Are everyone so honest??
In fact, this mode can completely cheat.
It means that after we start a game, we start from the first row and randomly click around to determine the specific position of any side, up, down, left, or even three or four sides. Remember the corresponding number of spaces and then start again. This does not consume physical energy and because Through trial and error before, you could directly determine the position of rows one, two, or even three or four and then push back. Wouldn’t it be much easier? And because the determined position is at the very edge of the map, the difficulty factor is directly halved (maybe it is a bit exaggerated? ?
This method can be said to be tried and true. If you want to pass every level at once with three stars, it will be too brain-consuming.
Hope it helps everyone hhh
PS: If you don’t like my gameplay, you can swipe it away and don’t use it to point me out. I can accept this way of playing and I also find it very fun to play like this. Thank you??·??·??*?? ??
Shutu is already much simpler than Sudoku?? I feel that this game is really simple and relieves stress.
I have played other Nonogram games, and this mechanism of automatically drawing a cross and extinguishing the corresponding number after a number is painted in a row (or a column) really saves time and effort. It gives a lot of information and reduces the loss. There are a lot of possibilities, and I am very happy that there is only one solution after playing it so far.
It doesn't take much brainpower to pass, why bother?
This game is simple enough and has extra hints than regular number charts. . . . . .
This is just for playing reasoning. What are you trying to do? If you look at cats, there are many more cute games than this one.
The reasoning part is the most fascinating
I'm like this too. I have to take a screenshot of the last frame and play it again. I have obsessive-compulsive disorder and I feel panicked when the stars are not satisfied.
I personally feel that the difficulty level is not high. So far, no difficult levels have appeared.
Is this difficulty mode so easy that there are still blind spots?
This method is slower than clearing the level directly.