Recently, the game official has made certain adjustments in the version update, strengthening or weakening some characters. Many players don't know which characters in the current version have been officially adjusted. Players can learn about this information by downloading the version changes of the eternal calamity game mechanism provided by the editor.
1. Susceptibility value: When a player is hit, he or she can accumulate susceptibility value. After being hit by different moves, he or she will receive different susceptibility values; after being out of the hit state for a short period of time, the susceptibility value will be cleared.
2. Body-receiving operation: When the player's body-receiving value is full, after being knocked away, he can short-press or long-press the jump button to enter the body-receiving preparation posture (the rhythm is the same as charging), and release the jump button to release the body-receiving action.
3. Body-holding performance: The player uses two somersaults to escape the enemy's pursuit. The first body-holding somersault will only be hit by the flying rope, while the second somersault has the same effect as dodge.
4. Pursuit: When the player hits the first somersault with the zip line, he can launch a fatal blow.
I believe that everyone must have a new understanding of this eternal calamity after reading the guide brought by the editor about what is the mechanism of the eternal calamity game. After reading this, you must remember to practice more. Only if you have a certain degree of proficiency Only after that can you play this game well.