Let’s talk about the key points first. This is a 0-strength follower sub-professional level 3 gem defense. It’s a pure new account. It takes one and a half days and two nights. Level 3 gems are boring at the end, purely because of boredom... It is impossible for normal players to order lower than this when starting a wasteland.
Additional explanation, this time is purely idle. In most of the pictures, I use the simulator to directly mount the infinite shield to block pure counter-injury to kill (I am watching a movie). It will be much faster to fight by hand.
The original intention of posting is very simple. I am too lazy to explain it one by one, so I will finish it in one post.
The original intention of this account is to prove that anti-war is enough to launch a common version, and it is much lower than the requirements of hunters. If you want to argue, please send a lower screenshot without any explanation.
Level 0 to 60
This is the initial stage, and it is also a relatively troublesome stage. Wear whatever equipment you have, use a shield in the off-hand, and keep using the shield in the off-hand. After reaching level 20, you can buy the Titan Power jewelry directly after getting the redemption code, and complete the map tasks all the way.
Level 60 to 100
The first thing to do when reaching level 60 is to raise the protection specialization to level 60.
The second thing is to save the equipment with the highest proficiency in each part of all the equipment. Whether it is purple equipment or gold equipment, it only depends on the level of proficiency attribute. I will not wear it for the time being. The equipment I wear is mainly based on avoidance attributes.
One thing to note when posting pictures here is that there may be pressure before and after the underwater temple. Pay attention to the use of shield wall bloodthirsty counterattack storm. Of course, there is also a lazy way, just hang up and farm monsters to level 100.
The first thing after reaching level 100 is to fill up the specialization points
The second thing is to wear the equipment with the highest proficiency in all parts of your body, dodge proficiency is better, and then calculate the shield block 40, the shield itself specialization 10, the damage reduction in the specialization and the special effects of other equipment to reduce damage, as long as it remains 100. Change the equipment appropriately. If you can't reach 100, you can buy equipment from the store. Anyway, you can get 100 at any cost. If you can't get it, it's okay. Above 90 is basically enough to pass the map. I don't remember whether level 100 equipment has special effects.
Then, you can basically eliminate all level 100 maps.
Tips: Only complete the dungeon mission once to complete the main mission, and wait until the free times are refreshed the next day to complete the side mission to save money.
Level 100 to level 250
This stage is basically the same routine. You just need to remember one thing. Every time you upgrade or change equipment, you must pay attention to the fact that your total damage reduction is not less than 100% (omnipotence does not count). Some special equipment are listed in Out as follows
The blade of pain is about 140, with 10 damage reduction, sword
A shield around 140, with 10 damage reduction
Shield of Conjuration, from Tide Palace, comes with 10 damage reduction
Ax of Doom, kill with 20% HP
The First Emperor's Shield, 10 damage reduction
Passive defensive stance, 10 damage reduction
The damage reduction of the above equipment and the damage reduction of protection specialization are all additive. The Defender's Shield cannot be used, and the calculation is based on multiplication. I haven't tried it in Dadi Tou, and it is said that it is based on multiplication.
Normally, permanent damage reduction is
5-layer shield block 40, shield 10 in specialization, shield effect 10, basic mastery 15, you also need 25 damage reduction, which is the mastery value of level Mastery of damage reduction, of course the Blade of Pain can only be used temporarily, otherwise the damage of some bosses will be too low to defeat.
The glyph explains tear, Heroic Strike uses damage increase, War Cry uses delay, Execution uses to increase the upper limit, Big Jump, Charge uses charge, and the rest are up to you, basically not needed. Special boss description 150 Ice Throne Green Dragon This monster is the first monster that can passively restore blood. The play method is very simple and maximizes the use of output. Keep 2 layers of tear, shield block only needs to be renewed, and other rages will be mindless to use heroic strike. This is the first boss that must be fought by hand, and there is no automatic shield block. 190 A certain monster in the Black Dragon Palace. This monster can add blood to itself. It needs to be interrupted. There is nothing else. 195 The hunter in the Flame Palace is frozen. Please note that the remaining duration of the shield cannot be less than 3 seconds. 230 The Ancient Demon Treasure House. 4 dogs enter the map and start a violent return. Anger, then eat and drink to delay the anger, then block with a layer of shield, then counterattack with the bloodthirsty shield wall, then charge with full storm, then just stack the shield and block normally and fight normally. If you are still beaten, you can charge and then step on the shock wave. After being stunned, continue to stack the shield and block normally. 235 Heart of Fear, the big bug will take the initiative to increase blood, just interrupt it. 240 Peak of Storm, Dark Moon Gemini recommends setting up the automatic rebound... Both of these guys can control it, and there is not much space when fighting manually. Output... It is better to directly engage the rebound, at least it will not roll over. Of course, you can also use a passive that reduces the control time by 40%, which will be much more comfortable. 250 The war chief will passively regenerate blood and summon mobs. Therefore, the summons of mobs must be interrupted, otherwise your attacks will not be able to hit the main body. Due to land reclamation, the equipment is not much better. If you don’t have any strengthening gems, You can never kill him. That's about it, please add if there are any omissions. Except for monsters with active and passive blood recovery skills, all other monsters can be killed purely by rebounding, but the time is slower. 250 Orc Holy Land No. 2 can also be used. I forgot to watch a movie when I was playing. I am not sure how long I played. Anyway, I bounced him and he lost half of his health. Regarding interrupt recharging, 2 big jumps = one interrupt every 10 seconds, plus shock wave, there are only three interrupts. If you want to interrupt all skills, you have to buy the second accessory, Battle Cry Stun. If you don’t want to buy it, , then you have to know which skills must be interrupted and which ones are unnecessary. All I can say is that this accessory is not necessary. I don’t have one even in my large size. Regarding followers, you should bring them as long-range as possible. Bringing melee followers may cause you to grab aggro and get beaten. If you don't get beaten, you will have no anger. If you break the shield and block it, it will easily overturn. Regarding beheading, use it with caution. If you are not skilled, it is easy to break your anger, break your shield, block your vehicle, and overturn. That’s all I can think of. I’ll talk about the other ones when I have time.
Brother, you have written so much, but I dare say that more than 90% of people will not take a glance at it. There is also a wool strategy for anti-war. It is a cliché. Master x10, it is that simple.
Isn't it possible to clear the level by just blocking and grinding all the way through the defensive battle...
I just want to know how long it will take for you to retaliate after being summoned infinitely.
If the anti-war proficiency, critical hit, and rapid damage increase attributes are well matched, there is only so much that can be done with a good shield stack. What the boss can say is to interrupt control skills and summoning skills.
To prevent the fight, I would like to add that I didn’t fight the Orc Holy Land. The last boss hit 50% after the transformation and I was really impatient... That’s it, believe it or not. Output method, don’t do anything before the shield block is stacked up to five layers (except for 230 Ancient Demon Treasure House 4 dogs). After the stack is full, use unlimited shield block to save trouble and rely on counter damage. If you want to be efficient, just use your hands, and hang up while keeping the shield block constant. When playing Heroic with full tear, it should be noted that some bosses have control skills, so leave enough room, otherwise it will be easy to die if they are broken. For regional missions, starting from the middle of the fourth picture, you have to rely on shielding and counter-injury. If you manually use shield and block to fight heroically, it is more recommended to directly use automatic counter-injury. In fact, it is not as slow as imagined.
If you don’t understand, just ask, do you need strategies for defending the station?
GS14UPE03O mutual binding