I don’t know. Kong Rong has given me a child-giving talisman. Something will happen in two years. Let’s take a look.
Three Kingdoms: Han Dynasty Hegemony is a classic Three Kingdoms-themed stand-alone strategy mobile game. In the game, we can see familiar characters of the Three Kingdoms. Here, players will play the role of monarchs and need to master some basic internal affairs arrangements and pay attention to the capital. Manage the country and become a qualified monarch! Players who like this game may wish to download it and understand it!
Romance of the Three Kingdoms: Hegemony of the Late Han Dynasty is carefully produced by Longyou Tianxia Studio. It is an SLG game that returns to the traditional turn-based monarch playing mode. It is mainly based on the Chinese people's new thinking and new perspectives on the Three Kingdoms game to create a different Three Kingdoms game world. It deeply depicts the regional differences among the cities in the Three Kingdoms as well as the similarities and differences in each military commander's own abilities and characteristics. In terms of combat, it highlights the charm of strategic combat combined with the right time, place and people.
1. Classic line drawing embroidery style, simple and elegant
The character avatars are painted in the classic line-drawing embroidery style of the Romance of the Three Kingdoms comic strips. The game interface is designed with ancient style and charm, highlighting the authentic Chinese style.
2. Simple and easy-to-use government management model
Basic internal affairs arrangements, personnel exploration, military reconnaissance, and technology development all use placement management mode to reduce tedious repetitive operations and allow players to focus on other events. In the monarch playing mode, players only need to pay attention to the capital and the management of the country. Other cities can use policies to issue commissioned instructions for automatic management or use manual instructions to remotely develop in separate cities.
More than 1,300 generals appear (including historical and romance generals).
The segmented design of 30 basic abilities of generals can better reflect the differences between generals.
There are more than 300 independently configured military commander characteristics, fully highlighting the individual differences of military commanders.
More than 500 well-tested item and treasure settings. Multiple classifications to meet different preferences.
There are nearly 60 different types of cities, and more than 200 well-documented urban characteristics and specialties.
The rich technological research and development projects reflect the importance of science and technology to the development of power.
Three basic arms and nearly twenty special arms form a rich arm system. Super rich official position system.
Various natural phenomena and event disasters simulate the troubled Three Kingdoms period.
Rich visiting events, businessmen, immortals, celebrities, famous doctors, famous craftsmen, and swordsmen travel around, triggering various functional events
There are many gameplays and systems in "Three Kingdoms": Han Dynasty Hegemony. So for novice players, how to play the game? Let's take a look at the novice starting strategy.
Since the establishment of the military will start from the isolated city, including Liu Bei's hard-working children, you still need to have certain ideas in the initial planning (after the internal affairs are stable and no one will attack you within two years, please take Puyang, otherwise GG (initial script)) . Since business/farming is low in the early stages and the income per quarter is very small, we need to invest in order to have a return. Do business and agriculture well, and invest within your capabilities. The investment in water conservancy projects is too big, so we will do more in the future! In terms of public security, just pay attention after recruiting troops (maintain 1000). After business improves, urban defense can be developed as appropriate.
Focus on dealing with outposts and squares (if not dealt with, it will cause notoriety and riots, etc.); canals and farmland can be left alone for the time being.
(Notoriety: Notoriety affects whether Dengyong can get a loan. But in fact, the power is large enough. When Dengyong’s generals are not defeated by others, the success rate of someone with high charm and benevolence like Liu Bei is still very high. As for loans... Reasonable development is followed by counting money, which is generally not needed)
Due to financial problems, we cannot raise a lot of soldiers and horses at once (the more soldiers, the more funds and food we need). Especially cavalry, do not recruit them first (raise them only after you have enough food). Since ancient times, archers have been hanging on walls. A starting number of 10,000 archers and infantry is enough to defend the city (unless the initial troop strength is increased). As long as you defend and develop, the enemy will generally not take the initiative to attack you, but you need to seize the opportunity, commerce/agriculture + After 1600, increase the city defense to 2000, and then arrange the horse rejection and trebuchets. In addition to defending the city, some weak ones can attack as early as possible to avoid being attacked on all sides.
If you want to defend the city, you need to do carpentry well, and then the city wall must be at least 2000+.
If you want to raise troops, hunt well.
If you want to concentrate on domestic affairs, develop agriculture and water conservancy, and ensure peace and prosperity for the country and the people.
If the technology is good and developed well, agriculture and commerce will be developed, money will be made, the people will be rich, and the army will be sufficient, then there will be capital. Collecting and making rice are priority. Grain and grass are the basis for raising troops. Secondly, mining and ore smelting have also been developed, and we have our own "money-making factory."
