LiteNESEmulator
FC simulator Java implementation
Implemented function modules
- CPU, PPU, APU, memory
- Joystick input control (P1, P2)
- 6502 assembly debugger (disassembly), visualization of name tables, pattern tables, sprites, and memory dump
- Game acceleration mode and saving and loading files
- Image enhancement based on xBRZ algorithm
- Goldfinger support
- Network connection based on UDP protocol (including operations to create, join, exit, and destroy game rooms)
Implemented Mapper
- Mapper0
- Mapper1
- Mapper2
- Mapper3
- Mapper4
- Mapper163