pikuma 3d graphics
1.0.0
An implementation of the 3D Graphics Programming from Scratch course by Gustavo Pezzi.
This implementation uses CMake as the build system (instead of Makefiles) and contains quite a few differences to the reference implementation (some possible improvements and some things that I regret on reflection ?).
Note: Check out 3drenderer by gustavopezzi for the reference implementation.
The course was great fun and an excellent refresher on the fundamentals of 3D graphics. I highly recommend giving it a try! ?