Prioritize heroes)
Rubick
Retrieve objects from the air
Aghanim's Crystal upgrade bonus throwing distance reduced from 85% to 50%
Arcane Supreme
Casting range reduced from 100/150/200/250 to 60/120/180/240
Earthshaker
Strengthen totem
Attack range bonus increased from 75 to 100
aftershock
Area of effect increased from 300 to 350
Anti-Mage
Counterspell
The upgrade effect of Aghanim's Magic Crystal has been reworked. Remove previous effects
Now creates an illusion of Anti-Mage next to the caster when Anti-Mage reflects an enemy spell. The illusion inherits 75% of the attack power, withstands 100% of the damage, and has a duration of 4 seconds.
Friendly Counterspell
New abilities provided by Aghanim's Crystals
Creates a counterspell shell around a friendly target within 600 range. This shell will also create the illusion of an Anti-Mage when reflecting enemy abilities. Mana cost: 45; Cooling time: 3 seconds
talent
Level 10 talent changed from -1 second blink cooldown to +150 mana void area of effect
Level 15 talent changed from +150 mana void area to -1 second flash cooldown
Level 20 talent increased from +0.1 mana void damage coefficient to +0.15
Level 20 talent reduced from +200 Blink cast range to +150
axe
Agility growth reduced from 2 to 1.7
counter spiral
Damage increased from 80/110/140/170 to 95/120/145/170
Slack
deep sea shield
Stick time reduced from 0.5 seconds to 0.01 seconds
Slada
Murloc Smash
Casting point reduced from 0.35 seconds to 0.25 seconds
Puddle duration increased from 3/4/5/6 seconds to 7 seconds
Aghanim's Scepter upgrade puddle duration increased from 22/23/24/25 seconds to 25 seconds
Deep Sea Blow
Now passively provides 10/20/30/40 attack power when in water
Swain
Storm Fist
Area of effect increased from 255 to 270
God's power
Now also provides 30/35/40% slow resistance for the duration
cuenca
torrent
Damage and slow effects are now applied to all enemies within the torrent's range for the duration, not just stunned enemies
X mark
Return cast point reduced from 0.4 seconds to 0.2 seconds
Night Stalker
disabling fear
Now deals 25/30/35/40 magic damage per second
Dark Ascension
Now refreshes the cooldown of non-ultimate skills when cast
talent
Level 15 talent increased from +15% Night Shadow Hunter status resistance to +25%
Shadow Demon
talent
Level 20 talent increased from +10% spread shared damage to +15%
Shadow Shaman
Sky Shock
Mana cost reduced from 100/115/130/145 to 90/105/120/135
witchcraft
Now increases the damage taken by the target by 5/10/15/20%
Duration increased from 1.3/1.8/2.3/2.8 seconds to 2/2.3/2.6/2.9 seconds
Mana cost increased from 50/100/150/200 to 110/140/170/200
Cooldown increased from 12 seconds to 24/20/16/12 seconds
shackles
Total damage/healing increased from 60/130/200/270 to 75/150/225/300
doomsday
scorched earth
Now available for Aghanim Crystal upgrades
Heals the Doombringer and its controlled units for 60% of the damage dealt
Yan Ren
Aghanim's Magic Crystal upgrade effect has been removed
Stun time increased from 0.5 seconds to 0.6 seconds
end
No more locking effects are applied
Now makes the target unable to be healed
Damage per second increased from 30/45/60 to 30/50/70
Cooldown reduced from 145 seconds to 140/130/120 seconds
talent
Level 20 talent changed from -35 seconds doomsday cooldown to +1.8% Hell Blade damage
Level 25 talent changed from +2.1% Hell Blade damage to Doomsday Applied Lock
Warlock
Fatal connection
Units killed by Fatal Link now spawn a Demon Boy for 15 seconds
The Devil Boy's attributes will increase with the level of Deadly Link. Aghanim's Crystal now also increases the Demon Child's level by 1 level
The Demon Boy cannot be controlled and will chase nearby units, giving priority to heroes under the effects of Deadly Link. When it reaches the target or is killed, the demon boy will explode, causing 30/60/90/120/180 points of damage to all enemies within a 400 range. Explosion damage to non-heroic units is reduced by 50%. Enemies that are denied will not spawn Demon Children.
