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<!-- website:http://www.downcodes.com --> <!-- bbs:http://bbs.downcodes.com --> <!-- 完整的 HTML 程式碼如下 --> <HEAD > <title>網頁圖片顯示效果</title> <meta name="Author" content="http://www.downcodes.com"> <meta http-equiv="imagetoolbar" content="no"> <STYLE > v:* {行為:url(#default#VML);antialias=false;} BODY { 遊標:url("../CRCROSS.cur"); } </STYLE> </HEAD> <BODY bgcolor=#000000 onload=zyva()scroll=no> <DIV id=VeuMeuLeu style="position:absolute;top:50%;left:50%;"></ DIV> <BGSOUND src="1-04 焦慮的心Xg.mid" Loop=infinite> <div id=txt style="width=100%;font-family: Verdana;font-size: 10pt;color: #ffff00 " > </div> <SCRIPT 語言=JavaScript> // ------------------------------------ - ----------------------- // http://www.downcodes.com // ------------- ------------------------------------------------- --------- window.onerror = new Function("return true") document.onselectstart = function (){ return false } object = new Array() k=180/Math.PI rx=0 ry= 0 rz=0 px=0 py=0 pz=0 nx=0 xm=0 ym=0 // 函數TD() { //-------- 3D -------- with( Math){ rx+=px ry+=py rz+=pz crx= cos(rx+xm/100) srx=sin(rx+xm/100) 哭=cos(ry+ym/100) sry=sin(ry+ym/ 100) crz=cos(rz) srz=sin(rz) for(j=0;j<24;j++){ with (object[j]) { p="m" z=0 xl=x0.length for( i=0;i<xl;i++){ y1=y0 [i]*crx-z0[i]*srx zz=y0[i]*srx+z0[i]*crx x1=x0[i]*cry- zz*sry zz=x0[i]*sry+zz*哭泣xx=x1*crz-y1*srz yy=x1*srz+y1*crz z1=((nx-zz)/nx*(nx-zz)) *zOOm z+=zz p+=round(-xx*z1) +","+round(-yy*z1)+(i==0?"l":",") } pol.path=p+"xe" pol.style.zIndex=round(-z) c=256 -round((z*z)*0.01) pol.firstChild.color="RGB("+c+","+(64-c)+"," +(255-c)+")" } } } } function CObj(N,x,y,z){ //----- 建立多邊形--------- VeuMeuLeu.insertAdjacentHTML("BeforeEnd ","<v:shape style='position:absolute;寬度:1;高度:1' 筆畫重量='1pt' 座標大小='"+nx+","+nx+"' 筆畫顏色='#000000'> <v:fill opacity='0.75'/></v:shape> ") this.N=N this.pol=VeuMeuLeu.lastChild this.x0=x this.y0=y this.z0=z } function zyva( ) { //----- 喲!齊瓦! ---------------------- nx=document.body.offsetWidth px=0.25/k py=0.5/k pz=1/k j=0 R=180 r =30 zOOm=1.2 //------座標------------- object[j] = new CObj(j++,Array(-r,0,r),Array(r ,R,r),Array(-r,0,-r)) object[j] = new CObj(j++,Array(-r,0,-r),Array(r,R,r),Array(- r,0,r)) 物件[j] = new CObj(j++,Array(-r,0,r),Array(r,R,r),Array(r,0,r)) 物件[j] = new CObj(j++,Array(r,0,r),Array(r,R,r),Array(-r,0,r)) 物件[j] = new CObj(j++,Array(-r,0, r),陣列(-r,-R,-r),陣列(-r,0,-r)) 物件[j] = new CObj(j++,陣列(-r,0,-r),陣列(- r,-R,-r),Array(-r,0,r)) 物件[j] = new CObj(j++,Array(-r,0,r),Array(-r,-R,-r) ,Array(r,0,r)) object[j] = new CObj(j++,Array(r,0,r),Array(-r,-R,-r),Array(-r,0,r) ) 物件[j] = new CObj(j++,Array(r,R,r),Array(-r,0,r),Array(-r,0,-r)) 物件[j] = new CObj(j++ ,數組(r,R,r),數組(-r,0,-r),數組(-r,0,r)) 物件[j] = new CObj(j++,數組(r,R,r),數組(-r,0,r),數組(r,0,r)) 物件[j] = new CObj(j++,數組(r,R,r),數組(r,0,r),數組(- r,0,r)) 物件[j] = new CObj(j++,Array(-r,-R,-r),Array(-r,0,r),Array(-r,0,-r))物件[j] = new CObj(j++,Array(-r,-R,-r),Array(-r,0,-r),Array(-r,0,r)) 物件[j] = new CObj (j++,Array(-r,-R,-r),Array(-r,0,r),Array(r,0,r)) 物件[j] = new CObj(j++,Array(-r,- R,-r),陣列(r,0,r),陣列(-r,0,r)) 物件[j] = new CObj(j++,陣列(-r,0,r),陣列(-r, 0,-r),陣列(r,R,r)) 物件[j] = new CObj(j++,陣列(-r,0,-r),陣列(-r,0,r),陣列(r, R,r)) 物件[j] = new CObj(j++,Array(-r,0,r),Array(r,0,r),Array(r,R,r)) 物件[j] = new CObj (j++,Array(r,0,r),Array(-r,0,r),Array(r,R,r)) 物件[j] = new CObj(j++,Array(-r,0,r) ,Array(-r,0,-r),Array(-r,-R,-r)) object[j] = new CObj(j++,Array(-r,0,-r),Array(-r, 0,r),陣列(-r,-R,-r)) 物件[j] = new CObj(j++,陣列(-r,0,r),陣列(r,0,r),陣列(-r ,-R,-r)) object[j] = new CObj(j++,Array(r,0,r),Array(-r,0,r),Array(-r,-R,-r)) 文檔.onmousemove = function() { xm = window.event.clientX ym = window.event.clientY } setInterval("TD()",16) } </script> </BODY> </HTML>