What are the skills of Fontaine Water God in version 4.0 of Genshin Impact? Are the skills of Water God strong in version 4.0? Many friends have this question, because the version is about to reach 4.0 and many characters will be updated, Water God is one of them, but many players don’t even have the skills of Water God. I don’t know what it is, so let me tell you the detailed explanation of Fontaine Water God skill in Genshin Impact 4.0 version brought by the editor below.
Regular one-handed sword attack, 5 basic attacks with 5 injuries, total multiplier at level 10 is 533.8%. 1 heavy hit with 2 injuries, the total multiplier at level 10 is 254%.
Both basic attacks and critical attacks deal physical damage, so there’s not much to say.
Point E to release a torrent forward, causing water element damage to enemies it touches. The output multiplier at level 10 is 340.7%.
Long E enters the aiming stance, releasing dewdrops in the aiming direction, causing water element damage at a 59% multiplier to the enemies it touches. The aiming stance lasts for up to 6 seconds, and at the end releases an erupting torrent, causing a 340.7% multiplier of damage.
Fill: When long-pressed, if the character's health is higher than 50%, dew damage will be increased by "maximum health * 1.15%", and 4% of the character's health will be lost every second.
Water Lord's elemental combat skills have the same "blood deducting/returning blood" mechanism as Linny and Linnette, but the difference is that Water Lord does not have the water element enchantment effect, so it cannot rely on normal attacks and heavy hits for output. The Shadow Hunter suit is not suitable for water owners.
There is a problem here: there are many rumors on the Internet that "characters in the field of Water God's ultimate move will continue to deduct blood." However, if you think about it carefully, if Fontan characters have their own blood deduction/recovery mechanism, then the "blood deducting field" of Water God will It is completely unnecessary, so I personally still hold a wait-and-see attitude towards the skill design of Water God.
Releases slow-moving floating water bubbles, continuously causing water element damage to nearby enemies. The effect lasts for 4 seconds, has a cooldown of 20 seconds, and consumes 80 energy points.
Good guy, the Abyss Mage is actually me? The Water Lord’s ultimate move is a simple skill, and it has no linkage effect with other skills.
Talent 1: After the dew drops launched by Long E hit the enemy, a drop of source water will be generated near the character. Up to 4 drops will be generated. The traveler will recover 7% of his health after picking them up. Note that the blood recovery effect of the Drop of Source Water only takes effect on the protagonist himself, not his teammates.
Talent 2: When Long E consumes health, the damage of the erupting torrent will be increased by 45% of the health consumed, up to 5000 points. This effect is basic damage, and you can enjoy the character's own damage bonus and critical damage bonus.
Long E consumes 4% of health points per second, and can consume up to 24% of health points within 6 seconds. To fully utilize Passive Talent 2, the Water Master should have at least 46,297 health points, which is almost impossible.