Demon boy health: 30/80/130/180/280; attack power: 10/12/14/16/18; movement speed: 320/335/350/365/380; explosion delay: 0.2 seconds
The Demon Boy will look for any target within a 1200 range, and if there is no valid target, it will attack the nearest building. The demon child will not explode when attacking a building
drastic change
Aghanim's Crystal now summons Deadly Link's current level Demon Child with the same attributes and changes.
Rite of Chaos
Hellfire now has 60% slow resistance
Mana cost adjusted from 250/375/500 to 200/400/600
Jakiro
Burning in flames
Aghanim's Scepter upgrade no longer increases the range of Burning Flame
Aghanim's Scepter upgrade now increases the width of Burning Flame by 70
Aghanim's Scepter upgrade bonus duration reduced from +15 seconds to +5 seconds
The Aghanim's Scepter upgrade now adds two ice walls at the edge of Burning Flame, slowing enemies trying to pass through by 70%. The damage is pure and the slow effect ignores debuff immunity. Ice wall width: 80; deceleration stick time: 0.4 seconds
Dryad Guard
natural protection
Naturally curling vines are now treated as trees
Tree search range increased from 150 to 200
Senhaifeixia
Running in the jungle
Now also provides +50/100/150/200 attack/casting range when enabled
One arrow through the heart
Now deals half damage to non-heroic units that the crossbow passes through
The Aghanim's Scepter upgrade now also increases the projectile/charging speed of the core-piercing arrow by 25%.
talent
Level 20 talent changed from 25% Heart-piercing projectile/charge acceleration to +125 Heart-piercing maximum damage
death prophet
Base movement speed increased from 285 to 290
drive away evil spirits
Evil spirit attack power increased from 59-64 to 62-67
talent
The level 20 talent is changed from the 25% Soul-Draining Sorcery slowdown to the Crypt Swarm applying a 1 second slowdown.
Outworld Devourer
Astral Confinement
Aghanim Magic Crystal upgrade increases friendly movement speed from 60% to 70%
Essence changes
Aghanim's Scepter now completely prevents damage that would bring the Outworld Devourer below 20% health
Aghanim's Scepter upgrade damage shield value increased from 50% of maximum mana to 75%
Eclipse of Sanity
Now inflicts the Magic Hypersensitivity debuff on enemies for 7 seconds, causing them to take damage equal to the corresponding skill's mana cost each time they cast a skill. The Outworld Devourer gains a healing effect equal to 150% of the enemy's mana consumed. It will also affect the use of items
Crystal Maiden
Extremely cold area
Aghanim's Scepter now also allows the Crystal Maiden to move, attack, and cast abilities while in the Cold Realm, with no changes to the original effect.
The dwell time required to upgrade the Aghanim's Scepter to Ice Barrier is increased from 1.75 seconds to 2.5 seconds.
ice clone
New abilities provided by Aghanim's Crystals
The Crystal Maiden glides backward 275 distance and creates an ice sculpture of herself on the spot. As long as the ice sculpture disappears or is destroyed after 5 seconds, the current level of ice ban will be imposed on all enemies within a 300 range. Ice sculptures cannot be targeted, but can be damaged with area-of-effect skills. Ice sculpture HP: 150; Magic consumption: 50; Cooling time: 12 seconds
Silencer
Blade of Wisdom
The Aghanim Crystal upgrade now silences all targets after the Glaive ricochetes
talent
Level 20 talent changed from +10% Wisdom Blade damage to 1 Wisdom Blade ricochet
Level 25 talent changed from 2 Wisdom Blade Bounce to +25% Wisdom Blade Damage
sand king
sandstorm
Now continues to move towards the Sand King at a speed of 100 distance/second
Aghanim's Scepter upgrade Burrowing Spike's area of effect is now equal to 10% of Sandstorm's current area of effect
The area of effect is reduced from 65 to 42.5/50/57.5/65; the level 15 talent can increase the area of effect by 12.5
earthquake
Aghanim's Crystal upgrade effect now triggers every 2.5 seconds instead of every 700 distance traveled
talent
Level 20 talent +100 earthquake base range changed to +100 earthquake base range and +25 incremental range
Chaos Knight
Arrow of Chaos
Minimum stun time increased from 1/1.2/1.4/1.6 seconds to 1.25/1.5/1.75/2 seconds
Maximum damage increased from 120/180/240/300 points to 150/210/270/330 points
Chaos Blow
Damage multiplier against non-heroes increased from 1.5x to 1.6x
talent
Level 10 talent increased from +30% Chaos Strike Lifesteal to +35%
Tidehunter
The Deep Sea Tentacle skill has been removed
heavy as an anchor
New abilities provided by Aghanim's Crystals
Tidehunter throws a chain, binding an enemy hero to a heavy anchor. Attempting to move more than 350 meters away from the anchor will cause the hero's movement speed to be reduced to 100 and the hero will be dragged to the anchor. The giant anchor will be destroyed after it withstands 5 hero attacks. The initial chain causes 200 points of magic damage, has a travel speed of 750, and can be dodged. The skill removes invisibility and provides vision of the target through the fog of war. Casting distance: 350; duration: 10 seconds; mana cost: 80; cooldown: 25 seconds
talent
Level 15 talent reduced from +120 Wave damage to +100
Level 20 talent +40 Kraken Shell Block damage changed to +4. Each kill under anchor attack increases Kraken Shell Block.
