Abstract: DNF has been with us for nearly 8 years since it was launched in public beta in 2008 and has been with us for nearly 8 years. It has been more than a year since I graduated from junior high school and now I have graduated from college. DNF has accompanied me through the best period of my life. Maybe I'll never leave her again.
19: Dice rolling system
(Yes, you read that right, the weak one is me, the only one I picked up was the one who was carrying a heavy load, 3 for 99 points, I'll play like a snake)
With the emergence of the independent drop system, the dice rolling system that people loved and hated finally came to an end. At that time, every day was indispensable for all kinds of fights, dividends, and resurrections to grab things. I remember that the alt with a full inventory was Upgrading and collecting meteorites while upgrading is also a way of playing for many people. With the cancellation of dice, the method of obtaining the title "Children of God's Favor" in the achievement has also changed. Regarding the dice system, the advantage is that you can feel your heartbeat while browsing the map, especially the BGM of dice rolling, which is still in my ears. The disadvantage is that it is easy to argue with each other. For example, if an epic is released, different professions are fine, but the same profession should be given to you. Who knows, there are not a few people who have been robbed of pink cards in other worlds. There are also some people who like to pick up junk materials and fill up your backpack in a short time (PS: Epic equipment can be chosen to throw points or picked up directly, even if you just brush it (also true)
20: Emergency mission system
My dead soul still keeps a certificate that can never be turned in again.
In this era where you can reach 89 by following the main line, some novices may not be able to imagine how difficult it was to upgrade in the past. At that time, you could get half the experience after completing the main line, and there were no various upgrade coupons and capsule. Finally, in version 80, NX realized its conscience and developed an emergency mission system. When you complete all the main lines, an emergency mission will appear. You need to pass the dungeon with required difficulty (at that time, you could get stuck on difficulty, but hell was difficult to clear, (I am a card king), you can get experience rewards, but you can only complete them ten times a day. With the revision of the main mission, emergency missions have also been kicked into the trash.
21: Training tasks
It started from Heaven. The mission reward is a little experience and void fragments. It seems to be gone when you reach level 70. It will be automatically updated every day, allowing you to collect sub-career materials, clear death, clear the endless altar, brush the map, etc., 4- per day. 5, which was also a reward for mosquito legs in that era. I don’t know when it was cancelled, but it was probably before the big transfer.
22: Repeat mission system
(There are many, here are only some screenshots) After the big transfer, the repeating mission system was also deleted. Some redemption materials are sold directly by NPCs, such as Void Magic Stones, and some are collected in challenge missions, such as Celestial Pearls. , and some repetitive tasks have been completely deleted, such as the secret of the crystal block in the picture,
I still have quite a few of each character, and the crystal nugget gift pack I exchanged for them at that time can unlock a lot of crystal nuggets.
23: Daily tasks (different from the current daily tasks, almost none of the current daily tasks are specific to the white map)
Do you still remember shouting the eight pictures of the day at the door, or going from the south gate to the daily puzzle? In that era when it was difficult to upgrade, in addition to emergency tasks, daily tasks were also what people had to do every day. It was also the peak of team formation. Come on, there are very few people in Baitu who can form a team except those who want to gain experience, and I have never formed a team since the big transfer.
24: Favorability system
The old version has a favorability display
The new version of the favorability value is concrete, but the specific number is unknown.
In the old version of the favorability system, several of my characters fed Daphne every day. At that time, each of Xiaojin’s fees was more than 2,000. Various NPCs also liked a variety of items. If someone fed them, they could earn 500W a day. Special feeding methods could even get Celia’s partners. , GSD’s friend, Luo Lian’s heart, Mintai’s partner and other rare titles. After the big transfer, many NPCs were killed, so the favorability system was deleted, and the sub-professions were also revised. The original wide variety of sub-professional materials were integrated into just a few types. The favorability system was reopened in June 2016. All NPCs only like small crystal blocks. Although it is simpler, it always feels a lot monotonous. After the favorability is high, the dyeing system can be turned on (is it useful for fur?)
