Does anyone know how to put the eggs in the box?
It fell to the ground as soon as I put it down. How to operate it?
It fell to the ground as soon as I put it down. How to operate it?
The location where items appear is randomly refreshed, and it’s different when I enter it the second time.
Take the fishing rod to the back of the tree house for fishing, and then go to the observation deck behind the lumberyard to feed the cat. You can get binoculars at the observation deck.
Take the gasoline barrel to the lumberyard, drill into the wooden path (break it with bricks), pour it into the generator, you can cut wood on the opposite side of the generator, go out and turn on the switch (there is a key on the table outside)
Go to the tree house and get off your bicycle. There is a wooden house next to it. The window on the left is broken. Throw a brick from there and smash the door. You can open the door (aiming, I tried three times), but there is only one achievement inside.
The remote control (I found it once on a square mound at school), then go to the farm, squat down at the sign, and drive out the remote control car (I didn't expect this to be the hardest for my handicapped person)
This paid test is [Mercenary Town Paid File Deletion Test]. The accumulated recharge amount of players during the paid test period will be returned according to the recharge return rules after the game is officially launched.
Game testing time:
10:00 on September 27, 2024 - 19:00 on October 4, 2024
Test system:
Android system
The test file deletion rebate rules are as follows:
1. During the test period, players who purchase diamonds, gift packs, privilege cards, monthly passes, passes, battle passes and other paid content will be refunded at a rate of 150% after the game is officially launched in public beta (the recharge amount will be returned in the form of vouchers. The ratio of RMB and vouchers is 1:1. When the calculated amount has a decimal point, round it up).
2. The recharge amount is calculated in account units, that is, the recharges of different characters on the same account will be aggregated, but the recharges under different accounts cannot be combined and recorded (for example, under the player account 1, character A has a total recharge of 30 yuan, and character B has a total recharge of 100 yuan. Yuan, then the accumulated charge of account 1 is 130 yuan; the accumulated charge of character C under account 2 is 100 yuan, and the accumulated charge of character D is 50 yuan, then the accumulated charge of account 2 is 150 yuan; accounts 1 and 2 will not be added together during the calculation. During the public beta Please apply for rebates under the corresponding account.)
3. The rebate vouchers in this test can be used to purchase all recharge and paid content during the public beta, and can also be included in the cumulative consumption; if the voucher amount is insufficient, the price difference cannot be made up (for example: voucher balance: 3 yuan) , gift pack price: 6 yuan, cannot be purchased by paying 3 yuan voucher for 3 yuan, only 6 yuan worth of vouchers or 6 yuan can be used for purchase)
【Examples】
1) Account A recharges 500 yuan in this test. When it is officially launched, the rebates account A can receive are:
500*150%=500*150%=750 750 vouchers will be issued after application
2) The recharge amount of account B in this test is 335 yuan. When it is officially launched, the rebate that account B can obtain is:
335*150%=502.5
503 vouchers will be issued after application
3) Rebate time: Within 30 days after the official public beta of the game, apply for rebate in the game. The rebate will be sent to the account and role you applied for. Each account with rebate qualifications has only one opportunity to apply for rebate during the rebate time. It cannot be changed after it is issued, so please operate with caution.
【Other notes】
1. Mayors please pay attention to the server opening announcement during the public beta of the game, and follow the guidelines to receive the recharge rebate. If it expires, you will not be able to receive it;
2. The above recharge amount rebate rewards are bound to your platform account that participates in the file deletion internal test. After the public test is launched, you must use the account that participated in the file deletion test to receive relevant rewards;
3. For rebate distribution, you can choose any character under the account that is eligible for rebate to receive it, but it can only be received once and cannot be changed after application.
#新游strategypioneerplan#Game discussion
Mercenary Town 8.2 Adventure Strategy Simulation Management
[Follow the Mercenary Town]
"Mercenary Town" TapTap test communication group: 977761798
Come and share and communicate with like-minded mayors!
Dear mayor, grow up~!
The "Mercenary Town" test server will be officially opened at 10:00 on September 27th!
For this test, the little secretary has prepared in advance a series of questions that have been frequently asked by mayors recently. Please check them carefully! If you have any questions that you are particularly concerned about but are not mentioned in the FAQ below, please leave a message in the comment area ~ we will answer it as soon as possible.