Ember Spirit
Flame Cover
Area of effect increased from 400 to 450
remnants of flames
Cast point increased from 0.1 seconds to 0.2 seconds
Aghanim's Crystal upgrade cautery area reduced from 600 to 450
Aghanim's Crystal upgrade's burning effect now only starts dealing damage after the flame remnant stops moving.
Activate Flame Remnant
Cast point increased from 0.1 seconds to 0.2 seconds
Alchemist
Corrosive Ordnance
Maximum number of stacks reduced from 5/7/9/11 to 4/6/8/10
Each stack of movement speed slowdown and status resistance reduction increases by 1.5% when the alchemist is in chemical rage.
bear warrior
Agility growth increased from 2.6 to 2.8
super strength
Now also provides 10/15/20/25% slow resistance
talent
Level 15 talent increased from +10% enrage status resistance to +20%
Level 20 talent reduced from +12 Furious Bash damage to +10
The level 20 talent is changed from -2 seconds Earth-shaking cooldown to +400 Earth-shaking range.
The level 25 talent has been changed from Enrage, which provides a half bonus to friendly forces within a 700 range, to Shock the Earth, which has 2 energy points. The basic charging time is equal to the cooling time of the current level of Shock the Earth.
sniper
assassination
Now also launches a basic attack against the target
Damage reduced from 320/510/700 to 250/350/450
Now whenever a sniper kills an enemy hero, the cooldown will be refreshed.
This includes all sniper kills, not just assassination kills
Mana cost reduced from 175/225/275 to 175
werewolf
Howl
Fear no longer affects hero-like units
talent
Level 10 talent changed from +20% Howl to reduce attack power to +2 Howl to reduce armor
Level 15 talent increased from +250 Wolf Summon Life to +300
beast
hammer
Bonus damage per hit reduced from 30/50/70 to 20/40/60
smash
Each hero hit now provides a stack of awesome effects
talent
Level 10 talent increases from +20% magic resistance to +25% during stepping
The level 20 talent is increased from +6 to +7 stacked armor per layer.
Level 20 talent reduced from +25% stomp attack power coefficient to +20%
Mars
body armor shield
Aghanim's Scepter upgraded soldiers will now be arranged in a shield wall formation, with 2 on each side of Mars. Soldiers only attack enemies within 275 distance in front and repel enemies hit. Enemies will be pushed back 325 distance outside the formation.
Marcy
turn kick
Aghanim's Crystal now also reduces the cooldown of Turn Kick by 3 seconds
bodybuilding
Skills have been redone
The bonus is now permanent for Marcy and her allies, and will only be dispelled upon death or when the bonus is applied to another ally. Marcy's lifesteal effect will now also heal her allies, and allies' lifesteal effects will also heal Marcy. If Marcy and an ally are more than 2500 away from each other, Marcy gets 50% of the bonus effect, and the ally gets no bonus effect until they get close to each other again.
