The Unlimited Resource Edition of the Kingdoms of the Great Zhou Dynasty is a mobile game with the theme of the Spring and Autumn Period and the Warring States Period. The Chronicles of the Kingdoms of the Great Zhou Dynasty has a built-in cheat menu. Players will become princes and continue to grow and strengthen their own countries. The unlimited resources of the Kingdoms of the Great Zhou Dynasty are unlocked at zero cost.
The unlimited resource version of the Chronicles of the Great Zhou Dynasties is a historical strategy-simulation management game based on the timeline from "King Wu conquered Zhou to" Qin destroyed the six kingdoms. From the early years of the Western Zhou Dynasty to the chaotic times of the Spring and Autumn Period when rituals collapsed and music collapsed, and then to the disputes in the Warring States Period and the grand journey of Qin's expedition to Hangu to unify the six kingdoms for nearly a thousand years. When the world is in chaos and the state and animal husbandry are united, they can compete in the Central Plains without any scruples. But if you were born in an era of ritual and music when the world was at peace and all countries were united, what methods should you use as a prince to develop and grow and realize your ambition of "swallowing two weeks and destroying the princes?" In the Great Zhou Dynasty, whether to embark on the road of overlord or the road of emperor, it all depends on "the king's thoughts!"
With strategy gameplay as the core and business simulation as the auxiliary gameplay, you can challenge the emperor's authority, subdue other countries, and seek hegemony.
Leaving Han Valley in the east, wiping out all the countries, sitting on the land of Liuhe, reappearing the prosperous age of hundreds of schools of thought, the player's choice will simplify the development of the era.
Talents from different schools have their own strengths. City guards, courtiers, and execution of tasks all need to be knowledgeable and talented in order to achieve their greatest effectiveness.
【Diplomatic Intelligence】
◆Diplomacy: Rich diplomatic relations: suzerains, vassals, allies, enemies, etc. are constantly changing during the game. Covering dozens of diplomatic options such as marriage, declaration of war, alliance, and coercion, it restores the classic game in history.
◆Intelligence: Arrange detailed operations, establish an intelligence network, and have a clear view of the world. Assassination, instigation, incitement, obstruction... experience "Jing Ke Assassins Qin" in the game.
【Military system】
◆Strategy: In terms of strategy, in conjunction with diplomatic operations, actions such as vertical and horizontal alliances, distant friendships and close attacks, and besieging Wei and rescuing Zhao can all be realized in the game.
◆Combat readiness: Recruit reserves, expand troops, train troops, and set up arms.
◆Combat: A variety of battlefields, with large square formations of multiple arms fighting together, allowing players to command operations from an overall perspective.
【Traditional ancient system】
In history, kings often called themselves "Emperor", which means that the king's power is granted by heaven and he is the son of heaven, in order to show his legitimacy and authority. The reverence for "heaven, gods, and ancestors is an indispensable part of historical tradition."
◆Five Virtues of Destiny: The theory of the Five Virtues was proposed by Zou Yan, a Yin-Yang master. The five elements of metal, wood, water, fire, and earth are regarded as the Five Virtues. It is believed that each dynasty represents a virtue, and they alternately replace each other according to the order in which the five elements are mutually reinforcing or mutually reinforcing. The destiny and five virtues systems are designed in the game, which affect the rise and fall of dynasties.
◆Sacrifice system: "The major affairs of the country lie in sacrifice and military affairs." Sacrifices are made to the gods to pray for a good harvest and the elimination of disasters, so as to ensure the peace of the country and the people. Offer sacrifices to ancestors and lineages to demonstrate the monarch's legitimacy and ensure peace in the court.
【Other systems】
◆Random events: The game contains a large number of random events, and you can experience the unpredictable changes of the times during the game.
◆School Debate: Restore the fierce ideological debate of a hundred schools of thought. Debates between different schools will be held from time to time in the game.
◆Rong Di system: Players can make friends with Rong Di, conquer them, and ask for help. It adds more elements to the situation and environment under the dynasty system, and also reflects the integration of nations and cultures.
◆Studying classics: Acquire talents’ abilities and wisdom through studying, and write books and biographies for deceased talents to pass on legacy and knowledge.
◆Kings and families: You can strengthen your clan and give birth to heirs through marriage, marriage, etc. At the same time, targeted training can also be carried out for young sons and princes.
It is easy to operate, simple to operate, has rich plots, and can trigger wonderful storylines.
It highly restores the scenes, characters and plots of the annual FC plot, and perfectly displays the classic game content to everyone.
