But you sent it to the wrong place. This is a forum to defend the carrot generation??
[Brand new map, experience upgrade]
Brand-new factories, markets, and dock maps were unveiled together, and brandnew monsters were fought on land and water. Brandnew turrets such as snowball towers, poison gas barrels, and lighthouses came to help. In addition to experiencing new map scenes, players can also enjoy the full fun of fingertip tower defense on land and water.
[Classic inheritance, comprehensive innovation]
Defending Carrot 3 continues some classic elements, such as various turrets (sun, moon, pea, five-pointed star, daddy), you can also experience the unique plot mode in the game, and there is a large wave of innovative gameplay for players to experience.
[Develop radish, amuse yourself with cute pets]
The unique fitting room and radish skill system in the game can change the shape of radish and enhance the power of radish, allowing players to experience the cross-dressing of radish, and experience the sense of accomplishment of cultivating radish while protecting the radish. At the same time, cute おもしろい pets can not only improve their strength, but also allow them to experience the gameplay of collecting and cultivating them.
【Various ways to play, Candy Danger】
Various gameplay, challenging upgrades, the game has added brandnew's slide mode, candy match gameplay where friends compete against each other, and many other novel gameplays. Whether you want to play tower defense duel alone to experience the fun slide mode, or compete with friends to show off in the candy game, it all depends on the player's thoughts.
1. Build turrets: Let players experience the unique fun of tower defense games while building turrets to protect the protagonist Apo.
2. Game background: It is located in the city and adds an innovative plot mode.
3. Candy gameplay: Make the entire tower defense game more exciting and interactive.
The task of defending the radish with unlimited gold coins and diamonds is to protect the radish and prevent it from being eaten by aliens. Each radish has a health value of 10, which means there are 10 chances of being "gnawed" by monsters. When the health value reaches 0, the mission fails.
Each theme has three major types of monsters: minions, whose blood volume and speed are relatively average. Flying monsters are fast and have very low health. The giant monster that attacks in the last round has a lot of health, but moves very slowly.
The operation is very easy. Just click on the idle area on the map to place the turret. During the game, each turret can be upgraded twice to reach the top level. After upgrading, not only the appearance changes, but its output also becomes more powerful.
There are biased output types (magic balls and gasoline bottles) or intervention types (slowing poop and frozen stars), long-distance attacks, large-area group attacks (sun), and fans that can sweep the entire screen with a flying leaf.
There are a large number of props scattered on each level map in the game. Different themes are equipped with props with their own characteristics. For example, in the sky theme, there are clouds, rainbows, hot air balloons, etc. scattered on the map. Don’t be fooled just because of their cute cartoon shapes. Can't bear to clean up.
You should know that after clearing these props, you will not only expand the available terrain, but you will also get 50 or more gold coins. Clear all the props in each round of the game and you will get a higher score.
1. Special and new boss route maps allow you to play tricks in castle defense and have fun in small mobile games.
2. The mobile game "Defend Carrot 4: Space Travel" has interesting sound effects, and each monster and castle will make interesting sounds.
3. There are so many treasures and amazing things hidden in the beautiful obstacles on the map, destroy them and dig out the treasures.
But you sent it to the wrong place. This is a forum to defend the carrot generation??
@大西深海 The final formation of level 4 (picture) Note: At first, use sunflowers in front of the road to clear monsters, use one or two mushrooms on the side to slow down and save a little money, during this period, use fish bones to clear the props behind; and then keep stopping in front Grow mushrooms (I put 12 is enough), and after planting the mushrooms, cover the map with fish bones (it doesn't have to be covered, but it looks spectacular when covered). There were only a few mushrooms in the final formation because I had too much money, so I removed most of the mushrooms and replaced them with fish bones.
@写真continued A brief analysis of the gameplay of Level 10 of Deep Sea in this Life. At the beginning, use the octopus to control the field and clear the props. The recommended location is as shown in the picture (extend the time for clearing props in the same wave), and the boxes can be solved in the second wave. Then put another octopus to work together to clear the props, and then plant mushrooms to upgrade the sun. Multiple arrows and gasoline bottles are not of much use and can be removed directly. Then upgrade the magic ball to provide efficient last hit. In the meantime, continue growing mushrooms. You can’t stop growing mushrooms to earn money. Once you have enough money, start switching to the fishbone group formation. The output is relatively unimportant. You can replace all turrets except mushrooms and fishbones. The arrangement of the fish bone group is completed. Because the progress was too slow, all turrets were replaced with fishbones in the final formation.
Boss, boss, how do you get that baby whale? I killed the whale, but there was still nothing in that huge nest.
I'm not the only one stuck in challenge level 17, right?
Monster Den
@Benqi Challenge Level 19 Gameplay Brief Analysis At the beginning, place multiple arrows in the open space in the upper right corner and attack the big windmill. The hidden fan that appears will kill the two or three waves of monsters in front. Then upgrade the multi-arrows to full level first, clear a wave of props before dismantling them, and upgrade the fan during the process; after dismantling the multi-arrows, upgrade the fan as much as possible and attack the yellow box on the right to hit the frozen star and upgrade it to full level. Then place multiple arrows between the two blue boxes, and attack the two blue boxes and the yellow box on the left in turn. Remember to upgrade the turret and last-hit mobs during this period; then place another multi-arrow to increase the output. Then it’s time to fight the big box. The big box on the left will give you an octopus, and the big box on the right will give you an anchor. You can keep the octopus, but just remove the anchor and change the number of arrows; you can't stop upgrading. After that, it’s just regular monster hunting. I personally dismantled the octopus because there were too many remaining bullets in the octopus on the screen, which affected the screenshot effect. Before the last wave, adjust the formation to Snowflake Formation. When there is only one final monster left, just adjust the output rhythm of the snowflake by tearing down the tower and rebuilding it. The giant monster in the picture has been blocked. The last picture proving the success of the card position was not captured - I played too slowly, I threw the equipment aside to do other things, and when I came back, the troll was dead.
Boss, please, how can I survive this? It’s been more than a month.
Owner, which picture of cookies and milk is faster?
@scoark A brief analysis of the gameplay of challenge level 6. First, place the sun in the position in the picture. It cannot be raised to full with the initial gold coins, but it can be done after clearing the surrounding small props. In this way, you can survive the first wave, and you can probably put it at the beginning of the second wave. The big props were also cleared. Then change the position of the sun (dismantle and rebuild) and clear out more props. During this period, you can start to lay out the offensive - the gasoline bottles and frozen stars in the picture need to be placed by yourself, and a useless poop is also dismantled. The next step is to clear all the remaining props. You don’t need to dismantle the turrets on the left. The frozen stars and sunflowers are additionally placed by yourself. When the layout on the left is about the same, you can slowly clear the props with a gasoline bottle (primary) on the right. Okay, don't waste time. Personally, this attempt was basically completed at the end of the fifteenth wave. One more frozen star needs to be added to the final formation, as shown in the picture below (I added the picture above as a main reference because I didn’t cut it properly), in order to make the last wave of big BOSS run slower. Also: Sunflowers are actually of little use in the later stages. If you want to end it quickly, you can change it to a high-damage turret (this level seems to only have gasoline bottles).