Attack bonus reduced from 20/35/50/65 to 6/12/24/48
Lifesteal effect reduced from 30/35/40/45% to 10/15/20/25%; lifesteal is now reduced by 40% against non-heroic units
Cooldown adjusted from 36/28/20/12 seconds to 20 seconds
Angry fist breaks
No longer reduces tower attack speed
talent
Level 15 talent is changed from -3 seconds turning kick cooldown to +10% turning kick movement speed bonus
The level 25 talent is changed from 1.5 seconds of body-building debuff immunity to +65 body-building attack power.
Qiong Ying Bi Ling
Evocation
If an enemy hero dies in the Soul Evocation, it will get an additional soul and the duration will be refreshed.
Mana cost reduced from 150/175/200/225 to 145/160/175/190
Gun in hand
Additional search range for secondary targets increased from 150 to 175
a parting shot
Body damage reduction reduced from 50% to 35%
Electric Flame Absolute Hand
Thunderbolt Hands
Fixed damage per shot increased from 20/45/70/95 to 25/50/75/100
Mana cost increased from 50/65/80/95 to 70/80/90/100
talent
The level 20 talent has been changed from Thunderbolt Hands' attack power to 3 Thunderbolt Hands Volley.
The level 25 talent has been changed from 3 Thunderbolt Hands Volley to Thunderbolt Hands still using 100% attack power.
queen of pain
Shadow Raid
Cooldown reduced from 16/12/8/4 seconds to 13/10/7/4 seconds
Screaming in agony
Area of effect increased from 550 to 600
Ultrasonic shock wave
The damage increased from 310/430/550 points to 350/500/650 points
Now it will gradually apply damage within 1.4 seconds to retreat
The repeat effect cannot be dispelled now
The cooling time is reduced from 110/100/90 seconds to 110/95/80 seconds
Plague mage
Ghost cover
Aghanim's Scepter upgrade effect has been removed
Exhausted halo
Now you can upgrade through the Aharim wand
Life loss damage increases, the value is 60% of the current life recovery of the mage of the plague
Dwarf helicopter
Rocket barrage
Now the dwarf helicopter obtains 20/30/40/50%deceleration resistance within duration
High -fired artillery
The scope of action is increased from 1000 to 1250
Now provide an additional 200 night vision bonus
Ahalim's rod upgrade side machine gun will now attack an additional target when the high -fired artillery is turned on (at the same time attack 2 targets)
Stone scale swordsman
Shield shock
Each hero no longer provides damage reduction effect on stone scales swordsmen
Each hero now provides Shi scale swordsman with 50/100/150/200 damage shields for 10 seconds
Lucky Strike
No more disarm
Now the target 40/80/20/160 attack speed is reduced
talent
Grade 20 talent changes from+5% armored shield to each hero injury reduction to +100 armored shield impact every hero shield
Dawnchen Star
Basic armor increase 1 point
Breakthrough
Casting point reduced from 0.2 seconds to 0.1 seconds
Ahalim magic crystal no longer reduces the application before the casting
Tiantian
The vertigo effect now ignores reduction of immunity
talent
Grade 10 talents have been increased from the+14% upper hammers to+15%
Level 10 talents from +18 stars Breakly waved/impact damage to +20
supplicant
Now a versatile hero
Basic life recovery increases from 0.25 to 1.5
Basic attack power has been reduced from 29-35 to 2-10
Agile growth decreases from 1.9 to 1.8
Basic intelligence increased from 15 to 19
Intellectual growth is reduced from 4.6 to 4.0
Level 1 attack power is reduced by 6-4 (from 44-50 to 38-46)
Increased attack power from +4.6 to +5.74
ice
Decreasing each level from 2 o'clock to 1 point
No longer providing life recovery
Now the prayer provides 2 %-> 8%skill blood-sucking each sky when the prayer applies skills. The value will be determined when the skill is applied, and the change of the celestial sphere will not change afterwards. All skills vampire effects are 1/5 for non -hero units. It will not affect items
thunder
Each level of agility is reduced from 2 o'clock to 1 point
No more attack speed
At present, when the prayer is cast skills and items, each celestial sphere is provided with 1 %-> 7%cooling time. The value will be determined when the skill is applied, and the change of the celestial sphere will not change afterwards.
