1. The game experience is rich and diverse, with a high degree of playability. The deeper you go, the more you can experience the challenge and sense of achievement.
2. The level difficulty in the game is designed reasonably and has different difficulty levels, which enhances the user's operation and thinking ability to a certain extent.
3. The picture is delicate and exquisite, the sound effect is excellent, and the overall audio-visual effect of the game is excellent, allowing players to enjoy the happiness brought by the game.
1. As an elimination game, Chain Connection adopts a unique elimination gameplay to bring users a different gaming experience.
2. The chain connection features fresh and detailed graphics, allowing players to experience a relaxed and pleasant atmosphere in the game.
3. Diverse level design: There are multiple levels in the game waiting for challenges. Each level not only has different designs, but also has different difficulty levels.
1. Observe the patterns on the screen and connect the same patterns into a line, so that players can continuously experience the sense of accomplishment brought by wisdom and challenges.
2. When encountering obstacles, players can use props or adjust rules to eliminate them in the game.
3. There are levels with different difficulties and modes in the game waiting for users to challenge, so you can join in the free challenge at any time.
1. A variety of different modes and levels, each with its own goals and difficulty, so you won't get bored.
2. Form a chain along a continuous path with the same pattern. The longer the chain, the higher the score, triggering special effects and rewards.
1. Users need to connect the same patterns within the specified time, so users need to enhance their observation abilities and promote brain vitality.
2. The level mode of the game is not only based on elimination, but also has various modes such as time competition and step limit, which make the player's game process full of surprises.
3. Because each level has different challenges, design level goals, such as clearing all stones, or clearing random stones on the screen, etc.