"Baldur's Gate 3" Stealth Dual-wielding Crossbow Rogue Construction Tutorial Overview This problem is a small problem that everyone will encounter in Baldur's Gate 3. The solution to this problem is very simple. There are several solutions to this problem. Methods, the editor has summarized these solutions for users, please watch them in detail.
introduce
This is a powerful BD that combines long-range output capability, high burst, high survivability, low requirements on teammates, and consumes very little resources.
Assembling
In the early stage, rogue is the main occupation. After level three, you can consider changing the rogue occupation to ranger.
arms
+1 Firestarter, +1 Hand Crossbow.
The hand crossbow has a chance to be spawned from all major merchants. The fire starter needs to go to the treasure chest in the Cerberus room above the Furnace of Vengeance to obtain it.
helmet
Shadow of Menzoberranzan.
Obtain it in the cave after completing the task required by the Dwarf King to kill the gray dwarves.
clothing
Drow studded leather armor.
Obtained from the Petrified Drow in the Underdark.
Gloves
Agility gloves, or use archery gloves to transition.
Buy them from the Githyanki Breeding Room merchant and the Archery Gloves from the Goblin Camp merchant.
shoe
The disintegrating shadow of the night.
Dropped by the drow mini-boss of Furnace of Vengeance.
necklace
Druid Glade, dropped by Kahal.
Ring of Corrosion
Purchased from the female dwarf merchant in the dwarf camp.
Hidden Ring
Obtained from the skull under the bridge on the Road to Ascension.
Character construction
First upgrade the rogue to level 3 to unlock the bonus actions, and then choose rogue as a sub-class.
Level 4
You can change your class to a ranger at 4th level, but you can continue to be a rogue until 7th level.
The old enemy recommends choosing the Mage Destroyer. We need to unlock the magic to defeat the enemy first.
Nature Explorer recommends choosing the Urban Tracker to increase our handyman proficiency.
Just adjust the attributes according to your needs. Because it focuses on long-range damage, the skills are not very useful.
Level 5
Two spell slots and combat styles are unlocked after reaching level 5.
It is recommended to choose entrapment attack and jumping for spells, and archery for combat style, which adds two hit points.
Level 6
For the spell slot, we choose Hunter's Mark, and for the sub-vocation, we must choose Shadow Stalker.
Shadow Stalker is very important to us, and the +3 initiative bonus of the Dread Ambush skill can be a huge advantage in combat.
Level 7
After reaching level 7 and selecting a marksman with medium to high expertise, it is basically ready.