fire
Each level of intelligence is reduced from 2 o'clock to 1 point
No more attack power
Now the prayer provides 1 %-> 7%skill enhancement when the prayer applies skills. The value will be determined when the skill is applied, and the change of the celestial sphere will not change afterwards. It will not affect items
rapid cooling
Treatment prayer at each trigger 16-> 128 points of life
Frozen cooling time is reduced from 0.83-> 0.62 seconds to 0.8-> 0.59 seconds
Magic consumption decreases from 100 points to 90 points
Ghost walk
Now provide 10-> 80 points/s life recovery (ice) and 5-> 40 points/second magic recovery (thunder)
Hurricane
The stagnation time increased from 0.85-> 2.6 seconds to 1.2-> 2.6 seconds
Magic consumption decreases from 150 points to 140 points
Smart and fast
Magic consumption decreases from 100 points to 90 points
Yangyan impact
The damage increased from 120-> 540 points to 200-> 550 points
Super shock sound wave
Magic consumption decreases from 300 points to 250 points
oracle
The flames of sin
Treatment per second increased from 11/22/33/44 to 15/25/35/45
The total treatment volume increased from 99/198/297/396 to 135/225/315/405 points
Sources of disaster
Eclipse
Now ignore the immunity completely
nightmare
Sleep units will not be awakened by any damage caused by the source of trouble
When the source of the disaster attacks the unit in the nightmare, the attack speed of +15/25/35/45
Devil's Claw
Remove the nightmare effect of enemy targets
talent
Grade 10 talents from -2 seconds to erode brain cooling to -3 seconds
Grade 25 talent has been increased from +200 eclipse -eclipse damage/treatment to +250
Mirana
Moon God Arrow
Maximum damage decreases from 180 points to 150/160/170/180 points
jump
The basic charging time is adjusted from 45/40/35/30 seconds to 52/44/36/28 seconds
Rice wave
Power growth decreases from 2.5 to 2.2
Agile growth decreases from 2.2 to 2.1
Basic intelligence decreases from 20 to 18
talent
Grade 10 talent has been increased from +6 forces to +7
Level 15 talent from the restraint of the attack place has a rivals to be changed to -2.5 seconds.
Grade 20 talent changes from-3 seconds of the restraint to the restraint of the attack place.
Vesati
talent
Grade 15 talent from +1 Visa and the helper weaken armor to +2 seconds of Huangquan trembling duration
Grade 20 talents changed from +20 Visa and helpers to move to +1 Vesati and helpers to weaken armor
Weaving
Shukuchi
Aghanim's Crystal Upgrade Effect has been reworked
Now it will be triggered to trigger additional attacks after 0.2 seconds away from the shrinking hidden state. If the wounder has 25 levels of talent+1 combo attack, an additional attack will be triggered again. The triggering attacks still search for enemies marked within 1,200 widespread wounders nearby
talent
Grade 10 talent has been increased from +50 land damage to +55
Medusa
talent
Grade 25 talents from +1.3 magic shield absorption coefficient to +1.7 (Phantom Magic Shield coefficient from +0.7 to +0.9)
Nursery spider
Basic armor reduction by 1 point
Basic forces increased from 18 to 19
Agile growth has increased from 2.4 to 2.6
Extremely hungry
The blood -sucking effect on non -hero units is now decreased by 40%
Heavier
Instant damage decreased from 120/140/160/180 to 90/120/150/180 points
Ao
overload
Ahalim magic crystal no longer provides skill enhancement bonus
Ahalim Magic Crystal now provides 30%deceleration resistance
Lena
Dragon
The damage decreased from 85/165/245/325 to 75/150/225/300 points
It will still burn the enemy, causing damage per second 10/20/30/40. Damage interval: 1 second; burning duration: 2 seconds
Shock array
Magic consumption is adjusted from 115 points to 100/115/130/145 points
God's annihilation
Now it will make Lina's energy reach the peak, give 10 layers of sewing effect, last for 5 seconds
Ryan
Mana
No longer need to consume magic
There are no level 15 talents now and can be aimed at friendly forces. Provide a movement speed bonus for friendly forces, and the friend's goal is no more magic of Lane when it is full of blue. Movement speed bonus and magic recovery volume is 50% of deceleration and magic.
talent
Grade 15 talent from the manager to absorb the friendly army to return to -2 seconds of demon to cool down
Grade 20 talent is changed from -3 seconds of monster to cooler to crack ground spine.