25: Will your fourth uncle cover your penis (Fu Fatty)
Regardless of whether you like him or not, this little fat guy has left us forever. The things he sold were taken over by NPC Yin He. He brought us soul chains (although I have never made them). Although sometimes I think he is noisy, but now I miss him a little bit (please tell me he is an NPC unique to the national server?)
26: Pet of Goddess Oran
As mentioned before, the daily tasks are cancelled, and the only way to obtain the Fountain of Life is to purchase points. In the past, if you did it every day, you would have a good pet after dozens of days. In that era when pets were scarce, It's one of the benefits. I didn't make any of them because I was lazy, but a lot of life force fragments exploded.
27: Unarmored Mastery Penalty
Back then, professions that were not proficient in plate armor and heavy armor would suffer penalty effects if they wore heavy plate armor. In 2008, when I was a newbie, my sword spirit was wearing a plate armor (because the defense was high, and the newbie didn't understand the meaning of the following words at the time) and flew (pa) and (xing) across major maps, and then the sword spirit died. Level 27... With the emergence of various epic sets, various epic sets and spare parts are very powerful. In order to allow everyone to graduate earlier (and spend more money), the armor mastery penalty has been canceled and recently added Basic armor proficiency, of course, the reward effect of this professional proficiency still exists, but for the epic and heaven-defying attributes, it is worth giving up a little proficiency. However, the original penalty effect was to highlight the characteristics of the profession, but its cancellation caused the characteristics of the profession to no longer be distinctive.
28: Old version of task system
The initial mission system only allowed you to take on three missions, and it didn’t give any experience! The main missions would give you some experience books as appropriate, but this little bit of experience was really useless. (I found it online. I don’t remember whether the original main plot gave experience or not.) Sometimes one picture can complete several tasks, and you still need to decide which one to do. And I remember that I had to run in front of an NPC to receive and complete tasks (I can’t remember clearly). Now there are 30 tasks, which is really convenient for us.
But the most ridiculous ones are some of the side quests (there are no side quests now). The one I remember most clearly is one of Shallan’s quests to collect 10 evil crystals. You know, many people skipped the side quests at that time, but After completing this branch line, another main line can be opened. At that time, many people did not get the rewards of this branch line, resulting in the loss of attributes and SP.
29: Attribute stones and SP book system
The main quest was purely for attribute stones and SP books. For this reason, very few people did side quests back then, because the rewards for side quests were very small, and there was no experience. In addition, the quests at that time were not listed as they are now, but You have to find NPC by NPC by yourself. As I said before, some nonsense branch lines also have rewards, so many people missed the attribute stones and SP books given in some branch lines, and then the level was almost full. If you can go back and look for it like headless flies all over the city. I remember that the most frequently asked questions in forum posts back then were, is the total amount of SP when I have maxed out the level correct, and is the basic attribute when I maxed out the level correct? Some people even threw rocks or SP books to NPCs, resulting in fewer attributes. One piece. Later it was replaced by the QP system, and SP was changed to be sent directly for upgrades. (I think the SP setting is excellent, unlike when I play fantasy and have to spend money to click on skills)
30: QP system
DNF is a system updated after the third season. QP points are only awarded for main missions. However, because there is really nothing new in this system, and the point bonuses are extremely similar, basically the points bonuses for the same profession at full level are the same. So basically once you reach the max level, you add it once and then you put it aside. Anyway, after the main story is completed, there is no new QP to get. Except for the new account that needs to be added once, there is basically no sense of existence. Probably because there is no sense of existence, NX later directly changed this QP to the interdimensional sealing system that is still there today. You can get it just by completing the mission, and there is no need to add it. It is so convenient. (I remember that I could reset it twice for free, but it didn’t seem to work for me)
31: Skill bar & mandatory skills & sleep sp
In the beginning, the skill bar of DNF only had one row, so there were not enough skill grids. I made various choices at the time, which resulted in all kinds of hand-me-downs. Some players did not even put skills in the skill bar in order to practice their skills. , brushing pictures and PK all by hand, completely playing DNF as an arcade machine.