====Test basic information====
▌Q1: What is the information about this test?
Test type: unlimited, paid, deletion test
Test platform: Android; ios users can download the Android emulator on PC for testing experience
▌Q2: When is this test?
Test opening time: September 27th 10:00~October 4th 19:00
▌Q3: Test download method?
Search "Mercenary Town" on TapTap, enter the game homepage and click the corresponding download and installation button to download.
Game homepage link: https://www.taptap.cn/app/542841
▌Q4: What is the payment and rebate model for this test? (Please see the subsequent rebate announcement for details)
1. During the test period, players who purchase diamonds, gift packs, privilege cards, monthly passes, passes, battle passes and other paid content will be refunded at a rate of 150% after the game is officially launched in public beta (the recharge amount will be returned in the form of vouchers. The ratio of RMB and vouchers is 1:1. When the calculated amount has a decimal point, round it up).
2. The recharge amount is calculated based on the account, that is, the recharges of different characters on the same account will be included in the total, but the recharges under different accounts cannot be combined and recorded.
▌Q5: What are the benefits available for this test?
1. Join the official Q group: 977761798. Receive the welcome gift code reward for joining the group
2. Accumulated check-ins/online time active gift pack (golden mercenaries, recruitment scrolls, generous diamond gold coin rewards)
3. Activities in the Tap forum to win generous phone credit rewards (please pay attention to past activities and follow-up activities in the forum for event details)
4. If you repost, you will get a prize. If you repost the most, everyone will receive a gift (diamonds*200, hero recruitment coupons*10, 3-star mysterious pet egg*1)
5. Guide collection activity to win generous phone bills and diamond gifts (relevant activity details will be released after the test server is opened, so please pay attention to the official announcement in the forum)
6. Free phone calls will be given for bug feedback (relevant event details will be released after the test server is opened, so please pay attention to the official announcement in the forum)
#新游strategypioneerplan#gameamway#gamediscussion
Mercenary Town 8.2 Adventure Strategy Simulation Management
[Follow the Mercenary Town]
"Mercenary Town" TapTap test communication group: 977761798
Come and share and communicate with like-minded mayors!
Mayors who have just joined the town, do you sometimes feel at a loss because of certain problems in the game and don't know how to solve them? The little secretary has thoughtfully prepared a sincere novice strategy guide for everyone to help you get started faster and better experience the small town adventure!
The guide is divided into three parts: novice knowledge points, equipment creation and sales, and gold coin acquisition.
This issue brings knowledge points for novices ①. Mayors, come and see if there are any questions you are confused about~
(Note: The game content is based on the actual situation of the current test version, and the guide is for reference only)
1. Where can I redeem the gift code?
Answer: Click on the character's avatar in the upper left corner - click on the redemption code, paste the redemption code, and click OK. The rewards in the redemption code will be sent to you via email. Please check to receive them.
2. How to obtain missing gold coins? (Try not to waste money in the early stage)
Answer: There are many ways to obtain gold coins in the game:
1) You can get gold coin rewards by completing main tasks, daily tasks, receiving online gift packs, and participating in various gameplays.
2) Daily sales of equipment, weapons and accessories to heroes (in large quantities). Equipment of the same quality can be sold to the same hero repeatedly.
3) Receive idle rewards (large amounts)
4) Every time you provide services such as taverns, restaurants, hotels, and hospitals to heroes, you will receive rewards from the heroes (there are daily reports in the four buildings, which can count how many gold coins you have currently earned)
5) After summoning the BOSS with the battle cry, open the BOSS treasure chest (a large number)
6) Click [ ] on the gold coins to receive gold coin supplements (large amounts)
7) Obtain gold coin gift packs in various tasks or gameplay. Click and use in the backpack to immediately obtain a certain amount of gold coins (the hourly gold coin output corresponds to the current idle level)
8) Click on the bubble box above the tax officer’s head to receive gold coin tax (a large amount)
3. How do I get a gold quality hero?
Answer: Most gold-quality heroes can be obtained through recruitment. You can click Recruit-Click on the illustration-click on the hero in the illustration-click on the i-shaped icon in the upper right corner of the hero to view the acquisition method (you can also go from Hero-Modify Lineup-Illustration) Click to view)
Log in the next day and get a free golden-quality shooter hero - Shia. If you join the union, you can also redeem golden hero fragments through the union store. There is also a probability of refreshing hero fragments in the mysterious store.