Ni -the spirit
Yin
The upgrade of Ahalim Magic Crystal will now cause 30%skill damage per second when non -hero units are on the road of residual yin, rather than a full damage
alienation
The phase duration decreases from 1.3 seconds to 1.1 seconds
Resonance pulse
The basic charge time of Ahalim's stick upgrade has been reduced from 18 seconds to 15 seconds
Taixu path
Magic consumption decreases from 100 points to 90 points
The basic charging time is reduced from 28/23/18 seconds to 25/20/15 seconds
Void noodle
talent
Level 15 talent from -1 second of time roaming to cool to +50 time lock damage
Grade 20 talent is changed from +70 time to -1 second of time roaming cooling
Bat knight
Burning shackle
Before the cast, it increased from 0.2 seconds to 0.3 seconds
Blood Demon
thirsty
Maximum health (non -hero) from 11/14/17/20%to 8/12/16/20%
split
The duration is reduced from 10/11/12 seconds to 9/10/11 seconds
Soul -cracker
Shadow sprint
The sprint speed bonus decreases from 325/350/375/400 to 250/300/350/400
talent
Grade 20 talent changed from+17% big force to hit the chance of attack to+25% of the giant hard strike damage
Grade 25 talent changed from+25% of the damage to+20% of the chances of giant power strike
mystery
Devil conversion
No longer applied to the unit
Now is a targetless skill, summoning 1 virtual spirit at the left/right/rear distance at the mystery
In addition to magic consumption, there is 75/100/125/150 life consumption
Fuse at midnight
The damage interval is reduced from 1 second to 0.5 seconds (the total damage is unchanged)
talent
Level 10 talent has decreased from +12 virtual spirit attack speed to +10
bounty hunter
Shadow step
Ahalim's magic crystal upgrade effect has been moved to independent sub -skills
Shadow friendship
New skills provided by Ahalim Magic Crystal
Apply a shadow step and all its bonus effects on friendship goals. Graduation time: 1 second. Applying this skill will not be separated from the stealth effect or interrupt the target
Ancient ice
Frost vortex
The duration is reduced from 6/9/12/15 seconds to 6/8/10/12 seconds
The range of vision has increased from 200 to 200/220/240/260
talent
Grade 20 talent from+5% Frost Vortex deceleration/magic damage deepen to +4 seconds of frost vortex duration
Evil Fang Ling
cause trouble
Now it is the skill of the 900 casting distance (you can apply itself). If the friendly army is cast, Jacks will fly to the friendly forces at a speed of 1800, fly around them during the duration
Brewmaster
Basic armor increase 1 point
Eryt
Cause or magic damage will also extend the duration of wine soaking in wine fairy
Drunken Master
The fire fisting method is now available at 10/15/20/25 attack speed. The bonus value after soaking is 3 times
The fatal blow rate of the fire boxing method is reduced from 24%to 20%
Elemental partner
Fix element soldiers will not obtain the problem of life value bonus of level 20 talent
Backdoor
Viscous nose
Aghanim's Scepter upgrade effect has been removed
Ahalim Magic Crystal will now increase the upper limit of superimposed times
Steel back
Now you can upgrade through the Aharim wand
The back of the rigid hair can be applied with a point goal. The steel back beast turned the back to the target direction. After 0.5 seconds, it was forcibly sprayed 6 times in the cone -shaped range in front of the front of the back with 0.35 seconds. Steel beasts slowed down by 4%within duration and were disarmed and could not turn around, but he could still cast his skills in any direction. Magic consumption: 100; cooling time: 20 seconds
Wool
Now apply 2 viscous nasal fluids and only thorns to shoot
The enemies in the fog of war now will be hit by sticky nasal fluid and thorns.