Different from the current skills that can be forced to be cast, in the past, in DNF, you need to learn, such as forced rage burst, forced ground wave, etc., and you need to reach a certain level, which requires a lot of SP. I remember that I learned forced wave splitting at that time. You still have to reach level 5, which leads to a shortage of SP.
Shortly after the second awakening was opened, DNF deleted the SP consumption of the first awakening, because after the second awakening, the SP itself is relatively tight, and the SP consumption of the awakening skills is particularly huge. Many players chose not to click the first awakening skills (such as me ), resulting in a very embarrassing situation. After the official realized this, they made a change to delete the SP consumption of one sleep. Now it has become an automatic level increase every five levels for players. Overall, this system is very convenient and a great benefit for players. (When will SP be canceled in the second sleep? Should I wait until the third sleep)
32: The almost dead stall system
The thing that set up the stall back then was called the Arad Mainland Business License, which cost three yuan a month.
Before the advent of the auction house, DNF could only be traded between people. If you wanted to sell something other than a speaker (the speaker was super expensive back then, 20W+), you could only sell it in the same line and call it white. Novices often came up with good things. I don’t know the market price, and DNF’s little donkeys are just for people to set up stalls. In those days, if you wanted to sell the equipment you produced at a good price, you could only set up stalls, and there was a very ridiculous setting back then, that is, you must There is no handling fee when setting up a stall in the trading channel. If you set up a stall on other channels and sell the money, you will still be charged a handling fee (1%), and the stall also takes up space, so the trading frequency is full every day. With the pace of street stalls, it is really difficult to find a suitable stall. Some people even occupy the stalls and sell them for 50W each.
When setting up stalls, customized stall names often attract a group of wet people and pranksters.
After finishing my fatigue back then, I had to go to the trading line no matter what (it was often full and couldn’t get in). What if I came across a bargain? (Back then, I bought two Wanren for 60W and 56W each. Can you talk nonsense? The first pot of gold in life) I just went to the 6th line to take a look, and there was not a single stall... Now there are no other stalls except some scammers. I was also executed by 13 back then. , double-click the hidden attribute to cheat (face covering)
33: Enchantment Scroll
In the past, enchanters needed scrolls to make orbs. Later, enchanters were able to make orbs directly from cards.
34: Job transfer & awakening level and mission changes
The job transfer level has gone from 18 to 20 and now to 15 (why do I think level 18 is a better setting), and job transfer tasks have also changed from being diverse to being the same now. The initial job transfer tasks required a lot of tasks. Back attack, breaking move, combo kill rate, and the number of hits are acceptable. Some people are so frustrated by job transfer tasks that they have to give up and play other professions.
Speaking of the eel's difficulty, it really made me laugh to death. It was just like a sewer setting back then.
The awakening level has changed from the original 48 to 50 (I think 48 is still the better setting). For the current awakening, just collect materials and brush the death tower. Awakening back then required a lot of processes, and you also had to anally anal a mechanical bull. Most people needed to find someone to guide them. It was no less difficult than using a CC to go to anal fissures now. The awakening tasks of each profession also have their own characteristics.
35: Passive cancellation of roaming death
Many people (including Wandering) don't know Wandering's passive awakening skill "Death". As soon as it is killed (which is a sign of breaking through the heart), no matter how much blood there is, you can kill the King BOSS with full health in seconds with just one headshot. I remember that time Some people killed the King's Headless Horseman with one shot (the difficulty is similar to the current Rift). There were also many people whose accounts were banned because they were judged to be dead.
