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Peace Elite (Desert 2.0) What the editor brings this time is the latest one! Not only can you see the majestic desert scenes, but the new gameplay of the desert map has also been updated here. If you want to know what the changes are, you might as well download the game and try it out for yourself! You won't be disappointed~
Peace Elite is a counter-terrorism military competition experience mobile game independently developed by Tencent Photon Studio Group. Developed by Unreal Engine 4, next-generation perfect picture quality, ultimate audio-visual experience; super large real-life map, create a fingertip battlefield, free to use tactics in all aspects; hundreds of people compete in the same field, real ballistics, perfect shooting feel; friends can team up with one click, voice Kaihei; developed by a team of more than 300 people in Tencent Photon Studio Group, will bring you a shocking competitive experience.
Passion, wisdom, courage, and faith! It’s all in Peace Elite!
The next generation of high-quality mobile games, a more convenient gaming experience, with your phone in hand, you can go anytime!
Go all out, strive for victory, and win the championship!
Passion and refreshment are greatly satisfied here!
[100-player competition on real-life maps]
Multiple large real-life maps, experience rich environmental changes, hundreds of people compete in the same field, rely on combat strategies and shooting abilities to win the championship, and strive for victory!
【Extreme audio-visual scenes with realistic scenes】
Unreal Engine 4 technology, mature detailed rendering, super large maps, realistic scenes, more delicate and real!
Real 3D sound effects, high-fidelity real-time voice, experience the ultimate immersive experience!
[Easy to operate real ballistics]
Real gun ballistics, excellent shooting feel, easy to use!
Dozens of real guns, real ballistic simulations of firearms, real throwing trajectories of projectiles, a variety of accessories, and physical strikes of a variety of melee weapons give players a hearty combat shooting experience!
【Rich vehicles for wild racing】
A variety of real vehicles, rich racing control experience, perfect operating feel, more real than real!
[One-click team up with friends to play black]
Play black at will anytime, anywhere! Form a team with one click, invite your friends to play black by voice, and fight together with your friends.
WeChat/Mobile QQ friend system, team system, chat room socialization, ubiquitous in-game social experience! Fight as brothers and see true love on the battlefield!
[Fair competition and green environment]
Powerful anti-cheating function, adaptation and performance optimization for various models, making the game fairer and smoother!
[Multiple entertainment modes to play]
Multiple entertainment modes, a more concentrated combat area, a faster game rhythm, and a shorter game duration bring a smooth and fast combat experience!
[New team competition gameplay]
Complex and changeable terrain structure, close-range frontal battle. New rules and new maps bring a new competitive experience!
Tencent will rely on the health system in the system to launch the "16+" pilot trial and conduct the "16+" trial operation in Peace Elite. According to the pilot rules, only users who are over 16 years old after real-name verification by the public security system can obtain system authorization and log in to the game experience.
In the game Peace Elite, users log in using a platform account (QQ or WeChat) and can synchronize some data in the game, including levels, friends and other values that are not accumulated through purchases. Virtual currencies on the Tencent platform, such as Q coins and Q points, cannot be used in the game.
