Of course it is a mobile game. PC games will not be published here. People will go directly to that platform. That platform cannot be typed. If typed, the comments will not be received.
Juexiao is a two-dimensional gothic open world action RPG mobile game. In this game, you will come to the dark open world created by the UE5 engine, where you can start an adventure and fight against the curse and darkness of the world. Interested friends, please click to download.
On the continent closest to the sky, within reach of civilization, 5,476 years ago, the first people began to welcome the sunrise from that time,
One hundred and ninety-nine million sunrises, this is the entire history of civilization,
History stopped at that moment, humanity's blessing turned into a curse, and unseen things rained down from the sky, destroying everything.
That day of dawn.
When the sky is dark, do you still have the courage to raise your head, with a faint light, become the sun shining on the earth again, live and fight until the next sunrise? 3
1. Dark Gothic style game graphics, experience the adventurous charm of a new open world.
2. There are many powerful characters waiting for you to choose, diverse combat modes and more combat styles.
3. Allow all players to enjoy different game fun, and each battle mode gives you more choices.
1. The new dimensional resistance brings more fighting methods and brings you a new and unparalleled era.
2. Many fashions are waiting for your phone, each with a different shape and the most powerful battle rewards.
3. Families can choose their favorite characters to challenge, which will be a very interesting feeling and very exciting.
Of course it is a mobile game. PC games will not be published here. People will go directly to that platform. That platform cannot be typed. If typed, the comments will not be received.
Possibly double ended
Definitely. Because the games he imitated on the main PC are still there. Who can play them?
As long as it’s a single character or you can create a character and make your own face, it’s fine. As long as the character is not ugly, I can blast it by playing this way. If it’s a card draw and character draw thing, forget it. Too many games are like this. Isn’t it good to have a single character with a good squad rotation?
Can I sit on the chair?
Elden, the original wolf, can't stand it anymore
Calm down and do it well. It is recommended to reduce the number of times you flick the knife. You can add a function to trigger the core skill of the character after flicking the knife several times in a row. There are more combinations of normal attacks, and a close-up of the ultimate move. Don't just do it as a soul. The world view is very interesting. The plot is well polished. There is nothing wrong with sewing, but you must also learn lessons
① Judging from the pv, I feel that the speed of flicking the knife is too fast. I hope there will not be any automatic flicking of the knife. Judging from the skills that can be received after flicking the knife, I feel that such a small knife can be used to flick the knife so much. A big knife is a bit unreasonable. I hope I can get a shield as a secondary weapon. ② In addition, sprinting and jumping can increase the stamina bar, while flicking the knife and normal attacks plus skills can consider sharing a stamina bar. If the skill is CD, it feels a bit boring. , the same is true for enemy units, but some special skills use energy bars, such as the character's ultimate move and the boss elite monster's ultimate move. From the above point of view, the endurance bar caused by flicking the knife to zero will only give the character and The monster causes a short pause and a short period of fatigue (unable to flick the knife and use skills (except for the ultimate move)) ③This is my personal feeling. Don’t you think that all monsters that have been strengthened are generally bigger in size? Like bullets The first elite monster that receives the skill after the sword, or the cow after it, turns out to be a game with this kind of operation as the main element, so like the cow after it, the level A should be a heavy hit and cannot be bounced. The condition of the knife is right. If operation is the main element, I think the size of the queen in the fortress is more suitable. Most of the games on the market now use the method of increasing the size to enhance the pressure of bosses and elite monsters. , somewhat aesthetic fatigue, I think you can use the atmosphere to create a character's sense of oppression, or create a monster from the side, a strong form (such as the information encountered in the story or NPC dialogue) ④ In some places The special effects are too serious. For example, when the Fortress Queen releases area damage, the layer of red mist on the ground and the character holding a green sword flash past (when I pause to watch this character flick the knife, I can't even see where the protagonist is. Really There’s no need to make it so bright, and it’s not made of gems. If it’s made of gems, why can’t it be a mage? ), I think it’s enough if the blade has a green light and the blade has a green shimmer. After all, it’s from pv. It looks like the art style of Sekiro (I have never been exposed to computers, but I have seen some Sekiro videos, but the soul type on the mobile phone is too dark, so I am not sure about the division and style of the soul type) ⑤ I think you can also add some sneak attack methods, such as the classic and traditional sneak attack from behind, you can also climb up the city wall and conduct a surprise attack, or you can ambush at the window on the first floor and wait for someone from the opposite side to attack, because The buildings demonstrated in the PV are all incomplete, so I think we can also consider adding some projectiles, such as smoke bombs. If smoke bombs are really used, some bosses can ignore smoke bombs if used in boss battles, such as Contract Queen ⑥ follows the above point, because the whole scene can be sandwiched into a diffuse red fog, and it is assumed that because this fog can give us a negative buff bar for the operable character, and when the bar is full, the boss will choose When the time comes to release, the buff can cause heavy damage when it is full. To cause this kind of damage, the boss needs to cast a spell, and the player can interrupt it at this time to make it fall into fatigue, and the boss is not a fool, so this skill The release condition must be that the controllable character has certain negative buffs before it can be used. ⑦ The last and most important point is that it is best not to draw cards, but if you want to draw cards, you must have a stable The channel for obtaining card drawing resources is like the extermination operation of Arknights, or the jade rubbing method that consumes some time and a small amount of resources to obtain card drawing resources.
The original Wolf of Erden
Isn’t this just a modified old headband? I’m speechless.