After that, the rice industry can be developed with carpentry as the line, and agriculture-food-commerce-money can be developed. After that, military technology can be arranged (the archers and infantry units are mainly strengthened, and city defense is developed after the business is stable, 2000+ Later, military technology was used to enhance the defense, such as trebuchets (just develop them, and they will automatically appear on the city wall during battle))
The rest of "turning on city-related features" should be done first, so that as long as the conditions are met, you can get free profits (various commodities, etc.).
Dengyong talents:
No matter what, hegemony cannot be achieved without talents. As long as he is not crooked, it will be useful. I'm not afraid that I can't afford it, but I'm afraid that he won't come. If nothing happens, take a look at Dengyong, there might be a famous general there.
Branch city management and planning: Although the game cannot switch to another branch city to operate, you can click on a city to issue commands. Most of the things that have been managed will be dark, and you can control them manually when you want to operate them. You can just host them after they are arranged.
policy:
The minute hand can be adjusted in the special options in the above menu, which is what the AI should do when hosting a sub-city. The premise is that there must be enough generals in the city and the attributes of these generals meet those jobs. Otherwise, how can you work if you don't have the ability? As a boss, mobilizing personnel at this time will reflect your ability.
As shown in the picture, the progress bar means in which direction the focus should be developed and to what extent. Whether to transport (check) and how much to keep in the city during transport. It should be noted that the tax on the left is the proportion of income that the main city (the city where the monarch is located) will receive as long as it is not 0%, regardless of whether materials are transported or not.
Suggestion: Adjust the percentage of tax payment and the reserved materials according to the situation.
After you are familiar with the above opening, it should be said that you will start to feel comfortable.
Marriage and childbirth
Let me tell you, this isn’t about conquering a city at all, it’s about sims. If a man has three wives, as long as the woman's attributes are not very low and the man is strong enough, the children he gives birth to will not be bad. Generally speaking, you don't need to pay attention to the ordinary type. The investment is not large. The focus is on cultivating the commander type, strategist type, and Qilin'er.
Expeditions and battles
The city to be attacked > the city to be attacked, select a main general and an auxiliary, choose the type of troops that suits the main general, and then configure the types of ships and equipment. In the lower right corner, you can select up to two reinforcements (before the battle, the city that raises troops in the center and the bottom area transports large troops, and then the reinforcement city must retain troops to prevent the city from being stolen. The reinforcements can also be allies, but they cannot send out troops. That's another story), there is no need to issue this order if it is too far away, in order to avoid encountering hostile forces in the middle and fighting with the enemy, and the war may end before it reaches the end.
If you don't have enough troops, please defend the city, otherwise you can fight. Generally, if you occupy a city but have no troops and are attacked, you can abandon the city.
(This is just after I sent out troops. I knew Sun Jian would attack by surprise, but I didn’t expect it to be so fast.)
The battle adopts the 310 method, which is a chess-type battle. After clicking on a point within a green range, select standby to wait at this point; if you select attack, an attackable range will appear at that point, and then select the unit to attack. Can. Non-cavalry and heavily armored troops can climb the ladder up to the city.
In the same way, don't panic when one of your cities is attacked. The nearest branch city can send troops to the attacked city. The enemy will generally retreat if they cannot break through it in a short period of time, and may even capture the enemy general. (You can click on the troop selection command on the map, and then return to the city)
Dedicated to Emperor Xian of Han Dynasty
When you have a city or become wealthy, you can raise Tai Sui (sooner or later you will become king), which can be found in the special Han Emperor.
Tribute is to use your own treasures/money to hand over to Emperor Xian of the Han Dynasty, and can be performed once a month.
Rewards include increasing reputation, reducing notoriety, and increasing titles.
Different official positions have different needs and cities, so work hard! Take the world into your hands!
After promotion, be sure to arrange the positions of your subordinates (arrange jobs and positions) in Personnel - Appointment - Appointment.
I don’t know. Kong Rong has given me a child-giving talisman. Something will happen in two years. Let’s take a look.
As long as you graduate from school, you have a chance of learning stunts
It is possible for virtual children to randomly receive skills, which is not true based on historical facts.
You can play Overlord's Dream, China's Glory, Murong Three Kingdoms, Age of Heroes, Tribe and Scimitar, which are also very good, but if you can't, just start with PJ Continental War 567, World Conqueror 1234
Thanks for the support
Already cold
I hope the official takes a good look at it
There are more pure water battle maps
It’s a game from five or six years ago, so there’s no need
Thank you to the author for your support and such detailed suggestions and feedback.