Recently, there has been such a problem. This problem is the recommended strategy for capturing the boss team in the Chengdu version of "Pokemmo", which has been bothering players in Pokemmo. In order to help you solve the problem, the editor carefully studied the game mechanism and brought you a detailed guide here. If you are still troubled by this problem, then don't miss it.
After the Chengdu version update, the boss has received a new wave of enhancements. The first is that the boss will now reverse its negative attributes. The original method of playing devil's advocate will cause the risk of being pushed into the team. Then, when the boss's skill misses, he will directly enter a locked state, which makes it undesirable to increase his evasion rate or reduce the boss's hit rate. The last thing is to fight for reinforcement. If you improve your double defense so that the boss can't hit you, he will enter an angry state and will definitely hit your vital points, making your reinforcement useless. I can only say that no matter how disgusting the MMO official is, I've always been very knowledgeable. But when there are difficulties, there are solutions. First, let me show you my team:
(These are the main elves. You can bring some tool people or vehicle elves that you think are useful in the remaining positions)
The main idea of our team is Heart Bat to suppress blood pressure + Picoxi to strengthen the position of damage resistance. Heart Bat's clumsy characteristics (so that it is not affected by the effects of carrying props) combined with magic can block some annoying changes in the opponent's moves, such as Rooting, Water loop, self-regeneration, feather perch, etc. The function of electromagnetic waves is to limit the boss's movement and increase the capture rate. If paralysis cannot be applied, there are two methods to solve the problem: ① Ground system or lightning rod, use Tutu Dog or other elves that can glare like snakes. ②For the electric system, soak him in water first, then paralyze him. ③Because the characteristics cannot be paralyzed or soaked in water, such as jackrabbits and lamp monsters, the characteristics should be swapped first and then proceed to the first and second items. The effect of Angry Incisor is to halve the opponent's HP. You can use this skill to suppress the blood pressure.
The function of the Dou Li Mushroom is to press the blood volume to 1 or in some cases directly use the Dou Li Mushroom to press the blood. The blood pressure is controlled by hypnotizing the avatar. If you cannot be hypnotized, you can refer to the method of not being paralyzed. The idea is the same. If the opponent's durability is too high and you can't beat it, you can lower the opponent's defense through harsh sounds and then click until the blood is suppressed.
Picosi has also used it in the previous version of the boss capture team. Its simple characteristics prevent it from being affected by the power of the wild, and then it uses cosmic power to improve its double resistance so that the boss cannot hit it. In view of the fact that the boss in the current version will not be affected by the power of the wild, Your enhancement enters the angry state to CT you. I chose the Lucky Spell move to prevent Picoxi from being hit. As long as it is enhanced, the boss will give you a scrape.
Finally, you can stand on Picosi and happily throw the ball to catch the boss. You can choose to delay the time and throw the timing ball (4×capture rate after 10 rounds of battle); you can also not be paralyzed and use Picosi to sing to hypnotize you. The boss throws a dream ball (after the elf falls asleep for two turns, the capture rate is 4×); for the water/insect elf or the elf after being submerged in water, it throws a tennis ball (the water/insect capture rate is x3.5).