In the early stage, it is recommended to recruit heroes through recruitment coupons to increase the level of the illustration. After raising the level, check whether there is a probability of a golden hero at the current level. Once there is a probability of a golden hero being refreshed, wait until you see a golden hero among the three selected heroes before proceeding to the second step. Three rounds of recruitment
4. The higher the level of the recruitment guide, the higher the probability of getting a gold-quality hero?
Answer: Yes, every time you recruit, you will gain illustration level experience. As the illustration level increases, the probability of refreshing a gold-quality hero is higher (you can click the [i] icon on the right side of the illustration level improvement progress bar to view the current various The probability of quality heroes appearing). When the level of the recruitment illustration reaches level 5, triple recruitment can be opened. The consumption of triple recruitment and the number of heroes and illustration experience gained are also tripled.
5. What should I do if pubs, restaurants, hotels, and hospitals run out of materials?
Answer: There are several ways to obtain materials:
1) You can pre-purchase the required materials at the trading house and wait for the hero to sell the materials after returning to the city.
2) Switch to the trading house-hero interface to view the materials carried by the hero, and choose to summon them to purchase supplies. At this time, the hero will immediately return to the trading house to sell supplies.
3) When heroes fight monsters in the wild, they can manually pick up materials dropped to the ground. Wild treasure chests and BOSS treasure chests also contain various supplies and materials. (Lots of drops, so be smart, not only save money on acquisitions from the trading house, but also increase the materials for building equipment and living buildings)
4) The idle reward function under the main mission (there will be a treasure box-style icon when turned on), which also contains a lot of materials.
5) When you run out of raw materials, you can get 30 finished products of the highest level of the current building 10 times a day by watching advertisements in each building.
6) Activate the automatic pickup rights. After activation, you can recover up to 500 recently disappeared materials (referring to materials dropped by fighting monsters in the wild but not picked up by heroes and players and refreshed).
6. How to adjust the building position
Answer: Press and hold the building you want to move until the building appears draggable. Drag the building to the position you want to place it. You can click the rotate button to adjust the direction of the building.
7. How long will it take for the materials on the ground where heroes fight monsters to disappear if they are not picked up?
Answer: 60 seconds.
8. What does the crying face on the hero’s equipment mean?
Answer: The crying face means that the equipment currently held by the hero is not the most advanced equipment in various equipment stores. Better equipment can be made and sold to the hero. The equipment store provides the most basic blueprints of various qualities, and you only need materials to build equipment. If you want to obtain high-star equipment of the same quality, you can create high-star equipment through the blueprints produced while idle or the blueprints dropped by the Battle Call BOSS.
9. What should I do if the purification power is not enough?
Answer: The power of purification can be obtained for free three times a day, provided at 8 o'clock, 12 o'clock, and 18 o'clock respectively. In addition, diamonds can be consumed to purchase the power of purification. At 0 o'clock every day, if the purification power does not reach the upper limit of the current purification power, it will be automatically filled up. The higher the level of the main city, the greater the value of the purification power that can be received and purchased for free every day; and the lord's purification power will be full. The upper limit of force is also higher. Certain activities in the game will also provide purification power. After the purification power is obtained, it can be used in the backpack or through the purification power interface.
10. How many days does the newbie mission last? Will this interface disappear if the rewards are not collected after completion?
Answer: There are 8 days for newbie tasks. There is no time limit for newbie tasks to be completed. The interface will disappear after all rewards are collected.
11. How do I know what subsequent functions will be available and when they will be enabled?
Answer: After passing the early main mission, the preview function will be turned on in the upper right corner of the game. The preview function displays the opening conditions of all subsequent functions. For the enabled functions, you can receive diamond rewards in the preview function.
12. What should I do if a hero who is not powerful enough is sent to the wild and always dies?
Answer: You can click Hero-Map Dispatch, select the hero you want to adjust (you can select multiple), and then click the map to complete the adjustment. At the same time, you can improve the hero's combat power by building equipment and selling it to heroes. After turning on the pet and artifact functions, remember to equip your heroes~
Tips: If you feel you don’t want these heroes to fight, you can also send them back to the main city through the map, so that they will not deduct purification power or consume bandage juice and other materials for killing monsters (the moment they are sent back to the city, they will The purification power consumed by killing monsters in the wild will be deducted and they will replenish their mood, physical strength and other states after returning to the city, but it will not be consumed if they do not leave the city afterwards)
13. What is the function of upgrading pubs, restaurants, hotels, and hospitals?
Answer: Improving the level of these buildings can increase the gold coin income obtained each time you serve the hero; at the same time, it can reduce the time it takes for the hero to complete supplies; when the above buildings are upgraded to level 40, the use position of each building can be increased from 1 to 2nd place.
