Dear shopkeepers: Good afternoon everyone, as the saying goes: walking alone is fast, but traveling in groups is far. A person acting alone, without burdens and constraints, may go very quickly; but many people working side by side and acting together can help and support each other and overcome difficulties together, so they will go further. One of the original intentions of our game is to hope that everyone can make more friends through the game. Therefore, the function of the Chamber of Commerce is essential, and it is what I will introduce to you as soon as possible.
A chamber of commerce is equivalent to a guild, a team formed by like-minded shopkeepers. So how to create a chamber of commerce in our game? How to join? What are the benefits of joining the Chamber of Commerce? Don't worry, I will explain it to you slowly.
1. Juyi Hall
Juyi Hall is a place where all members of the chamber of commerce can increase their store revenue. Each member of the Chamber of Commerce can appoint one retainer to enter the Juyi Hall, and a maximum of 8 persons from the same profession can be appointed. The occupation of the shopkeeper determines the type of shop with bonus. The store skills of the diners determine the improvement effect. The bonus effect of Juyi Hall is the sum of the effects of diners appointed by all members. After exiting the Chamber of Commerce, the diners are automatically withdrawn from Juyi Hall. At the same time, members who quit the Chamber of Commerce cannot obtain the improvement effect of Juyi Hall. . The retainers appointed to the Juyi Hall can assist the members of the Chamber of Commerce in the treasure appraisal game.
2: Chamber of Commerce store
1. Members can use personal contributions to exchange for rare items in the exchange store. Personal contributions can be obtained through chamber of commerce construction, chamber of commerce water transportation, chamber of commerce trade routes, etc. Chamber of Commerce construction is divided into four different types: primary construction, intermediate construction, advanced construction, and prop construction. The number of constructions is reset at 0 o'clock every day. After all construction reaches a certain progress, all members of the chamber of commerce can receive progress rewards. The progress and rewards are reset at 0 o'clock every day.
Three: Chamber of Commerce Trade
Trade is divided into different career types. The trade career type determines the type of reward props after participation. At the same time, trade is divided into different qualities. The higher the quality, the greater the progress and the richer the rewards. Appointment of retainers with the same profession as the trade task, trade Progress rewards are doubled. After the operation is completed, all participating members will receive email rewards and automatically enter the bargaining stage.
After the bargain merchant appears, he can bargain and purchase the goods within a limited time. Each member of the chamber of commerce can bargain on the goods. The discount after bargaining is shared by the entire chamber of commerce. Members after bargaining can purchase within the limited time. the product.
Four: Chamber of Commerce and Trade
Trade cities are unlocked by Chamber of Commerce levels. The president/vice president of the Chamber of Commerce can consume the wealth of the Chamber of Commerce and open a trade city. Each trade city can only be opened once a day, and multiple trade cities can be opened at the same time. The number of activations is reset at 0:00 every day. Each trade city has corresponding requirements for making money. If the requirements for making money through trade are met, the team will receive full trade rewards.
When the trading team has more than one disciple, it will start its journey to the trading location. When the team does not meet the trade requirements for making money and the trade team is in progress, members of the Chamber of Commerce can appoint retainers to join the team. Each retainer can only participate in one transaction per day. The money earned by retainers in the trade team is based on the value when appointed to the team.
Five: Chamber of Commerce Water Transport
When there is an idle fleet, a fleet can be dispatched for chamber of commerce water transportation; fleets are divided into three types: junior, intermediate, and advanced fleets. Each fleet has different benefits. The higher the fleet level, the richer the water transport rewards; junior fleets Fleets are dispatched for free. Dispatching intermediate and advanced fleets requires the consumption of corresponding props; each water transport fleet needs to appoint 5 confidants. The confidants have 2 free water transport appointments per week. Additional appointments can be obtained by consuming ingots, but the ingots consumed increase. ; All known water transport dispatch times are reset at 0:00 every Monday.
Six: Giant pirate invasion
During the event, players can appoint retainers to fight off bandits. Each retainer can only play once. The financial resources of the retainer are converted into the damage caused to the rogue bandits. After each disciple goes out to fight and causes damage, he can obtain the horn prop dropped by the rogue bandit, which can be used to exchange for goods in the giant bandit store. Players can only participate in this activity in one chamber of commerce. If the player changes chambers of commerce after the current chamber of commerce causes damage to rogue bandits, he will not be able to participate in this activity again on that day. As long as you appoint a retainer to cause damage during the event, you will receive the knockback rewards corresponding to all the rogues that were knocked back during the event. The knockback rewards will be distributed via email after the event.
When can I play
Didn’t I say I could play today?
This is a game I’m looking forward to very much, when can I play it?
Why don't you put some materials online?