There are multiple characters to choose from in Arrow Sword, and each character can choose new content and rich skill attributes waiting for your assignment. Many players have encountered the problem of sharing the easy 8000-point guide for "Arrow Sword" when choosing. So the editor here brings you a detailed teaching guide, let’s learn about it together.
Tips for newbies: Dragons, dogs, crit glasses, cloaks, belts, blood-sucking necklaces, and arm guards must be selected during the game before they will appear in the store. Remember to buy them all before coming back.
Please make sure you have at least 300 yuan before confirming the score increase. It doesn't matter if you don't have it. You can get it by playing two more according to the method in this article (achievement will give you money), and then you can make ends meet (if you can't save money, save money) It’s useless).
There are more things to pay attention to in the first and second weeks, but there is no difference in the third, fourth and fifth weeks.
Game starts
I only choose blue bows at the beginning. Numerically speaking, red and blue are almost the same. However, according to actual measurements, blue is much more stable than red. I don’t know why, and purple feels like diao but not diao.
Ordinary reward door, yellow>>green>blue
Yellow: frequency > attack power > speed > distance (in the later stage, the distance is completely beyond the screen, and speed can be exchanged for attack power, why not) (from an experience point of view, frequency > attack power, because blue bows are easier to use than red bows) Too many, but the attack power is still needed, because blood-sucking is the guarantee for increasing points)
Green: If there is yellow, don’t choose it. Health value >>>> Traverse speed (the health value in the first round is very useless, but the health value is very impressive starting from the second round) (traverse speed is the lowest among all rewards, even worse than blue , no matter what, the mobs will have a bit of lateral movement speed, and there are also doors that can only choose lateral movement speed, and in the later stage, they will be purely teleported)
Blue: If there are yellow and green, don’t choose it. If you choose blue, it will be the same (because it doesn’t take any damage from the sword at all in the early stage. In the later stage, there are so many blue doors that the damage from the sword will gradually increase)
The rewards for killing mobs will be treated equally. If you don't pick it up, you won't get it.
Weekly program
Choose the dragon for all boss rewards. If there is no dragon to choose, grind it. Just choose the dragon.
Note: The flying dragon boss can give you first-level dragons and second-level dragons, remember to choose the second-level dragon! The mini-boss is for a level 1 dragon.
Choose all dragons in one game
The mobs before the boss have no effect at all, just fight them the same, the fire dragon spits fire and just push it and it's done.
Before defeating the second flying dragon, you usually get the first three-star dragon. The mini-boss will die after two sprays. It’s so cool.
You will get the second three-star dragon before the final boss. The final boss does high damage but is quite dull and easy to hide from. The two three-star dragons sprayed for more than ten seconds.
The final boss reward is only the number of pets selected x2
Second week program
At the beginning of the second week, there were four three-star dragons, which spewed out all these strange spirits.
The second week can be pushed all the way.
In the second game, you need to pull props. Except for the Dragon Boss, choose the two-star dragon. The other items are as follows.
The mini-boss rewards give priority to upgrading the damage reduction belt, followed by the blood-sucking necklace, followed by critical hit glasses, followed by the cloak, followed by the arm guards, and finally the bow and arrow. (It is recommended that if the blood volume is less than 10,000, choose blood, and if the blood volume is more than 10,000, choose blood in order)
For the flying dragon boss, I still choose the dragon, which is the second level dragon after all.
There seems to be no upper limit for bow and arrow upgrades. If you want to gain points later, choose a bow with healthy health (the blue bow has added attack power and can suck blood). If your health is not healthy, choose a bow. (You will know if you are healthy or not by defeating the boss. There is no guarantee that you can create a bow. Choose the health value after the boss is dead) (Yes, it needs to be destroyed, because it needs to move, so sometimes the fire dragon can't spray the boss, and can only kill it)
In the second week, you can upgrade 3 of the above items
There should be a level 45 dragon (that is, five three-star dragons) before the final boss of the second round. The final boss has the same attack method as the first round. Just avoid the sword.
The final boss reward of the second game is only the selected pet x2
The third game is the most exciting, with 10 three-star dragons spraying wildly (if you brush well, you can reach 11, which is more than 100 levels. Only two digits can be displayed in the upper right corner, so it will become 10)
With one force, all the flashy mobs and bosses look so immature under the breath of the dragon.
In the third week, you can draw as much as you can. Here, it is recommended that you give priority to upgrading the bow when your blood volume is healthy, and increase the attack power (there seems to be no upper limit for the bow).
In fact, it stands to reason that the reward for the final boss of the third round is just to choose the number of pets x 2, and the reward for the fourth round is the same.
But not at all.
It should be a code problem or a game engine problem. The balls sprayed by 20 Samsung dragons are even less than those of 10 Samsung dragons.
But after all, I am spraying seriously.
At this time, you have to rely on blood-sucking to create monsters.
Therefore, I personally recommend choosing a bow as a reward for the surrounding bosses to increase your attack power. If your health is in danger, use a bow to increase your health.
It’s very strange. After the final boss reward of choosing a pet x2 in the fourth game, the 40 three-star dragons in the fifth game sprayed significantly more fire.
It’s still about pulling frequency and blood volume, but at the end of the game, you end up sucking blood and creating monsters.
8000 points are available soon!
Choose the blood volume honestly, then you will definitely have the blood-sucking monster creation, and then let nature take its course!
The five-week pets are pure torture no matter how x2 they are. 80 three-star dragons are not an improvement at all compared to 40. 664p has the lowest picture quality and it completely ate up my 3080, hahahahahahahahaha.
Friends who see this can try the final boss reward of the third and fourth rounds, the sword, because the damage of the sword can be one third of the damage of the fire dragon, you can try it. (Don’t make it a sword-controlling game in the end, I’ll become a clown)
According to the editor's introduction above, I believe everyone has an understanding of the content of the easy 8000-point guide for "Arrow Sword", so that you can reduce some troubles when playing. If you have other questions about Arrow Sword , you can try searching on the site.