14. How many treasure chests can be opened per day? How long does it take to disappear without a meeting?
Answer: You can open treasure chests up to 20 times a day. Treasure chests dropped by wild monsters will generally only exist for 5 minutes. If they are not opened for more than five minutes, they will disappear. The number of opening treasure chests dropped by defeating the BOSS summoned by the Horn of War is not counted in the daily limit of 20 times, but the treasure chests will disappear if they are not opened within 1 hour after they are dropped.
15. How to sell the finished products in low-level production buildings?
Answer: If the current higher-end finished product is produced, the higher-end finished product will be used first. If the number of finished products at the highest level is 0, the finished product closest to the highest level and with a quantity other than 0 will be used first.
Taptap started testing today, but the app store has been updated to a higher version yesterday and has been officially launched. People are still being fooled here to test consumption #mercenarytown
I'm stuck at 5-3, can anyone tell me how to get through it?
Carrots and cabbage all have their own preferences, who is your favorite with the combat bow?
Hey~ Mayor and adults! After experiencing the town for a while, do you have a soft spot for any mercenary?
Come and tell the little secretary quietly, and immediately give feedback to the planner so that he/she can weaken it (bushi
Ahem, just kidding~ Of course, I still hope that the mayors and adults can get whatever they like, even if it's just in the game.
From now until 19:00 on October 4th
1. Post a screenshot of your current mercenary lineup in the game
2. Or leave a message with the name of your favorite mercenary character
(Just meet any rules, and as long as the number of replies is reached, all mayors in the server will receive rewards! Don’t forget to check your email at that time~!)
Draw 10 mayors and give away a 20 yuan phone call reward
The number of forwards and replies reaches: 20, and all servers receive rewards: Purification Power (medium)*1
The number of forwards and replies reaches: 100, and all servers receive rewards: diamonds*200
The number of forwards and replies reaches: 150, and all servers will receive rewards: Hero Recruitment Voucher*10
The number of forwards and replies reaches: 300, and all servers receive rewards: 4-star mysterious pet egg*1
(After the number of replies reaches the limit, the secretary will send the corresponding reward via in-game email within one working day~)
1. This event will be automatically drawn by the Tap lottery function to ensure fairness and justice. The list of winners will be announced in this post on October 4;
2. Mayors and mayors are invited to participate in the event in accordance with the rules of the event. If you do not meet the participation conditions or engage in cheating such as stealing pictures or plagiarizing buildings, you will be disqualified from winning;
3. The winner of the phone bill must fill in the winning information through the award backend within 7 working days after the notification is sent out (just fill in the mobile phone number). If the time limit is exceeded, the reward will be deemed to have been given up.
#新游strategypioneerplan#gameamway#gamebenefits
Mercenary Town 8.2 Adventure Strategy Simulation Management
【Focus on the town】
Mayor communication group: 977761798
Come and share and communicate with like-minded mayors!
Since the launch of Town, the question Little Secretary has been asked most is, when can the game be played? today! The little secretary can finally bravely tell everyone:
Are you all ready and waiting to build your own town?
Mayors of the town are welcome to come and download and experience it. We look forward to meeting you all in the game!
Note: This test is a paid test for unlimited deletion of files on Android. The IOS side does not participate in the test. Mayors on the IOS side can use the Android emulator on the PC side to participate in the experience~
To celebrate the opening of this test! In addition to the message reward of 100 yuan in phone calls, the secretary specially applied for exclusive benefits for the test server to the town mayors to help with the initial construction work of the town.
From now until 19:00 on October 4th
One mayor will be drawn to give away 200 yuan in phone bills.
