我的世界基岩版1.19.40.21作為一款像素沙盒題材類遊戲可以讓玩家們再次感受到指尖創造的玩法樂趣,遊戲中全新的玩法內容精彩無比可以讓玩家們很好的解壓心情以及創造自己的王朝哦,有興趣的玩家們,歡迎前來本網站下載我的世界基岩版1.19.40.21體驗一下。
我的世界基岩版1.19.40.21是一款3D像素沙盒手遊,自由度高,玩家可以在這裡自由的冒險,例如建造高樓大廈、建造輪船飛機等,你能想到的都可以在這裡建造,可以摧毀在建造,打造喜歡的像素世界,玩家還可以前往湖泊、森林等各個場景去冒險,玩法豐富。
Minecraft Beta & Preview - 1.19.40.21
Minecraft 基岩版Beta & Preview 1.19.40.21
Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
Minecraft Preview 現已在Xbox, Windows 10/11 和iOS 裝置上提供。更多資訊請見aka.ms/PreviewFAQ
The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
Beta 版現僅在Android (Google Play)平台上架。如欲加入或退出測試版,請參閱aka.ms/JoinMCBeta 以取得詳細指南。
Here's a list of what is new in this week's Minecraft Preview and Beta! As always, please search and report any bugs you may find at bugs.mojang.com and feel free to send us your feedback .
這裡就是Minecraft Preview 本週及Beta版更新的新內容囉!一如既往的,請在bugs.mojang.com 報告你發現的漏洞,並在這裡留下你的回饋。
We would also love to hear your thoughts and feedback in this survey – you can check it out here: redsto.ne/Minecraft-Survey
我們也想在這個調查中聽到你的想法與回饋。來這裡看看: redsto.ne/Minecraft-Survey
FEATURES AND BUG FIXES
特性和漏洞修復
VANILLA PARITY
原始特性同步
SPECTATOR MODE (EXPERIMENTAL)
旁觀模式(實驗性遊戲特性)
Water fog is no longer removed for players in Spectator Mode (MCPE-161105)
現在不會為旁觀模式的玩家移除水霧了(MCPE-161105)
GAMEPLAY
玩法
Fixed fall damage accumulating while the player is in a Trapdoor block at the top of a bubble column (MCPE-158858)
修正了玩家處在氣泡柱頂部的活板門方塊時的摔落傷害計算(MCPE-158858)
MOBS
生物
Fixed a bug where mobs with a long hit range could hit players through walls (MCPE-55790)
修正了攻擊距離較遠的生物可穿牆攻擊玩家的漏洞(MCPE-55790)
USER INTERFACE
使用者介面
Fixed a bug in Pocket UI where items could be dropped in the dark-grey areas around the item grid in the Crafting Table screen
修正了攜帶版UI 中,工作台介面中的物品可放置在物品槽周圍深灰色區域的漏洞
Fixed a bug in Pocket UI where items could be dropped in the dark-grey areas around the item grid in the inventories for the Horse, Mule, Donkey, and Llama
修復了攜帶版UI 中,馬,騾,驢和羊駝背包界面中的物品可被放置在物品槽周圍深灰色區域的漏洞
Fixed a bug where the death screen message was visible when the showdeathmessage gamerule was set to false
修正了showdeathmessage 遊戲規則停用時,死亡介面的訊息仍然可見的問題。
VANILLA PARITY
原始特性同步
Sweet Berries can now be planted on Farmland (MCPE-99632)
甜漿果現在可以種植在耕地上了(MCPE-99632)
Changed bubble column strength to match Java Edition (MCPE-158858)
修改了氣泡柱的強度,以與java 版相匹配(MCPE-158858)
BLOCKS
方塊
Dirt Path and Farmland block collisions are now one texel lower (MCPE-12109)
土徑和耕地方塊的碰撞體積低了一個紋理元(MCPE-12109)
Players now sink in Soul Sand and Mud blocks (MCPE-154973)
玩家現在可以陷入靈魂沙和泥巴方塊了(MCPE-154973)
Players swimming above Mud will not have their screen covered (MCPE-153737)
在泥巴上游泳的玩家的螢幕不會被遮住了(MCPE-153737)
Projectiles landing on Mud will not repeatedly shake (MCPE-153744)
拋射到泥巴上的拋射物不會反覆抖動了(MCPE-153744)
Amphibious mobs no longer have trouble pathfinding around Mud Blocks (MCPE-153961)
兩棲生物在泥巴方塊附近尋路時不會遇到問題了(MCPE-153961)
MOBS
生物
Ravager now can be hurt by Evoker Fangs
劫掠獸現在可被喚魔者尖牙傷害
Increased Ravager collision box size to match Java Edition (MCPE-142171, MCPE-45531)
增加了劫掠獸的碰撞箱體積,以與java 版相匹配(MCPE-142171, MCPE-45531)
Increased Ravager speed to match Java (MCPE-48145)
增加了劫掠獸的移動速度,以與java 版相符(MCPE-48145)
COMMANDS
命令
Added new overload to the /summon command that adds rotation arguments
為指令/summon 新增了新的重載,並新增了旋轉參數
New overload is /summon [ spawnPos : xyz] [yRot: float] [xRot: float] [spawnEvent: string] [nametag: string]
新的重載是/summon [ spawnPos : xyz] [yRot: float] [xRot: float] [spawnEvent: string] [nametag: string]
Previous overload '/summon [ spawnPos : xyz] [spawnEvent: string] [nametag: string]'
原先的重載是'/summon [ spawnPos : xyz] [spawnEvent: string] [nametag: string]'
TECHNICAL UPDATES
技術性更新
STABILITY AND PERFORMANCE
穩定性和性能
Fixed a crash that could occur when using the hasItem selector and specifying a negative value for the item's data (MCPE-152314)
修正了使用hasItem 選擇器並為物品資料指定負值時可能造成的崩潰(MCPE-152314)
EXPERIMENTAL FEATURES
實驗性特性
COMMANDS
命令
Implemented the "/execute facing " and "/execute facing entity " commands
實作了"/execute facing " 和"/execute facing entity " 指令
Implemented the "/execute align " command
實作了"/execute align " 指令
DATA DRIVEN BLOCKS
資料驅動方塊
"minecraft:direction" is no longer exposed as a data-driven blockProperty. Blocks throw a content error when the "minecraft" namespace is used
"minecraft:direction" 不再被視為一個資料驅動的blockProperty. 使用"minecraft" 命名空間時,Blocks 將會拋出一條內容錯誤
GAMETEST FRAMEWORK
Gametest 框架
Removed built-in GameTest Behavior Packs
移除了內建的GameTest 行為包
GENERAL
一般
Added flag is_hidden_in_commands in menu_category to control whether or not a block can be used in commands
將標誌is_hidden_in_commands 加入了menu_category 中,來控制一個方塊是否可用到指令中