After the player becomes the protagonist of the game, he will complete many plot tasks and dialogues between characters.
Super battle system, thousands of people on the same screen, constantly changing battlefields, and multi-arm large square formations fight together, allowing players to command the battle from an overall perspective.
Show off your powerful combination of strategy and tactics and you'll get more excited every time, with missions for you to enjoy and different ways of playing that will bring you wonderful results.
There are more surprise tasks waiting for you to complete. There will be questions and answers in the character dialogue. Every choice made by the player may have a different ending.
Script and AI
From King Wu's defeat of Zhou to Qin's merging of six kingdoms, it spanned hundreds of years. At most, there were dozens of vassal states standing side by side and more than 500 cities. This period of history is described in detail.
AI's behavior patterns are diversified, and the ups and downs of the contention of a hundred schools of thought and the conquests of various countries are restored to the greatest extent with reference to history.
Dynasty mode
The dynasty system explains the historical changes from the age of ritual and music to the conquests of princes to the unified centralized empire.
In different eras, the rules followed by princes are also different. Players can truly immerse themselves in this era and promote the changes of the era.
A hundred schools of thought contend
This was a period in history when various ideas sprouted and took shape, and it was also a period of drastic changes in political and economic systems. With "a hundred schools of thought contending" as the core, we designed nine major cultural schools such as Confucianism, Legalism, and Military.
Culture: The princes and local cities all have cultural attributes of their schools, and the culture they pursue affects everything from the direction of national development to grain production and soldiers. It can even attract cities from other countries to surrender voluntarily through its strong cultural influence.
National affairs: There are more than a hundred groups of national affairs reform measures from different schools, practicing political concepts and development paths, and leading the century-old trend of innovation!
Talents: Talents from different schools have their own strengths. Whether they serve as city guards, courtiers, or perform tasks, they all need to be knowledgeable and talented in order to achieve their greatest effectiveness.
Housekeeping
Macro management: adjust tax rates, service rates, water conservancy, population, urban defense, culture, agricultural construction, military construction, etc., and plan and set development goals.
Urban characteristics: Cities have different landforms and characteristics. Some cities are fortified and easy to defend but difficult to attack, some cities have convenient transportation and are developing rapidly, and some cities have developed water systems that are conducive to the development of agriculture.
Local governance: The economic development, culture, public security, and military armaments of each city need to be comprehensively considered and arranged.
◆Diplomatic system
Unique diplomatic system, including bilateral diplomacy (two princes), multilateral diplomacy (multiple princes) and unilateral diplomacy (sovereign versus vassal).
Bilateral diplomacy: alliance, marriage, study, coercion, etc.;
Multilateral Diplomacy: Through alliances between princes, players can reach agreement with multiple countries and all member states must abide by the alliance within the validity period. Optional treaties include: good neighborliness, mutual disaster relief, intelligence sharing, cultural recognition, obligation to restore the country, mutual protection in wartime, support for orthodoxy, etc.;
Unilateral diplomacy: demanding tribute, expropriating land, interfering in politics, granting marriages, demoting titles, hunting patrols, etc.;
(The Overlord Alliance allows players to manage the order of princes as an overlord; the Emperor’s Patrol allows players to use the power of the Emperor to deal with those princes who harbor evil intentions!)
◆Spy war system
From spying on intelligence, intercepting foreign envoys, instigating rebellion against courtiers, to assassinating kings and assassins, framing other countries, and instigating rebellions, players can repeatedly jump between the "humane king" and the "tiger and wolf king".
◆Innovation system
There are more than 100 sets of nearly 1,000 national political reform measures, allowing players to practice their own internal affairs and lead the century-old trend of innovation!
◆Battle system
Thousands of people fight on the same screen, the ever-changing battlefield, and large square formations of multiple arms fight together, allowing players to command operations from an overall perspective.
◆Recruitment system
"There are talented people from generation to generation, but "good ministers choose their masters. Every celebrity has his own character. If the emperor and his ministers are not in harmony, these sages may abandon you."
If the wise man you want has been conquered by others, don't worry, you can achieve your goal by alienating the other party's monarch and ministers.
The wise men of the defeated country will go into exile, looking for opportunities to restore the country. Of course, you can also take this opportunity to take them into your own hands.
◆Chaotang system
Each of the officials and deacons has his or her own duties. Only when each talented person is in the right position and takes charge of the right work can he achieve his greatest effectiveness. How to arrange the officials and deacons in a reasonable manner is the most important issue that players should consider.
◆Fate system
Each country has its own destiny (quest line). After players conquer another country, they can choose whether to inherit that country's destiny (quest line).