Draw 10 mayors and give away 30 yuan of phone bills
The number of forwards and replies reaches: 100, and all servers receive rewards: diamonds*200
The number of forwards and replies reaches: 150, and all servers will receive rewards: Hero Recruitment Voucher*10
The number of forwards and replies reaches: 200, and all servers receive rewards: 3-star mysterious pet egg*1
Distribution method: After the sharing is completed, the secretary will send the corresponding rewards through in-game emails after the game is launched~
Forward and share this post to any social media, and reply to this post with a screenshot to participate in the lucky draw.
1. This event will be automatically drawn by the Tap lottery function to ensure fairness and justice. The list of winners will be announced in this post on October 4;
2. Mayors and mayors are invited to participate in the event in accordance with the rules of the event. If you do not meet the participation conditions or engage in cheating such as stealing pictures or plagiarizing buildings, you will be disqualified from winning;
3. The winner of the phone bill must fill in the winning information through the award backend within 7 working days after the notification is sent out (just fill in the mobile phone number). If the time limit is exceeded, the reward will be deemed to have been given up.
#新游strategypioneerplan#gameamway#gamebenefits
Mercenary Town 8.2 Adventure Strategy Simulation Management
[Follow the Mercenary Town]
Mayor communication group: 977761798
Come and share and communicate with like-minded mayors!
There are many ways to build a small town, and home is where your heart desires!
Hello, mayor~! It’s the first day of town testing. How is everyone’s town construction progress? Please share it with your secretary!
While everyone was building the town, the little secretary was not idle either and was busy collecting benefits for everyone!
You only need to leave a simple message in the comment area to easily unlock the benefits~
From now until 19:00 on October 4th
1. Post a screenshot of your town in the game
2. Or leave a message about your favorite town.
(You only need to meet any requirements, and as long as the number of replies is reached, all mayors in the server will receive rewards! Don’t forget to check your email at that time~!)
Draw 10 mayors and give away a 20 yuan phone call reward
The number of forwards and replies reaches: 100, and all servers receive rewards: diamonds*200
The number of forwards and replies reaches: 150, and all servers will receive rewards: Hero Recruitment Voucher*10
The number of forwards and replies reaches: 200, and all servers receive rewards: 3-star mysterious pet egg*1
(After the number of replies reaches the limit, the secretary will send the corresponding reward via in-game email within one working day~)
1. This event will be automatically drawn by the Tap lottery function to ensure fairness and justice. The list of winners will be announced in this post on October 4;
2. Mayors and mayors are invited to participate in the event in accordance with the rules of the event. If you do not meet the participation conditions or engage in cheating such as stealing pictures or plagiarizing buildings, you will be disqualified from winning;
3. The winner of the phone bill must fill in the winning information through the award backend within 7 working days after the notification is sent out (just fill in the mobile phone number). If the time limit is exceeded, the reward will be deemed to have been given up.
#新游strategypioneerplan#gameamway#gamebenefits
Mercenary Town 8.2 Adventure Strategy Simulation Management
【Focus on the town】
Mayor communication group: 977761798
Come and share and communicate with like-minded mayors!
The apocalypse is coming, zombies are everywhere, animals are mutating, and plants are skyrocketing...
Blue Star humans have spent all their resources to build a giant doomsday base to stop alien beasts and zombies. As the bottom layer of the base, you can only rely on hard work to survive! ~
At this time, the host was discovered! ! !
[Apocalyptic Sea King System] Binding successful! !
Here comes the golden finger that will keep you getting rewards as long as you marry a wife and have children.
Soldiers, the horn of the second battle has sounded, and we are about to embark on a journey to meet new challenges and battles!
This time, we will face a more severe test, the enemy will be stronger, and the battle will be more intense. But I believe that each of our soldiers has indomitable courage, firm belief and determination.
Thank you all for your bravery and enthusiasm in the last battle. We have carefully listened to the valuable opinions of our players and are constantly working hard to improve, aiming to provide everyone with a more perfect gaming experience. Next, we will introduce you to the latest changes. These updates are designed to improve the gaming experience and ensure a smoother and more enjoyable gaming experience with the troop system.
1. Troop system
In the last battle, we discovered some problems in the troop system, which affected the convenience of combat command to a certain extent. Therefore, this time we have made the following changes to address these drawbacks.
