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Horse Guarding is a brand new strategy tower defense and national war mobile game with the theme of Three Kingdoms. The game graphics are exquisite, the super-large combat world map is created according to real history, and the realistic and shocking war scenes are perfectly presented. The gameplay is rich in content, powerful heroes are micro-managed, the level challenges are diverse, and the thrilling reproduction of the grand historical battles is possible. The game is a high-quality production of the Horse Racing Three Kingdoms series produced by Xinxian Games and is worth a try.
If novice players want to improve but don't want to recharge, their future will be slim if they don't go to the arena. Participating in competitions can earn merit points (what everyone calls stars), which can be exchanged for arena tips. If you are lucky, you can also exchange them for Wuhou tips. The kit can yield gold coins, crystal fragments, general souls, unit fragments, etc. This is one of the main ways for civilian players to obtain key materials such as gold coins, general souls, and crystal fragments. Especially crystal fragments are an important way for civilian players to obtain red equipment.
If the arena battle lasts less than 3 minutes, the system will judge it as an invalid round. According to the instructions, both sides will basically get nothing regardless of victory or defeat (but it seems that if it exceeds 1 minute or 2 minutes, the winner can still get the winning item. Stars, the specific time has not been detailed). A valid round lasts for more than 3 minutes. Both sides have five conditions for obtaining stars, four of which are the same, and only the first one is different. Regardless of victory, defeat or draw, as long as these conditions are met, you can obtain corresponding combat stars.
1. Soldier Saint: Send troops in ten waves and get 2 stars (at least 10 soldier symbols are required. This is a low cost-effective option and is generally not the first choice for getting stars)
2. Seize grain: destroy the granary and get 2 stars
3. Push the formation: knock down ten towers and get 1 star
4. Divine General: Kill the general ten times and get 1 star.
The first item displayed after the battle is the star-earning conditions for both parties related to victory or defeat.
1. Victory: The winner will get 4 stars for normal victory, and 3 stars for abnormal victory such as the opponent surrendering and running away (this was updated a while ago, it seemed to only give 1 star before)
2. Tenacity: The loser persists for 6 minutes and sends troops in 3 waves, and gets 1 star.
3. Draw: Both sides get 1 star.
4. Out: disconnection, surrender, escape, etc. are defined as "out" in this article. After being eliminated, you will get nothing. If you are disconnected and eliminated, you will be deducted 2 combat stars.
In total, the winner can get up to 10 stars, the loser can get up to 7 stars, and both sides in a draw can get up to 7 stars. Only the victor can get the ladder points for the arena ranking. The loser does not have the ladder points but it seems that there is no deduction of points. For civilian players, just let the ladder points come to you. The key is to focus on the combat points, which are what everyone calls stars.
To sum up, it can be seen that even if you lose, you can still get merit stars. For players who want to improve themselves through competition, worry-free efficiency is the real way; as for those players who just want to have fun through fighting, that is another matter. After all, everyone Individual play styles and priorities are different.
You can get 100 soldier symbols every day in the arena, and the maximum value of soldier symbols is also 100. You need to use soldier symbols to send troops and revive generals. The number of soldier symbols can be negative. You can only enter the arena if the soldier symbols are greater than 0. If you run out of soldier symbols, you need to buy them with gold coins. For civilian players, if they engage in high-intensity battles throughout the game, sending troops and resurrecting without any thought, they will run out of soldier symbols after playing a few games.
How to win in the arena, don't ask me, I'm clumsy and don't like fighting. If you want to learn competitive skills, just watch how your opponent does it to you. The more you are abused, the more you will learn it. Basically, the top 10 techniques in the arena are all good. If you are lucky enough to encounter them, and the opponent is really trying to kill you... then just observe more and learn from them. It is best to record and save it yourself. , so that you can think about it carefully (you can use Baidu itools, which has a built-in screen recording master). If you want to practice basic skills, you can open an entertainment room that does not require gold coins. You can play against players or computers of various difficulty levels. You can familiarize yourself with the map and practice basic techniques. However, it seems that military symbols are now required for sending troops and resurrecting in the entertainment room. Please pay attention to it. It would be nice if we don't send troops to revive or anything like that.
If you want to save some time and effort, just play with the rules. Anyone with a discerning eye will probably understand this when they see it, it's just a routine. Because there are 4 basic conditions for obtaining stars regardless of winning or losing, so on the premise of ensuring a valid round, if both sides quickly meet the three conditions for obtaining stars besides the Soldier Saint, and then end the battle quickly, they can at least get it regardless of winning or losing. 4 stars already. Under normal circumstances, if there is a tacit understanding of the battle, it will take about 3 to 4 minutes. If it exceeds 5 minutes, both sides will become a little irritated. If you delay it for more than 7 or 8 minutes, the opponent is basically burning.