The ballistic of viscous nasal fluid no longer is no longer rebounded by the skill
Magic consumption decreases from 75 points to 40 points
The cooling time is reduced from 20 seconds to 10 seconds
talent
Level 10 talents have been increased from +15 attack power to +20
Grade 20 talent increased from +20 thorn needle scanning damage to +25
Grade 20 talents have been increased from +20 Life to +25
List
atonement
Now that the Chen attack target has 50/150/250/350 attack distance bonus
Sacred persuasion
The cast distance of the Ahalim's rod upgraded martyrdom has been reduced from the full map to 1200
The upgrade of Ahalim's rod upgrade can now be applied to the enemy, causing the current value of God's hand to damage
Lei Ze
Static connection
Now available for Aghanim Crystal upgrades
The casting distance increases by 150, and adds a variety of casts to the electrostatic connection. When the connection takes effect, the target of Leizer and the connection will be trapped with each other at a speed of 100 distances per second. The traction effect stopped when the distance between the two sides was less than 175. It will not affect the enemy in the state of immune state
Storm
Movement speed bonus decreases from 10/15/20/25%to 8/12/16/20%
The previous Ahalim magic crystal upgrade effect is now part of basic skills
When being attacked, it has a 18%rate, and a fork -shaped lightning will be released every time you receive the directional skill. 35%movement speed, lasting for 1 second. Adding additional strikes will choose units with the same type of unit types as triggering effects. Strike search range: 700; blow cooling time: 3 seconds
talent
Grade 20 talent+21% storm surge Movement speed to+25% storm surge damage/deceleration
Luna
moonlight
Aghanim's Magic Crystal upgrade effect has been removed
Moon blade
Now available for Aghanim Crystal upgrades
After turning on, 4 -handed moon blades were rotated at 150 near Luna, and any damage she suffered would be reduced by 20%. If the moon blade hit the enemy unit, 75%Luna attacks damage every week. Cooling time: 25 seconds; magic consumption: 25
storm spirit
ball lightning
The damage was reduced from 8/12/16 to 6/10/14 o'clock
Popular
talent
Level 15 talent from -3 seconds to cool down to -2.5 seconds
Grade 20 talents from +0.65 seconds to restraint veators to +0.75 seconds
Level 25 reduced the cooling time of 20 seconds from the concentration of firepower to be reduced to 18 seconds
Ogre Mage
Unmastered Fire Blast
The damage is reduced from 275 points to 150 points
It will still cause the damage of 1.5 times the power value of the magician magician
Now it will also be subject to 10th level talent: -1 seconds of flame burst and cooling down
Magnas
Long -angle parabolic
Now causing dizziness to the enemy in the stagnation time
talent
Level 15 talents from +6 polar reverse each hit a hero to increase the full attribute to +8
Charm witch
Basic attack power is reduced by 2 points
charm
Now Ahalim's stick will increase the maximum charm unit by 1 (the previous Ahalim magic crystal upgrade effect)
Be infringed
The attack speed is reduced from 120/160/200 to 100/150/200
close friend
Now provided by Ahalim God Staff
The target will be wrapped now. The duration is 2 seconds+ per non -hero within the range of the time when it is applied, and the longest is 5 seconds.
Jump
Now provided by Ahalim Magic Crystal
The number of targets decreases from 3 to 2
The search range of additional enemies is reduced from +200 to +100
The cooling time increases from 4 seconds to 8 seconds
Dark Sage
vacuum
The scope of action is reduced from 400/450/500/550 to 325/400/475/550
Galloping
Magic consumption increased from 35/40/45/50 to 50 points
Punch
The maximum power required distance is increased from 900 to 1100
Monkey King
Barfatta
The upgrade of Ahalim Magic Crystal will now apply to the Qiankou leap at the landing site of Qitian Dasheng. The power is 50% of the maximum continuous casting time
monkey grandson
The cooling time is reduced from 120/100/80 seconds to 110/95/80 seconds
Dragon Knight
Dragon wagging its tail
The casting distance during the ancient dragon shape increased from 400 to 450
Ancient dragon form
The movement speed bonus increased from 25/30/35/35 to 30/35/40/45
The damage per second of corrosion and vomiting increased from 20/20/20/30 to 25/25/25/35
talent
Grade 20 talents from+75% of the ancient dragon form flame damage/cast distance to+85%
"DOTA2" 7.34 update content introduction strategy is so many steps. This is also the step -by -step solution step by step. If you have different understanding or the operation steps, you can leave a message. After seeing it, you will help you solve your questions. .