Players who often pay attention to the solo game section of Bilibili may be familiar with amfig. Since submitting the first issue of his work in May 22, he has been updating the games he developed.
This "Rhodri" is a solo game developed by him. The game is still in the very early stages of development, but the existing framework makes people imagine the full version in the future.
?: Medieval riding and slashing gameplay, with both large map strategy and small map combat gameplay. You can match equipment, recruit and train soldiers, and run businesses.
?: Excellent pixel style, clean picture, currently there are few overall elements, both the map landscape and UI layout are slightly empty, but considering it is a very early version, the picture will be richer as the content increases in the future.
?: A dynamic world that is beginning to take shape, with caravans, robbers, and lords.
As mentioned in the author's introduction, the current version contains less content. There is also a lack of depth and goals during the experience, but the short play process has shown potential visible to the naked eye. Perhaps after more content is enriched in the future, this will be a true "pixel riding and slashing" game.
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The painting is not very good, don’t spray it if you don’t like it...
Because it is more than 1,600 words, exceeding the upper limit of 1,000
Let's make do with it, everyone
look at pictures
I rarely summarize, but if something goes wrong
Please point it out
When walking around, pay attention to the remaining number of resource points. When there are some left, the strange eggs may not be collected, so you have to collect them manually. Too many uncollected items will affect resource refresh. #
Bald brother, is this painter still working?
Can't you help me look at this?
Does this game take a lot of time?
Why is there an island in the sky? in official uniform
Now on sale, I’m paying for love; I can stop playing, but I can’t live without it!