1. The curriculum is designed to provide professional and effective courses based on children’s cognitive characteristics and age groups;
2. Among them are some of the most basic and practical mathematical knowledge such as tables, addition and subtraction, and comparison of sizes;
3. Gradually expand to interesting learning methods such as poetry recitation, painting and graffiti.
1. This interesting form of learning makes it easier for young children to accept and absorb knowledge;
2. There are a variety of learning methods, including games, painting, reading aloud and other forms;
3. This not only prevents children from feeling boring and boring during the learning process, but also effectively improves children's interests and hobbies.
1. These games assist teaching and closely match the curriculum, allowing children to have a deeper understanding of the knowledge they have learned;
2. According to children of different ages and different learning stages, tailor-made courses for each child that best meet their abilities and learning needs;
3. It allows children to learn more efficiently and targetedly without increasing their learning pressure.
1. Based on the characteristics of children, a user interface is designed that is easy to understand, illustrated and easy to operate;
2. The relatively convenient operation also avoids the trouble of parents assisting in operation, making it smoother and more enjoyable to use;
3. It is developed and designed by a group of senior mathematics experts and is supported by multiple educational laboratories and educational institutions.