reproc (Redirected Process) is a cross-platform C/C++ library that simplifies starting, stopping and communicating with external programs. The main use case is executing command line applications directly from C or C++ code and retrieving their output.
reproc consists out of two libraries: reproc and reproc++. reproc is a C99 library that contains the actual code for working with external programs. reproc++ depends on reproc and adapts its API to an idiomatic C++11 API. It also adds a few extras that simplify working with external programs from C++.
#include <reproc/run.h>
int main(void)
{
const char *args[] = { "echo", "Hello, world!", NULL };
return reproc_run(args, (reproc_options) { 0 });
}
If you have any questions after reading the readme and documentation you can either make an issue or ask questions directly in the reproc gitter channel.
Note: Building reproc requires CMake 3.12 or higher.
There are multiple ways to get reproc into your project. One way is to build reproc as part of your project using CMake. To do this, we first have to get the reproc source code into the project. This can be done using any of the following options:
FetchContent
API to
download reproc when running CMake. See
https://cliutils.gitlab.io/modern-cmake/chapters/projects/fetch.html for an
example.After including reproc's source code in your project, it can be built from the root CMakeLists.txt file as follows:
add_subdirectory(<path-to-reproc>) # For example: add_subdirectory(external/reproc)
CMake options can be specified before calling add_subdirectory
:
set(REPROC++ ON)
add_subdirectory(<path-to-reproc>)
Note: If the option has already been cached in a previous CMake run, you'll have to clear CMake's cache to apply the new default value.
For more information on configuring reproc's build, see CMake options.
You can also depend on an installed version of reproc. You can either build and install reproc yourself or install reproc via a package manager. reproc is available in the following package repositories:
If using a package manager is not an option, you can build and install reproc from source (CMake 3.13+):
cmake -B build
cmake --build build
cmake --install build
Enable the REPROC_TEST
option and build the test
target to run the tests
(CMake 3.13+):
cmake -B build -DREPROC_TEST=ON
cmake --build build
cmake --build build --target test
After installing reproc your build system will have to find it. reproc provides both CMake config files and pkg-config files to simplify finding a reproc installation using CMake and pkg-config respectively. Note that reproc and reproc++ are separate libraries and as a result have separate config files as well. Make sure to search for the one you want to use.
To find an installed version of reproc using CMake:
find_package(reproc) # Find reproc.
find_package(reproc++) # Find reproc++.
After building reproc as part of your project or finding a installed version of reproc, you can link against it from within your CMakeLists.txt file as follows:
target_link_libraries(myapp reproc) # Link against reproc.
target_link_libraries(myapp reproc++) # Link against reproc++.
From Meson 0.53.2 onwards, reproc can be included as a CMake subproject in Meson build scripts. See https://mesonbuild.com/CMake-module.html for more information.
By default, reproc has a dependency on pthreads on POSIX systems (-pthread
)
and a dependency on Winsock 2.2 on Windows systems (-lws2_32
). CMake and
pkg-config handle these dependencies automatically.
reproc's build can be configured using the following CMake options:
REPROC++
: Build reproc++ (default: ${REPROC_DEVELOP}
)
REPROC_TEST
: Build tests (default: ${REPROC_DEVELOP}
)
Run the tests by running the test
binary which can be found in the build
directory after building reproc.
REPROC_EXAMPLES
: Build examples (default: ${REPROC_DEVELOP}
)
The resulting binaries will be located in the examples folder of each project subdirectory in the build directory after building reproc.
REPROC_OBJECT_LIBRARIES
: Build CMake object libraries (default:
${REPROC_DEVELOP}
)
This is useful to directly include reproc in another library. When building reproc as a static or shared library, it has to be installed alongside the consuming library which makes distributing the consuming library harder. When using object libraries, reproc's object files are included directly into the consuming library and no extra installation is necessary.
Note: reproc's object libraries will only link correctly from CMake 3.14 onwards.
Note: This option overrides BUILD_SHARED_LIBS
.
REPROC_INSTALL
: Generate installation rules (default: ON
unless
REPROC_OBJECT_LIBRARIES
is enabled)
REPROC_INSTALL_CMAKECONFIGDIR
: CMake config files installation directory
(default: ${CMAKE_INSTALL_LIBDIR}/cmake
)
REPROC_INSTALL_PKGCONFIG
: Install pkg-config files (default: ON
)
REPROC_INSTALL_PKGCONFIGDIR
: pkg-config files installation directory
(default: ${CMAKE_INSTALL_LIBDIR}/pkgconfig
)
REPROC_MULTITHREADED
: Use pthread_sigmask
and link against the system's
thread library (default: ON
)
REPROC_DEVELOP
: Configure option default values for development (default:
OFF
unless the REPROC_DEVELOP
environment variable is set)REPROC_SANITIZERS
: Build with sanitizers (default: ${REPROC_DEVELOP}
)REPROC_TIDY
: Run clang-tidy when building (default: ${REPROC_DEVELOP}
)REPROC_WARNINGS
: Enable compiler warnings (default: ${REPROC_DEVELOP}
)REPROC_WARNINGS_AS_ERRORS
: Add -Werror or equivalent to the compile flags
and clang-tidy (default: OFF
)Each function and class is documented extensively in its header file. Examples can be found in the examples subdirectory of reproc and reproc++.
