具体代码如下所示:
<!--代码如下,最下面给出了我测试用的9张250*250的图片切片--><!DOCTYPE html><html><head> <meta charset=utf-8> <title>drag拖拽</title> <style> .box{ float: left; } img{ width: 150px; height:150px; } #puzzle{ font-size: 0; margin:80px auto; padding: 5px; width: 460px; } </style></head><body> <div id=puzzle> <div class=box><img <div class=box><img <div class=box><img <div class=box><img <div class=box><img <div class=box><img <div class=box><img <div class=box><img <div class=box><img </div> <script> var image = document.getElementsByTagName(img); var box = document.getElementsByClassName(box); image.draggable = true; var source = ; var nowImage; var nowImageBox; var thenImage; for(let i=0;i<image.length;i++){ source = picture+i+.jpg; image[i].setAttribute(src,source); image[i].onmousedown = function(){ nowImage = this; nowImageBox = this.parentNode; } box[i].ondragover = function(event){ event.preventDefault(); //去除ondragover事件的默认行为,该行为默认无法将数据或者元素放置到其他元素 } box[i].ondrop = function(event){ thenImage = box[i].childNodes[0]; box[i].appendChild(nowImage); nowImageBox.appendChild(thenImage); } } </script></body></html>总结
以上所述是小编给大家介绍的HTML5拖拽功能实现的拼图游戏,希望对大家有所帮助,如果大家有任何疑问请给我留言,小编会及时回复大家的。在此也非常感谢大家对VeVb武林网网站的支持!