Peace Elite (Desert 2.0) believes that this game can surprise many players, and there are many ways to play it here! No matter what mode you like, you can come here and give it a try! Maybe there’s something you like! And you can also bring your good friends to play together~
【Update content】
1. Classic Mode-New Content
1) Classic mode limited-time gameplay: Twilight Town in the ruins of the mountaintop. After the SS4 masquerade party is grandly opened, in the Twilight Town in the ruins area of the mountaintop, everyone can wear prom masks to dance and carnival on the dazzling stage, and ride the carousel to have fun together. Time; attack the "waving ghost hands", "jumping pumpkins", "ghost lights hanging on the trees" and "fluorescent bats" in the night, which can bring you big surprises! Please pay attention to the subsequent opening hours of Twilight Town Please stay tuned for the official announcement;
2) Elimination replay function: In the battle, after all your own teams are eliminated, you can view the video clips before you were eliminated on the settlement interface, so that players can understand the entire process of their elimination. Currently, this feature is only available on some models and needs to be turned on in the basic settings to experience it. More models will be gradually opened in the future, so stay tuned;
2. Creative workshop-new gameplay
1) Creative Workshop - Firepower Showdown: Based on the classic competition, it adds flying vehicles and helicopters to experience land and air combat, competes for super weapon boxes to experience the power of heavy firepower weapons, and can use communication towers to recall eliminated teammates, a new gameplay, Upgrade the firepower and double the excitement! The firepower duel mode does not count towards the ranking score;
2) Fire duel heavy fire weapons: RPG-7 rocket launcher, M3E1-A missile, M134 heavy machine gun, short-barreled grenade launcher, M79 and MGL grenade launcher;
【Optimized content】
1. Classic mode-experience optimization
1) The UZI submachine gun has a new upper rail, which can support the installation of sights: red dot sights and holographic sights;
2) The crossbow has added ballistic trajectory special effects;
3) Classic vehicles - off-road vehicles and sedan models have been newly upgraded to give you a more original experience; off-road vehicles can only be spawned on the classic mode island map, and sedans can be spawned on the classic mode island map and snow map.
4) Optimization of amphibious armored vehicles: When there are already players on the vehicle, only teammates can board the vehicle, and players from other teams cannot board the vehicle;
5) Players can use medicines while moving. Medicines include: first aid kits, painkillers, energy drinks, bandages, all-purpose medical kits, and adrenaline. The movement speed will decrease during use;
6) When the player uses a bandage to restore blood, the bandage can be used automatically and continuously;
7) In the classic mode island map, a new music box function is added. Music boxes will appear in some rooms. Players can click the play button to listen to beautiful music when they get close;
8) Optimized the special effects performance of Molotov cocktail flame particles;
9) Optimized the explosion effects of fragmentation grenades on surfaces of different materials;
10) In the classic mode, new player standby actions are added to the entire map, such as: shaking action when in standby on the snow map; this standby action is only visible to you and your teammates in battle;
11) Optimized the angle of the left probe to provide players with a better sideways probe experience;
12) When a teammate fires, a new fire icon is displayed above the health value of the teammate list;
13) Optimize the icon display when eliminating enemies;
14) Optimized the teammate position markers outside the minimap. When teammates are not within the minimap, the direction of the teammate's location can be more clearly indicated;
15) Optimized the performance of screen special effects when the health value is reduced due to being hit;
16) In the voice intercom mode in battle, a new prompt sound effect is added when the "Voice" button is clicked to facilitate players to confirm that the intercom mode has been successfully turned on;
17) In the case of a four-row team in the classic mode, when the number of people in the team remains 2 or more, a new team assembly animation display is added before boarding the plane during the battle;
18) Optimization of the classic mode battle settlement display scene;
2.Team competition-experience optimization
1) A new exclusive P90 submachine gun is added: it uses 9mm bullets and has 3 accessory slots (sight, muzzle, grip). It can only be used in team competition mode. Players can unlock this firearm in the firearm configuration plan;
2) Adjustment of the sliding shovel traveling mechanism: when the character moves in an oblique direction and the sliding shovel is triggered, the sliding shovel will move in that direction;
3) Adjustment of the sliding shovel trigger mechanism: the new growth press trigger option can be turned on in the team competition basic settings;
4) Optimize the "Group Competition Details Settings" interface to make various information prompts clearer and easier to understand;
5) Optimize the "MVP" display effect and add sharing functions;
6) Optimize the experience of switching gun configurations in battle, and the switching will be recorded in the current game;
7) Optimize the settlement interface and historical performance interface, which will indicate whether there are players who quit midway in the game;
3. Dark Night Crisis-Experience Optimization
1) Random circle adjustment: Open random circles in the whole map, and more places are waiting for you to explore;
2) Newly added shock bomb: an artifact that can stun zombies for a certain period of time and save teammates! The effect of this prop only takes effect in the dark night crisis mode;
3) Limited-time zombies online: There is a certain chance of encountering pumpkin zombies during the battle, and after killing them, surprise equipment will drop! Pumpkin zombies only exist during the fun party cycle;
4) New monster: raven, an infected bird that can fly;
4. Optimization of teammate recall mode
1) The countdown for picking up the identification cards of eliminated teammates is adjusted from 120 seconds to 150 seconds;
5.SS4 season battle balance adjustment
The following combat balance adjustments in classic mode and team competition mode will take effect after the SS4 season starts.
