Introduction to the gameplay of Breaking Dawn of Stars
Hero: Lan
Location:Assassin
Introduction: As we all know, Lan is a calm and flexible assassin in the Valley of the Kings, and this fighting style is also the same in Dawn. Lan has excellent frame rate and movement speed, and can be said to be a proper TO-level hero in the current beta version.
Skill introduction
Skill 1: Breaking Waves
Skill introduction: Lan transforms into a shark and dives underground to advance a certain distance.
Skill analysis: This skill has two derivatives. When used on the ground, it is similar to the King's skill. Lan dives into the water and turns into a shark. After dashing, she jumps out of the water to strike at her enemies. When used in the air, it will rotate and protrude upward.
Skill 2: Break through the air
Skill introduction: Lan swings the dagger, spins to attack, and knocks the enemy away.
Skill analysis: Lan spins double-edged attacks and kicks the enemy from behind. If the skill hits, you will gain enhanced basic attack. When you have an enhanced normal attack, press the attack button and throw the dart. Once you hit an enemy, dodge towards them and use your double blades to pursue them.
Skill 3: Ending
Skill introduction: Blue knocks the enemy away, turns into a shark and crushes the enemy to the ground, causing strong damage.
Skill analysis: Lan led the enemy to sneak into the shark, and was injured in many places on the way. When the shark finally hits the ground, it will cause more damage.
Daybreak skill
Analysis: Lan flies the opponent into the air, then drags the enemy into the diving shark field, causes multiple damage to the enemy with double-edged combos, and finally transforms into a diving shark to finish the enemy.
skill set
12a (ground).
The reason why it is said to be a false connection is because as mentioned before, the rigidity after using the second skill on the ground is not very long, and the opponent can dodge in the air or avoid Jianpu's darts. It can be used in conjunction with frames. Holding such a tall powerful shot will make the opponent unable to fight.
In the fourth stage, +2/3+(low flying value) before normal attack/catch and throw.
This Zhao Lian is also relatively stable, but it is said to be a false connection mainly because the rhythm after the four-stage general attack or rush shot needs to be adjusted according to whether the opponent is affected, and it is not without brain connection. If you don't connect, you will quickly play the remaining moves. You need to make a choice based on the direction of the connection.
Land 1+Air 11+3/2a.
As long as the opponent is not above his head at the end of the first move, the remaining moves can hit stably. Measured purge values below 100% can be connected.
How to play
-Lan has no shortcomings except for most of his skills, so he can be very aggressive in the game.
-As Lan's core damage source, the second skill and the strong general test the player's control and hit rate of these two skills.
-At the same time, Lan's aerial combat performance can be said to be quite good. The previous back and forth swing in the air is very short, not to mention the excellent pursuit ability brought by enhanced basic attacks.
-The combination of Lan's one skill and three abilities in the air makes Lan's ability to return to the field very strong.
-So when playing blue, you must take the initiative to suppress the opponent's field. As long as it is not within the camera range, you can basically return to the field smoothly.
-Although Lan's skill gain is considerable, if you add the use of general mechanisms on the basis of easy application of skills, your Lan can go to the next level.