1.1. Troop composition
In the revision of the troop system, we canceled the company mechanism automatically generated by the system. Now, the creation of troops is completely done by the soldiers themselves, giving players more autonomy and creativity. As the unit gradually upgrades, the number of members it can accommodate will increase, reaching a maximum of 150 people. The commander of the unit can also appoint adjutants to assist in managing the daily affairs of the company. The number of these lieutenants will increase as the force grows, gaining a more efficient management structure.
In addition, multiple different teams can be formed within the army according to actual needs and assigned corresponding members. This flexible organizational structure not only facilitates daily management, but also provides a convenient chain of command during operations to ensure coordination and efficiency in combat.
1.2. Force combat readiness
In this update, we have introduced a new member material and equipment collection function for the army. Now, the unit commander can set the daily combat readiness supplies that can be collected by unit members based on the inventory status of the unit's supplies. These supplies can be manufactured by members of the unit themselves and contributed to the unit's use, which not only enhances collaboration within the unit but also improves the effective use of resources. We will explain more details about the logistics module in the subsequent special introduction, so please look forward to it.
1.3. Strategy and tactics
In the troop module, we have added a new innovative module called "Strategy and Tactics". This module provides collective incentives for company members - each time they collectively complete certain conditions, new strategies are unlocked to enhance the unit's effectiveness in everything from production to combat. These strategic increases are long-lasting, and as the game progresses, more strategies will be unlocked to continuously enhance the strength of the army.
At the same time, the "tactics" module provides real-time buffs that are valid for the day. These tactical enhancements target the special needs of different arms, allowing commanders and unit members to flexibly choose the most suitable strategy based on daily game goals. This tactical choice not only increases the strategic nature of the game, but also provides unit members with a more sense of participation and combat preparation direction.
2. Other related changes
2.1. Scale of War
In the new version, the buff "War Balance" originally used to compensate for the disadvantages of the camp has undergone further fine-tuning to make it more reasonable and closer to the actual needs of players. These changes are designed to balance the game more user-friendly and ensure that all players can enjoy the game in a fair and challenging environment.
2.2. Professional talents
The threshold for joining medical soldiers and engineers has been lowered and they have been classified as ordinary arms. Everyone will have a more comprehensive combat experience on the first day. The talent system has been redesigned, some unreasonable upgrade conditions have been removed, and the overall system has been streamlined. Faction technology has been removed and some functions have been transferred to individual professional talents. Soldiers can unlock manufacturing functions from talents.
2.3. Equipment library
Currently, the unlocking of equipment is in the new function [Equipment Library], and the unlocking of equipment is related to military rank. This mechanism ensures that the unlocking logic of equipment is clear and closely linked to the player's military rank, making it efficient and intuitive.
2.4. Voice function
The voice function has been added to the game, which greatly improves the communication efficiency in the game and brings unprecedented convenience to battle command and team collaboration. Players can now communicate via real-time voice to ensure accurate communication of tactics, significantly enhancing collaborative combat capabilities on the battlefield.
2.5. Map markers
In order to improve the convenience of combat command, the map interface now has the function of issuing instructions to squad members in the army. This function enables commanders to provide precise tactical guidance for specific squads directly on the map, significantly optimizing battle scheduling and execution efficiency. Through this function, each team member can receive and respond to the commander's instructions in real time, ensuring the accuracy and efficiency of combat operations.
That’s it for this update on the revision of the troop module and related gameplay updates. We will also show you more exciting changes in the future, including optimization of the logistics module and the introduction of new weapons and vehicles. Please continue to pay attention, more exciting content will be announced soon!
Please note that the information disclosed this time is still in the research and development stage. Specific details will be confirmed when the game is officially launched. Please refer to the actual situation in the game at that time.
The second battle of the Eastern Front showdown in "Yesterday's Gunsmoke" is about to begin. We look forward to the heroic performance of every soldier. With the implementation of the new changes, we believe that this battle will bring unprecedented intensity and excitement. Please prepare your equipment and face this challenge with your comrades. Let us meet on the battlefield and fight for glory!
Soldiers, as the second battle approaches, strong logistical support is the key to ensuring our victory. The logistics system is the "lifeline" of war, ensuring the supply of ammunition and equipment for frontline troops. It directly affects the combat effectiveness and sustained combat effectiveness of the army and is a key factor in victory. This time we present to you the latest content of the logistics system in the new version, bringing the latest functions and improvement details.