1) Adjustment to the balance of firearms in the team competition mode: Slightly reduce the bullet damage of the GROZA assault rifle: adjusted from 48 to 45 (modes other than team competition remain unchanged);
2) Classic mode firearm balance adjustment: For the M16A4 assault rifle, the firing interval of a single shot is increased, and the firing interval between two three-shot bursts is increased;
3) Adjustment of reloading speed of firearms in classic mode
①AWM sniper rifle, the tactical reload time is shortened from 2.67 to 2.3;
② SKS Marksman Rifle, the tactical reloading time is shortened from 2.9 to 2.35;
③VSS Marksman Rifle, the tactical reload time is shortened from 3.1 to 2.1, and the complete reload time is shortened from 4.5 to 2.9;
④S686 shotgun, the reload time is adjusted from 3 to 2.4;
⑤P92 pistol, the tactical reloading time is shortened from 2 to 1.7;
⑥P1911 pistol, the tactical reloading time is adjusted from 2 to 1.8;
⑦P18C pistol, the tactical reload time is adjusted from 2 to 1.7;
⑧R45 pistol, the reloading time is adjusted from 3.3 to 3.2;
⑨Short-barreled shotgun, the reload time is adjusted from 4 to 3.2;
Glossary note: Tactical reloading refers to the action of reloading when there is a bullet in the gun chamber";
4) Adjustment of the signal receiving area mechanism: When the player is outside the signal receiving area, the further away from the signal receiving area, the faster the signal value decreases;
6. New features and optimizations
1) New team lobby function: The entrance to this function is located in the lower right corner of the team interface. Players who have reached level 10 can use it. Players can publish their own teams and wait for players who meet the conditions to join the team. They can also choose a suitable team here. Filter conditions can be set for joining, publishing a team and joining a team. The original recruitment function interface has been moved to the second tab of the team lobby. Related functions of the team lobby will be gradually opened in the future;
2) Added the function of hiding helmets in battle: You can turn on the function switch of hiding helmets in battle in the "Display Settings" in the upper left corner of the warehouse. The hiding of this function only takes effect from your own perspective. The helmet and skin can still be seen from other people's perspectives. ;
3) New season manual file: It can be opened from the button in the upper left corner of the season manual interface. This file records the player's manual data from the SS1 season to the current season;
4) Heat file optimization: The heat file will display heat value data from the SS1 season to the current season;
5) Chat experience optimization: A recruitment information area is added to the right side of the chat interface. The original recruitment information will be displayed separately in this area. Recruitment information will no longer be displayed in the chat information. The world chat sending interval is modified from 60 seconds to 40 seconds. ;
6) Personal information home page optimization: The interface is redesigned, information content is streamlined, scene display is added to the interface, and the warehouse matching scheme can be set as the default display image;
7) Activity interface optimization: The interface is redesigned to make it more displayable and the functional information is clearer and easier to understand;
8) Red dot optimization: The red dot display in the chat system has been optimized. Sending messages by yourself will not trigger red dots. When obtaining duplicate permanent or limited-time items, the red dots in the warehouse and the tab red dots in the warehouse will not appear;
9) Optimize the experience of opening treasure chests. When opening treasure chests in batches, the default number selected is the maximum;
10) Please experience more other optimizations in;
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I just want to ask, can you hear your footsteps only if you are a few meters away from each other? Every time the people fighting heard the footsteps until they were at the back, was it still too late at that time? If possible, please optimize it. It’s not just a problem with one or two games. At first, I thought it was a problem with my mobile phone. I also tried the international server and found that the Chinese server really had this problem.