On the afternoon of December 28, 2017, WeChat released version 6.6.1, which added the "mini-game" function and provided the official DEMO "Jump". This is a 2.5D illustration-style puzzle game. Players can control the jumping distance of this "villain" by pressing the screen for a long time. The higher the score, the higher you will be in the friend rankings. Automatically run through Python scripts, allowing you to easily dominate the rankings.
Maybe when I first got started, because I didn't grasp the relationship between time and distance properly, I could only jump out a few times and then fell under the platform. If image recognition can be used to accurately measure the distance between the starting and target points, the pressing time can be estimated to accurately jump.
Click on the mobile phone to the "Jump a Jump" applet interface
Use the ADB tool to get a screenshot of the current mobile phone, and use ADB to pull the screenshot up.
adb shell screencap -p /sdcard/autojump.png
adb pull /sdcard/autojump.png .
adb shell input swipe x y x y time(ms)
For the installation and usage steps of related software tools, please refer to the Android and iOS operation steps.
- git clone https://github.com/wangshub/wechat_jump_game.git
[Optimization] Use PEP8 to optimize code
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