Text-To-Material-Unity
Generate materials from text prompts in Unity. Uses chatgpt
and dall-e
models.
T2M.mp4
Updates
- Support for URP and HDRP available now, download from the Releases Section.
- For URP, import
Editor Coroutines
into the project from the Package Manager, if it's not available by default.
Usage
- Download the
.unitypackage
from the Releases Section.
- Create/Login to your OpenAI account and get your API key from here.
- Import the package in your Unity Project.
- Go to
Project Settings -> T2M -> paste your API key
- Right click in the Project Window, click on
Create - > T2M
to open the Text-To-Material window.
- Enter the prompt describing the type of material and texture of the material you want to create.
- Choose the model to use, the image size, and the quality (only for
dall-e-3
) for textures.
- Click on Generate. The textures and materials are generated and saved in the
Assets/T2M Materials
folder.
Note
gpt-4
and dall-e-3
might not be available for all the users.
- The resposne generated by AI can sometimes not be in the proper format that we expect it to be for parsing. In such cases, just click on generate again. It works >90% of the time.
Contributing
Contributions to the project are welcome. Currently working on:
Support for URP & HDRP materials. [Done!]
- Support more texture maps. (Metallic map, Smoothness map, Roughness map etc.)
- Support for materials based on different shaders.
Better prompts for texture generation, to ensure seamless textures. [Done!]
- Support for materials based on custom shaders (ig ambitious).
License
MIT License
Acknowledgement
Thankful to Keijiro Takahashi for his AI Command Project.