1. Logistics system
The new version of the logistics system has undergone a comprehensive overhaul, bringing unprecedented convenience and efficiency. These improvements not only improve the comfort of the gaming experience, but also make logistical operations more flexible and faster. Soldiers can now focus more on the strategic decisions of the game and the battle itself, without worrying about logistical support.
1.1. Military purchase
In the previous version, the distribution of military supplies was automatic and had fixed daily quotas. This method lacked flexibility and made it difficult to adapt to rapidly changing needs on the battlefield. After the revision, we have achieved complete openness of military supplies - now, soldiers only need to operate on the logistics page to purchase the supplies they need based on actual needs, from basic bullets and bandages to large tanks and trucks. As long as funds are sufficient, the required materials will be available quickly.
In addition, the army also provides daily free material supplies controlled by the company commander. This two-pronged material supply mechanism ensures resource support for the troops on the battlefield and greatly enhances combat readiness and continuity.
1.2. Skill unlocking
In the last information disclosure, we mentioned that the talent system has been carefully optimized and revised. Now, unlocking functions related to logistics manufacturing have been integrated into personal logistics talents. This allows soldiers to choose according to their own professional lines, complementing other members of the unit, and thus more effectively coordinate production. Adjustments like this are designed to provide each individual with a tailor-made path to manufacturing specialization, while enhancing the productivity of the entire force.
1.3. Light manufacturing
The solid foundation of logistics support relies on strong manufacturing support. In the new version, we encourage all soldiers to participate in the manufacturing process of weapons and equipment and give them the right to decide on the distribution of supplies. Soldiers can choose to keep their output for personal use, sell it in the camp market, or donate it to the legion, thus enhancing the interactivity of the game and player participation.
1.4. Heavy manufacturing
In the new version, the manufacturing process of heavy industry vehicles is as efficient and convenient as that of light industry. Soldiers can choose to produce them for the legion or to meet their personal needs. After building vehicles for themselves, they can also obtain additional activity funds by selling them to the camp.
For heavy industry vehicle manufacturing, each vehicle is composed of different modules and requires corresponding materials and manufacturing personnel. Soldiers can request help from unit members and work together to increase production capacity and ensure the efficiency and quality of the manufacturing process. This cooperative mechanism not only enhances the importance of teamwork, but also improves the efficiency of the entire manufacturing process. In this way, soldiers can obtain the vehicles they need more quickly, while increasing the combat effectiveness of the entire unit.
1.5. Resource acquisition
In the equipment manufacturing industry, resources are an indispensable foundation. Therefore, in this revision, we have simplified the process of resource acquisition and abandoned the previous collection method. Now, all soldiers will automatically receive various manufacturing materials every day, and the amount is related to the area controlled by the camp. In addition, in order to deal with special situations, players can also quickly replenish required materials by purchasing.
1.6. Material distribution
After the revision, the distribution and acquisition methods of military supplies have been fully optimized and improved. Soldiers can now manufacture and produce all necessary supplies, and can choose the direction of circulation of these equipment. Whether it is reserved for personal use, sold to the camp, or donated to the legion, it is up to the soldiers.
After receiving combat readiness materials donated by members, the legion can set daily combat readiness supplies for different arms to ensure that each member receives the necessary material support. At the same time, the camp will also sell all types of combat readiness supplies, providing another way for soldiers to obtain equipment.
In general, soldiers can obtain weapons and equipment through three main channels: manufacturing by themselves, receiving from the legion, and purchasing from the camp. This diversified acquisition method ensures that soldiers can receive sufficient material support during combat to meet their various combat needs.
The new logistics module brings unprecedented efficiency and convenience, and the flow of materials is faster, which greatly promotes full preparation for war.
At this point, the introduction to the logistics module comes to an end. We will continue to announce more exciting revision content for you, so stay tuned, more excitement is coming soon!
Please note that the information disclosed this time is still in the research and development stage. Specific details will be confirmed when the game is officially launched. Please refer to the actual situation in the game at that time.
The second battle of the Eastern Front showdown in "Yesterday's Gunsmoke" is about to begin. We look forward to the heroic performance of every soldier. With the implementation of the new changes, we believe that this battle will bring unprecedented intensity and excitement. Please prepare your equipment and face this challenge with your comrades. Let us meet on the battlefield and fight for glory!