On failure, Most functions in reproc's API return a negative errno
(POSIX) or
GetLastError
(Windows) style error code. For actionable errors, reproc
provides constants (REPROC_ETIMEDOUT
, REPROC_EPIPE
, ...) that can be used to
match against the error without having to write platform-specific code. To get a
string representation of an error, pass it to reproc_strerror
.
reproc++'s API integrates with the C++ standard library error codes mechanism
(std::error_code
and std::error_condition
). Most methods in reproc++'s API
return std::error_code
values that contain the actual system error that
occurred. You can test against these error codes using values from the
std::errc
enum.
See the examples for more information on how to handle errors when using reproc.
Note:
Both reproc and reproc++ APIs take options
argument that may define one or more
stop
actions such as terminate
or kill
.
For that reason if the child process is being terminated or killed using a signal
on POSIX, the error code will not reflect an error.
It's up to the downstream project to interpret status codes reflecting unexpected behaviors alongside error codes (see this example).
Don't call the same operation on the same child process from more than one thread at the same time. For example: reading and writing to a child process from different threads is fine but waiting on the same child process from two different threads at the same time will result in issues.
(POSIX) It is strongly recommended to not call waitpid
on pids of processes
started by reproc.
reproc uses waitpid
to wait until a process has exited. Unfortunately,
waitpid
cannot be called twice on the same process. This means that
reproc_wait
won't work correctly if waitpid
has already been called on a
child process beforehand outside of reproc.
It is strongly recommended to make sure each child process actually exits
using reproc_wait
or reproc_stop
.
On POSIX, a child process that has exited is a zombie process until the parent
process waits on it using waitpid
. A zombie process takes up resources and
can be seen as a resource leak so it is important to make sure all processes
exit correctly in a timely fashion.
It is strongly recommended to try terminating a child process by waiting for
it to exit or by calling reproc_terminate
before resorting to reproc_kill
.
When using reproc_kill
the child process does not receive a chance to
perform cleanup which could result in resources being leaked. Chief among
these leaks is that the child process will not be able to stop its own child
processes. Always try to let a child process exit normally by calling
reproc_terminate
before calling reproc_kill
. reproc_stop
is a handy
helper function that can be used to perform multiple stop actions in a row
with timeouts inbetween.
(POSIX) It is strongly recommended to ignore the SIGPIPE
signal in the
parent process.
On POSIX, writing to a closed stdin pipe of a child process will terminate the
parent process with the SIGPIPE
signal by default. To avoid this, the
SIGPIPE
signal has to be ignored in the parent process. If the SIGPIPE
signal is ignored reproc_write
will return REPROC_EPIPE
as expected when
writing to a closed stdin pipe.
While reproc_terminate
allows the child process to perform cleanup it is up
to the child process to correctly clean up after itself. reproc only sends a
termination signal to the child process. The child process itself is
responsible for cleaning up its own child processes and other resources.
(Windows) reproc_kill
is not guaranteed to kill a child process immediately
on Windows. For more information, read the Remarks section in the
documentation of the Windows TerminateProcess
function that reproc uses to
kill child processes on Windows.
Child processes spawned via reproc inherit a single extra file handle which is used to wait for the child process to exit. If the child process closes this file handle manually, reproc will wrongly detect the child process has exited. If this handle is further inherited by other processes that outlive the child process, reproc will detect the child process is still running even if it has exited. If data is written to this handle, reproc will also wrongly detect the child process has exited.
(Windows) It's not possible to detect if a child process closes its stdout or stderr stream before exiting. The parent process will only be notified that a child process output stream is closed once that child process exits.
(Windows) reproc assumes that Windows creates sockets that are usable as file
system objects. More specifically, the default sockets returned by WSASocket
should have the XP1_IFS_HANDLES
flag set. This might not be the case if
there are external LSP providers installed on a Windows machine. If this is
the case, we recommend removing the software that's providing the extra
service providers since they're deprecated and should not be used anymore (see
https://docs.microsoft.com/en-us/windows/win32/winsock/categorizing-layered-service-providers-and-applications).