South of the Circle is a plot adventure game with a Cold War background. The story begins with a plane crash. Players will play Peter, a scholar at Cambridge University, looking for rescue in the ice and snow, and recalling his past. The game explores themes of memory, survival, love, and consequences.
1. The game is set in Antarctica in 1964, providing players with a challenging environment;
2. The story of the game is rich and colorful, telling the love story between Peter and his colleague Clara;
3. Finding rescue in the ice and snow is your first priority, but at the same time you need to manage resources.
1. The boundary between Peter’s memories and reality becomes blurred in the game, providing players with a complex emotional experience;
2. The game provides exquisite visual effects, bringing players into a world covered in ice and snow, increasing immersion;
3. Game music and sound effects add a lot to the creation of emotion and atmosphere, allowing players to be more deeply involved in the story.
1. The player's choice will affect the development of the story, and different decisions may lead to different consequences;
2. The game also includes puzzle elements, and players need to solve puzzles to advance the story;
3. The game provides an in-depth narrative, and players will gradually understand the protagonist's background and mood.
1. Emotional factors such as love, friendship, family and responsibility are intertwined, adding to the emotional depth of the game;
2. Provide players with a unique gaming experience that combines story narrative and adventure elements;
3. The scenes in the game will allow players to explore the magnificent scenery of Antarctica and feel the mystery and beauty of this unique region.