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The post has finally passed review. I praise TAP. It is a real-time tactics game and a free battle on a sandbox map. It is really not SLG or changing pickup cards. Everyone can rest assured.
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For a moment, I didn’t know when I started talking about it. When the day of release came, I looked back and saw that I had been working on it for 5 years. Things have changed, people have changed, and I am filled with emotions. Let me talk to you about this product and the story of the project.
This hard-core military-themed product was established one year earlier than the Hunting Hour project, which is exactly five years since 2018. At the beginning of the project, there was no big reason. At that time, the market was chaotic and the small team basically had no chance to succeed. In the end, there was no other way. I thought I would just make some games that I liked, so I started to draw a direction, and a few hard-core military fans started to work together. Click to build the framework of this project.
This game is a hard-core sandbox war game. Players can freely control characters to complete the main storyline, and can also obtain resources on the large map to produce war materials and launch large-scale PVP battles. There is no strong numerical suppression in the game, and the numerical growth between weapons of the same level is limited. However, if you make artillery, tanks and other war machines, you will gain greater war advantages (all resources are available, and each legion saves materials together). Under this concept, the core expression of combat power will not be cold combat power numbers, but the scheduling, resource collection, battlefield command, and tactical coordination of each legion. To put it bluntly, the quality of personnel is the winning weapon for the strongest legion. The game should start its first round of testing around Q2. Let’s take a quick look at the specific effects from the PV above. (PV contents are all game records that have already been played)
Now that we have finished talking about the product, I would like to tell you about the story behind this product. The five-year history of heartache and blood and tears is a bit suspect of poor sales, but I really hope that after seeing it, you can understand that the small team is really working hard to create content.
In 2018, due to common interests and hobbies, Brother Pi and friends from the fighting tribes (Slavic brothers such as Da Mao and Er Mao) decided to set up a team to develop hard-core military-themed games after discussion by chance. The development of the game began and the basic framework was produced.
In 2019, the project collected information and actually experienced the feel of various military weapons and vehicle performance. And prepare for the first official demo. I visited a lot of places during this period, and the Kubinka Tank Museum was really good.
2019-2020 was the first painful period of work. Because we planned to make weapons and vehicles for the four major departments, as well as many resource models such as map characters, I don’t know how many overtime days and nights I worked, Davarisi, For our more fun products!
2020-2021, the second painful period, with endless bugs, strange parameters, and all kinds of crappy animations, I had no choice but to spend money on motion capture and do all the animations again.
In 2022-2023, the project finally began to wrap up, and there seemed to be less bugs. The parties after overcoming difficulties were always happy, and the classic repertoire was loved by the audience (photographed secretly during rehearsals).
At the end of writing, I breathed a sigh of relief. I was really happy to be able to complete this project until it was released. I would like to thank everyone who participated in the project and hope that the world will always be peaceful.
I love you, my dear brother.
Hello soldiers:
The hard-core military-themed RTT real-time tactical shooting game "Yesterday's Gunsmoke" [Eastern Showdown] will start testing at 14:00 on September 26. Join the official player exchange group to master the latest test information, exchange combat experience, and have official answers to questions. , exclusive benefits are released from time to time. Join now to receive the exclusive combat preparation gift package for this Q test group. Looking forward to your joining!
Official group: 115680951
▌Notes
1. Each QQ account in the group can only receive one exclusive gift pack code. At the same time, each game account can only redeem one exclusive gift pack. Even if the same account obtains multiple gift pack codes, they cannot be reused on different servers;
2. This exclusive gift package is distributed manually through private chat customer service. The customer service working hours are 9:00-00:30. Please forgive us if the reply is not timely. We will handle it one by one after receiving the information;
3. The gift code redemption function is in the game, please see [Redeem Method] below for details;
4. The final interpretation right of this event belongs to the official "Yesterday's Gunsmoke".
▌Event details
?Activity time? 14:00 on July 20 ~ the end of this test
?How to participate? Join the official group now and contact the administrator Tuobin (working hours: 8:00-24:00) to receive the Q group exclusive welfare gift package code. Soldiers who have entered the official Q group can directly contact to receive it.
?Activity rewards? Q group combat preparation gift pack! Contains "200 rounds of rifle bullets, 400 rounds of submachine gun bullets, 20 grenades, and 20 bandages"
?Redemption method? Enter the main interface → avatar in the upper left corner → gift pack redemption