Some related tacit elements in the arena are as follows:
1. There is no dialogue allowed in the field. To communicate, you can only click on the war drum in front of the base and send pictures. There are only a few pictures that can clearly express the meaning. Everyone is of the same kind, haha.
2. In the field, poison, battery, and crossbows will not hit dead soldiers; ice, electricity, and fire towers will not hit lanterns, and turrets will only hit ground soldiers. Relatively speaking, Poison Tower is the cheapest and most suitable to use.
3. Dead soldiers are immune to physical attacks, so if the hero is allowed to attack automatically, it is difficult to kill dead soldiers with only basic attacks. Similarly, it is also difficult to clear dead soldiers without building fire towers and other magic towers.
Novice players, especially civilian novice players, if they only want to improve themselves, don't always think about how to win more games. The best way is to get stars if you lose quickly. Because under normal circumstances, when novice players meet those veterans who are ranked high, the chances of persisting for 6 minutes or getting a reward are very slim. If you think too much, you may not get anything. Generally speaking, veterans and great masters will still let newcomers play, but players who fall in love with someone at the same time will not be ruled out. What kind of players they encounter depends on their luck.
Happy Mode 1: (Standard Cooperation Mode)
1. Post a picture of a fellow player at the beginning to let people know what you think best. However, if you are familiar with the game, you can save it.
2. Build a poison tower in front of the granary. Throw the two heroes near your granary to be stabbed by the dead soldiers on the opposite side. There is no need to control the heroes.
3. When the money is 1,000, send a wave of dead soldiers (usually only one wave is needed. If you send too many, you will not have enough money to push quickly in the later stage, and it is easy for the opponent to misunderstand and attack)
4. Keep building poison towers at the three towers on the road from the granary to the base, and build them when they are demolished.
5. When the general dies, he can throw it back to his granary and feed it to the dead soldiers on the opposite side. There is no need to control it, just throw it away.
6. Repeat building the tower and losing two generals to the granary until the timer displays 3 minutes.
7. If there is no stop during the process, the tower will usually be enough in three minutes, and the hero will be short of 2 at most. At this time, just throw the two generals at the base door and wait for the end to get the stars.
Point 1: It’s best not to go jungle, because time is tight. If you don’t send enough generals and towers, the opponent will not have the heart to have a tacit understanding with you when they meet you later. Face is given to each other.
Point 2: Building a fire tower at the beginning is a sign that you are going to die. If you build it wrong, don't build more poison towers. Wait for the other side to send lanterns and demolish the fire tower before changing the poison tower.
Point 3: If you don’t want to count by yourself, you can follow the above 3-minute brainless mode. If you count by yourself, remember not to miss items. If you miss others, others will naturally have emotions.
Novice players should not always think about how to win more or how to get others to let you play more games. Be a person first and do things later. Once you are familiar with the game, others will naturally let you win. (Of course, it also depends on whether the person you meet is good at it. let). Wherever there are people, there is a world, so in fact the most critical factors are character, popularity, and connections. The key is to communicate more ideas.
When your opponent wants you to win, he will usually send a picture of "Send troops to attack me". At this time, you must be efficient. Send 3-4 waves of dead soldiers and lanterns in succession. The two generals will also go up and throw big hits to his base, and then the general will Just wait for death at the opposite base and kill 2 people to make up for the 10 kills. Remember to be efficient in your push. Don't do it so that if someone wants you to do it, you will be reluctant to send troops. If it takes more than 5 minutes, people will get annoyed. It's not too difficult to kill the soldiers with a sledgehammer and then counterattack. , as to whether there will be a tacit understanding in the future is another matter. So you just need to send a wave of dead soldiers in the front. If you send more troops, money will be tight later. People want you, but you don’t have the money to send troops. You are asking for trouble.
Happy Mode 2
Some players are lazy, too lazy to build towers and train generals. They don't even send out soldiers. The heroes only use system soldiers to push forward. If this happens, don't build a tower. The two heroes take the soldiers issued by the system and go directly to the granary. After destroying the granary, pull the general to the open space on your side. Don't hit the soldiers on the opposite side who are attacking the base. Just wait. If the opponent wants you, he won't try to kill your bunch of system soldiers. Depending on the situation, he will send out 1-2 waves of dead soldiers to quickly push away other ink marks.
Happy Mode 3
Although there are not many, there are still a small number of AFK star-type players who will AFK and ignore them as soon as they enter the battlefield (at most, they will only send a wave of soldiers or throw some arrows and dog rain on the spot). This situation is rare, but please note that you can only send out 1-2 waves of soldiers in 3 minutes at most, and the opponent has no defense at all. If too many soldiers are sent out, it is likely that the base will be pushed away within 3 minutes, resulting in an invalid game. In addition, remember not to send heroes to defend your own granary, and don't build towers to kill other people's system soldiers. The purpose of others is to mess with two granary stars. If you are tough and refuse to give them, then he may surrender before 3 minutes when he gets angry. If I don’t play with you anymore, my joy will be in vain in the end.
