I thought I could play with my little master for a while. When I saw the prompts and drew airplanes and cups, I thought I could play for a while. But I just left.
Abi is a post-apocalyptic wasteland-style puzzle and decryption mobile game. The clear painting style and background music will bring players the ultimate audio-visual feast and rich game plot. In the Abi mobile game, in the game, Players will play the protagonist and the robot DD to embark on an exciting adventure escape journey. Players who like it should download it quickly!
People's lives are changing rapidly due to the development of science and technology... Until one day a long time later, the obsolete parenting robot Abi found the sleeping industrial robot DD. The moment they escaped from the abandoned warehouse, they discovered that the entire human race on the earth seemed to be... They all disappeared mysteriously...
- Switch between two friends, Abi and DD, and embark on a doomsday journey together
- Enjoy the unique apocalyptic wasteland scenery, every frame is beautifully illustrated
- Put on your headphones and immerse yourself in the pure world of music composed by German music master Mortiz Sebastian
Please join us in this moving story like a movie.
- Experience the unique operation method, switch between Abi and DD friends;
- Enjoy the unique apocalyptic landscape of the wasteland, each frame is beautifully illustrated;
- Composed by a German music master, immerse yourself deeply in this purely mechanical world;
- Unravel a touching and thought-provoking mystery;
- Experience a shocking and heart-warming journey to the end of the world.
You can switch characters in the upper left corner of the game, and the stars in the upper right corner are reminders.
In the game, the dialogue sign is dialogue (nonsense), the gear sign is interaction/operation, and there is a smiley face symbol near Didi, which means going up (?) and a sign similar to a door appearing above the head is the entrance/exit/accessible room. When you are holding something in your hand, there is a hand symbol in the upper left corner. This symbol means putting the object down. Needless to say, the stairs are for going upstairs. (Read all those with dialogue marks. Some have clues, but I won’t go into them later.)
Complete details
First level
1. Go directly to the right at the beginning, click on the gear, and then after passing the plot, switch to DD and take away the steel pipe. After the conversation is over, just ask DD to open the door on the right and go out.
2. Go straight to the town and learn that the green trash can robot wants to eat cans. Go ahead and read the letter in the mailbox, and then enter the restaurant.
3. Go forward and enter the room, get the eye from the drawer on the left side of the room, go out of the room and put the eye on the chef on the right, pick up the can in the lower right corner, and leave the restaurant.
4. Go directly to the right after leaving the restaurant, and the green robot will naturally follow you. Enter the ship. After entering, you will see a key in a hole on the left. Walk over and throw the can into the hole. The green robot will bring out the key when it sucks the can.
5. Pick up the key, go upstairs to the operation room, insert the key, and the things underneath will be hoisted up, and the road can be passed.
5. Don't enter the first room after passing it. It's useless. You can't see anything. Go straight ahead. There is a blue car sign with a button under it. Press it and the light on the advertising sign above will turn on.
6. Go forward and talk to the two robots and ask them to give up the seesaw to you. Then switch to DD. There is a platform on the left side of the seesaw for DD to go up. After pressing the switch to let DD go up, Abby will run to the right side of the seesaw and sit on it, switch to DD and jump down.
7. Then Abby will fly to the advertising board.
8. After taking the light bulb, just come down from the left.
Second level
1. After getting the light bulb, go back to the room you didn't enter just now. Go all the way to the right, there is a blue switch, switch DD to open.
2. Then there is a small TV on the cardboard box on the right with an antenna on it. After taking it, enter the room.
3. Go to the right and there is a sleeping robot. Get closer and let DD get closer to it. Then cut Abby up to DD's head and plug the antenna into it.
4. Go back to the left and press the switch (next to the door), and the robot will go away. There will be an Open switch at the original location. Turn it on. After exiting, go straight to the right and pass the plot.
The third level
1. After the plot, go straight to the right and you will see a small yellow square robot on top with a brain in the sleep chamber in the middle.
2. Go right and go directly to the left room downstairs to get the camera (on the far left) and the monitor (as soon as you enter the door).
3. Because Abby can only pick up one thing at a time, you can start the next step after getting everything on top. After going up, Abby climbed to the left platform with the camera, switched DD to open the switch on the lower right side, and a car will move to the left. After Abby went up, pull DD again, and Abby will run to the right platform and go to Go up and enter the room, put the camera next to the first computer, come out again, go back to the ground to get the monitor, and then scan the robot on the left.
4. Go back to the room with the camera, bring down the yellow square robot, and talk to the brain. Then go through the plot.
5. After the plot, press the button on the machine next to the hibernation compartment to start the self-destruct program.
6. Pay attention to the countdown here. Quickly grab your brain and enter the elevator. Press it first. After going down, switch to DD and stand on the top of the elevator. Then switch to Abby and press it. After being blocked by something, switch to DD and throw the thing away. Escaped.
7. After finishing the plot, my brain was broken. I picked up two legs and put them on first, then picked up a clockwork and put them on, and then passed the plot.
Level 4
1. After that, go straight to the right and you will see an aircraft with a password engraved on it.
2. After reading the password, return to the house on the left and enter the password on the far right.
3. It is not possible to go out and make a flying machine at this time. You have to go back to the house and disguise yourself as the family with hats, clothes and bears.
4. Get past the plot. Go all the way to the right, switch to DD and save the little robot. Go right again, still use DD, jump and jump down.
5. The robot will throw things down here. Pick up the cover on the left immediately at the beginning, and then go to the right. Don't get close to the red place.
6. After passing it, the robot will jump down and shoot lasers. Just keep going to the right and finally the scene will jump.
7. After laying the things, go to the right and there is an elevator. After going up, it falls down. After opening the escape door, a white circle will appear on the screen. Quickly click on the white circle inside to fill it up.
8. After going through the plot, a box will come out. The monster is afraid of this box.
9. You still can’t touch red areas. After encountering the box, go through the plot and clear the level.
I thought I could play with my little master for a while. When I saw the prompts and drew airplanes and cups, I thought I could play for a while. But I just left.
Thanks to the original poster (???-???) I didn’t know if I didn’t read the guide. When I first encountered the spaceship movie, the crowbar here actually had this idea. Can it be sucked up from such a deep place??? I thought I was trying to imitate Archimedes. All positions have been placed
Oh ho
To add another ending, choose Cancel (×) here. Jamie picked up the crowbar from the floor. Crowbar opens the door. On the other side, Abby went to get the parts first. Jamie pulled Abby to fly up and go to a high place to start the machine. Then come down and interact with the robotic arm, which will help open the door. After you get out, it's the ending plot.
Why can't I get into the box where the video is shown?
After the two endings, both left regrets. Jamie, who turned back into a human, probably couldn't survive long and chose to separate. Although he could travel with Abby and the others without changing back, he might never be able to turn back into a human again.
It’s too easy. It’s not difficult to decipher the game. The ending of Machinarium, which makes it difficult for humans to survive as robots, is quite good. The desert environment is no longer suitable for human survival.
Let’s talk a little bit about the plot (it’s not a spoiler). Don’t just click on the character dialogue. Click a few more times to get different dialogues. Some dialogues really shocked me.
What is going on?
Because the plot is to save its owner, and when something goes wrong, it also says that "him" must be saved, meaning that the flying little robot is the owner. Then Abby can only hold one thing in his hand at a time, so even if you hold Tom, he still has to change it into the flying little robot when you come out. After the explosion, Tom's fragments scattered all over the place and became part of the flying robot.