Players in the Peace Elite mobile game should have also seen the creative workshop 4V4 gameplay in the team competition. This gameplay is somewhat similar to the gameplay in CF. There are warehouses, containers and other things in the map.
Let’s start with the competition mode. This mode is a 4V4 competition mode in which the winner is determined by the number of eliminations. This mode is divided into two teams, red and blue. Each team is composed of four people in a team to compete on both sides. There are two winning conditions:
First, the team that defeats 40 people first will win.
Second, if no team meets the conditions to defeat 40 people within 10 minutes, the team with the most defeats will win.
At the beginning, you should choose your favorite equipment and familiar accessories as soon as possible, fill them with bullets, and then go out to fight.
Because the map is too small, the time it takes for both sides to arrive at the arena is very short. Do not move in the direction of your opponent when reloading, because there is a high probability that you will encounter opponents who are also heading to the arena.
Let's start with the topography of the map. We can see that the map is an approximately symmetrical polygon.
The location of area 1 is where the red and blue teams log in to the game. We can call it the initial point. The initial points are the cabin and the wall respectively.
If eliminated from the game, the player will return to the starting point.
Area 2 seems irregular. After careful analysis, it is easy to find that the terrain is the same when the red team goes to the left and when the blue team goes to the right. This theory is inferred.
Even the warehouse facing area 3 of the central zone, both the external structure and the internal structure, are almost the same from the perspective of the red and blue teams.
From the starting point toward the arena, it is recommended to start from the left and hide behind Building A to gain a view. Here you can ensure that your left and right sides are safe. Attacking from the left, you can use the wooden shed and L-shaped bunker to directly hit the opponent's starting point.
There is a defensive platform in the right box. Crouching on it can make it easier to observe the opponent. At the same time, he can pass through wood piles and gaps to expand his field of vision, and at the same time cooperate with teammates to outflank the opponent.
If your health is damaged during the attack, it is recommended to hide in Building C, where you can avoid the opponent's rear attacks. The hidden space prevents the opponent from discovering you, which is conducive to the recovery of your health.
In fact, in the game, you can enter the opponent's starting point, but it is not recommended for players to do so, because the opponent will be invincible for 3 seconds when he returns to the game. The initial place to enter the game is undoubtedly to throw himself into the arms. It is recommended to hide in building D to observe the situation, and wait for the opponent's invincibility time to pass before waiting for an opportunity to eliminate the opponent.
Finally, I need to remind you of some small details. Players do not have to worry about insufficient bullets for the four-person team, because every time they return to the game, the firearm they hold is the firearm they took when they were eliminated in the previous game, and the number of bullets will return to the initial value.
If the game is about to end, but neither side has reached 40 eliminations, the score gap between the two sides is small, and your side has the advantage, it is recommended to hide your side as much as possible and try to gain an advantage in the score before the end of the game.