Construction Team vs. Zombies mobile game is a combat adventure game. In the game, players will control the construction team to embark on various exciting adventures. In the game, the construction team controlled by the player can not only build defense bases, but also Demolish various buildings so that zombies have nowhere to hide. You can easily eliminate all zombies by making good use of the sun, making the game very simple and easy to play.
The last territory of mankind is guarded by you. You bear the last hope and experience the final decisive battle.
Special tools such as spikes and petrol bombs can also help block zombies on a large scale, but they require a lot of gold coins.
Because upgrading your base or purchasing construction workers requires gold coins, you must develop a business strategy to save money.
1. The main purpose is to defend your base and demolish the buildings where zombies have taken root.
2. In order to better fight against zombies, a factory capable of producing capital must be built.
3. Automobile production workshop: can produce armored vehicles.
4. Factory: Increase the speed of making money.
5. Full attack: can increase your number instantly.
6. Reaper: Harvest all enemies on the road.
7. Air support: Bombers drop incendiary bombs to destroy the enemy.
Introduction to zombies
1. Ordinary zombies
Energy points: 15
The enemy's conventional arms have weaker combat effectiveness than shovel soldiers, but their attack range is slightly longer than that of shovel soldiers. Therefore, they can attack first when engaging in battle, and ultimately eliminate a shovel unit through numerical superiority.
2. Fleas
Energy points: 60
The enemy unit that appears second in the early stage will jump forward when it detects our infantry or base camp before jumping distance, so it has good surprise attack capabilities. The actual combat capability is not impressive and can be defeated by 3 shovel soldiers side by side.
(Note: The flea has a bug. When it detects the infantry behind the base camp, completes the jump and kills it, it will leave the battlefield directly to the left. This may be related to the size of the judgment point of the base camp building.)
3. Female zombie
Energy points: 150
The enemy units that appear in the middle stage are fast, powerful and durable. The female zombies in the early stages of levels 3 and 4 are particularly troublesome. It requires at least 6 shovels side by side to defeat.
There are special sound effects when appearing.
4. Troll
Energy points: 1000
The enemy troops that appear in the later period have rough skin and thick flesh and have the ability to cause partial damage. Their characteristic is that they can still advance short distances when launching an attack. When two giant monsters are positioned properly, they can theoretically kill an unlimited number of shovel soldiers who are not side by side. Therefore, it is not recommended to use shovel soldiers in a head-on confrontation, but to use more advanced units.
There are special sound effects when appearing.
5. Zombie trebuchet
Energy points: 1500
A long-range attack weapon with an attack range that reaches almost half the width of the battlefield. When our infantry is detected at the attack point, ordinary zombies will be thrown at that point. A normal zombie that falls down will instantly kill any unit there and continue forward and fight as a normal zombie. Zombie trebuchets are particularly good at disrupting battle lines, or assassinating important units such as priests and jeeps.