Everyone hurry up and get refunds. The analysis is as follows:
One: Directly blow up the server. This is purely due to uneven distribution, because the accumulated money will never hire such a plan.
Two: When programmers fix problems, only intern programmers can’t fix it for two days, right? Why don’t you spend 100,000 to hire an experienced Tencent programmer to try? It's done for you in one day.
Three: Regarding the issue of advertising investment, there were investors who invested in the early stage, but they have not yet figured out the process of this mobile game. In two years, it turned out to be like this.
Four: Rating issue: The rating is now 4.7, almost catching up with Black* Castle.
Fix it slowly! After all, you have to rest on weekends. Don’t think that if you have weekends, others won’t. To put it bluntly, the server explosion was caused by the lack of stress testing. I didn’t get the version number for the internal test and I didn’t dare to conduct a large-scale unlimited internal test. Liangwu was still too anxious. At least it should have a non-deleting public test and remove the buffs before launching the server. Stack it up, the internal test score is the real score. In the end, this thing has nothing to do with planning, right? The core reason for the server repair problem is that too many players interact with the Internet too frequently and the server cannot handle it. It can also be said that the server capacity is not enough and needs to be expanded. It seems that there is also a server node problem. The easiest way is to directly change the buyout system for 30 yuan to send the battle. Order, screen out the prostitutes for free, there will be fewer people and it will flow naturally. The most difficult way is to migrate the server to expand the capacity, change the server interaction strategy to reduce the frequency, and set a reconnection countdown. Liangwu chooses the most difficult method. If this does not work, I wonder if Liangwu will consider the simplest method.
The server is super stuck, the map is stuck, the iron stone is swallowed, and the rebates are not given to the account to force krypton. It's been like this after two years of testing
If you can’t distinguish the division of labor in planning, programming, testing products, etc., just blame the company directly. It’s funny if you can’t match up with the department.
black for the sake of black
What primary school students speak
It's okay. It's pretty smooth in the early morning. The problem is that there are too many people and the server can't bear it.
After all, it's still a niche semi-standalone game, and that's where the size lies. Excessive publicity has resulted in a large number of players coming to join in the fun. Most players are just here for fun and will not play for a long time. Expanding the server is a completely unnecessary cost.
No, why do single-player games and single-player plots have to be so stuck?
The equipment is actually pretty useless, and if you don’t have the bond, the gold equipment will be for nothing. The one who washed the entry is level 50, and I’ve only encountered it once.
I don’t understand the first one. What does bombing servers have to do with planning? Could this be part of the cool house play?