Happy Mode 4
Some players are competing for ranking. They can make three concessions (giving food and towers to kill people) or only giving up a single food, but they will never let you win, because what they want is the arena ranking ladder points. There are also some players who can play three handicaps or handicap a single grain, but after the grain is broken, winning or losing depends on their own abilities. When encountering these situations, just treat them flexibly.
Friendly reminder
When a novice player meets an experienced player, the chance of scoring is very small if the game is played. The possibility of losing nothing at the end of the game or only getting a few points after a long time of effort is very high. In addition to the arena, there is also a more attractive dungeon of the dragon. If novice civilian players want to think about the dragon, they will not be able to solve it without a master. As for whether players who have the strength to guide you through the dragon are willing to help you, face is given to each other. Yes, I understand. However, if you are a high-level player with superb skills and inspiration, that is another matter. You can just consider the base fire and figure it out.
Therefore, it is most efficient and affordable to focus on efficiency stars in the early stage. Of course, this also depends on everyone’s mentality. After all, in games, the main thing is to follow your heart.
sad pattern
In the middle of the month and a few days before the end of the month, it is very difficult to win during these two time periods. All the masters are competing for points and rankings. The masters almost never let them win. The mixed players are more efficient during these two time periods. Just get the stars. Those who want to compete for rankings will have no choice but to do it. They can just figure it out by themselves.
There are some die-hard players in the arena who are just fighting for entertainment. They won't give in to anything. They will kill you as much as they can, and they will kill you as much as they want to make you happy. There are not many such players. They are usually big brothers and great masters. When you encounter such players, you can only complain about being unlucky. If you want to get some stars, you will be tired. Try to lose to the next one as quickly as possible. But if you really can't get angry, there are some heresies where you can vent your anger. After all, clay figures also have earthy nature, hehe.
The basic idea is to prolong the opponent's battle time, consume the opponent's soldier reserves, and reduce the opponent's competitive benefits in this round by sacrificing all the competitive benefits of the game or even losing combat stars, thereby reducing its overall competitive benefits, destroying its competitive pleasure, and increasing its competitive benefits. The strategic purpose of rage is similar to that of a suicidal attack.
1. The new story includes the shocking legend of Lu Bu, and the heroes and beauties continue their relationship.
2. Passionate realism, hard-core tower defense, and the domineering skills of the heroes of the Three Kingdoms
3. Underground Labyrinth: The hero of Tongquetai saves the beauty, challenges the desperate situation, ranks in various endless modes and receives great prizes
4. There are cute and cute heroes, and the heroes of the Three Kingdoms are also performed for you in cute images. You need to make strategic arrangements.
5. A strategic tower defense mobile game based on the magnificent historical battles of the Three Kingdoms
6. In addition to generals and defense towers, there are also essential strategy cards. Matching each other and complementing each other are invincible. Weaken the enemy's health, reduce the enemy's movement speed, and use other trap cards, buff cards, etc. to flexibly combine to challenge difficulties.
7. The enemies have different skills, making the combat in the entire game more thrilling and exciting, with BOSS challenges and traps.
1. The game is based on the Three Kingdoms, integrating the most classic tower defense gameplay and the Three Kingdoms setting. With unique character creation, the game perfectly restores the classic character shapes and plots in the original work, giving players a sense of familiarity and a strong sense of belonging. A sense of immersion, rich content, and various ways to play. If you are interested, come here to download it.
2. The classic Three Kingdoms tower defense classic allows you to continuously develop your own Three Kingdoms tower defense world in this new Three Kingdoms world. It has a large number of magical weapons and various ever-changing tactics, allowing you to experience the thrill of the Three Kingdoms war.
3. Underground labyrinth city, heavy tower defense, pass the level and defeat enemies, tower defense warriors! Riding Horses to Guard the Sky Pass is a majestic hard-core tower defense strategy game with the Three Kingdoms theme. The realistic Three Kingdoms style of the game "Courting Horses to Guard the Sky" will give you the most hardcore experience of "Courting Horses to Guard the Three Kingdoms". Classic characters of the Three Kingdoms are waiting for you to recruit! With refreshing and well-designed game levels and plots, you will face the heroes’ domineering skills, cooperate with the defense towers, and use your own strategic micro-management to pass the level and kill the enemies along the way.
4. The game adopts Q Meng's painting style. Players can truly feel the story of the Three Kingdoms in the game. There are also famous Three Kingdoms generals to choose from. The operation techniques are smooth and there are benefits to be received.
5. This game has the most exquisite game graphics, the coolest game skill special effects, and a large number of welfare gift packages to bring you the best game experience.
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