36: Equipment above 55 has its own magic resistance value
When I first came out of the alien world, all equipment with an anti-magic value of 55 or above had a built-in anti-magic value. At that time, the anti-magic value required to enter the other world was also a lot. I remember that the king needed 900, and the anti-magic value that comes with an alien equipment The value reached more than 100. At that time, there was a debate about whether it was better to kill or to kill without a shadow. An important reason for killing the party was that the shadowless one had no resistance to magic. Maybe in the later period, the Korean server planners felt that such otherworldly equipment was not outstanding, because you can farm otherworldly without wearing otherworldly, so they deleted all the anti-magic values of non-alien. However, it seems that the anti-magic value of the Korean server has returned to all equipment. However, Now that the other world has become a blank map, I, a blind person, can still pass through the other world in seconds.
37: Abyss Material Integration
The first picture is for the Shadowless (I made one and use it to this day), the second picture is for the 55SS, the third picture is from before the 90 version, and the fourth picture is from now, this is considered A convenient revision. There was no item expansion slot before. It was really hard to put all these things away. You had to exchange challenges for broken magic stones to challenge. I remember that Shock and Distortion were the most expensive at the time at 50,000, and Abyss 18*5= 90W, so those of you who can’t afford the Abyss now have never experienced that era. There used to be a bug where Blue Ice got stuck in Celestial Abyss, but I didn’t know how to get stuck.
38: Crystal system
(mine)
The crystal revision includes the cancellation of large crystals and the small crystals no longer occupy the material column and no longer have weight. I think back then, all the small crystals were thrown into the warehouse, and the colorless ones only brought enough for drawing pictures. Back then, many newbies asked me why I was carrying a heavy weight. Full, in fact, there are too many colors in his package, which can be regarded as a convenient revision.
39: Dress Up Voucher
At the beginning, the costume redemption coupons could not be traded, but they could be exchanged for costumes and given to friends (at least 7 days). Therefore, the previous Swamp of Choice event was a great benefit. Several accounts could be used at the same time and then transferred to the large Hetian. , as long as you want, it is not a problem to activate several sets of skies at one time (in the past, the number of redemption coupons was not limited), but later the costume redemption coupons were changed to account binding, and they could no longer be given to friends, which was considered a benefit.
40: Artifact items can be discarded
In the past, pink (materials and equipment) could be thrown on the ground, so many people used pink to seduce Dafa when they were farming Abyss.
There are also newbies who were deceived by scammers into the picture and threw the pink equipment on the ground to pick it up on the pretext of verifying whether it was a copied equipment. They can use technology to move when they have not moved items before.
41: Low-level SS system
I have produced two SS in A1, both with this belt, and it was green at the time. I told others that I produced this epic and they still didn’t believe it, because at that time all the suits were green, and white suits like the quartz suit were Green, it has been kept by me until now. The rest of the SS in the warehouse have been disassembled and exchanged for tickets. I have kept it, because if it is disassembled, it will really never come back.
It also represents a special memory of dnf for me. At that time, there were many low-level epic sets and weapons, such as the tree demon's wild bear set, the Silver Moon Maiden set, the Heman Shadow Dance set, etc., the level 15 Slaughter, and the level 20 Scorching Brahma Sword. There were also some level 50 SSs at that time, but they were all created by modifying the Abyss. These SSs existed for a short time, because SSs of more than ten levels were really useless. It is estimated that there were only a handful of people in the entire DNF who could get the sets together. These low-level SS were deleted in 2009.
42: Adventure mission system
At the adventure quest NPC (earth jar, Norton, etc.), players may receive any one of the five adventure quests that appear randomly. The five tasks are to find hidden monsters, to find hidden secret passages, to find treasures, to fight against alien life forms, and to test dolls. After completion, you can get various rewards such as card gift boxes, crystal gift boxes, and pocket jar gift boxes. I also drove a 30-power purple card and sold it for millions. The 80-version product disappeared after the big transfer. This is also a small bonus for brushing pictures, and some people even get a light card. Hope to continue to join this system.
43: Duel victory point
In the beginning, PK and beating the Death Tower were for duel victory points. Awakening missions also required duel victory points. Many people were stuck at the duel victory points during their awakening and had to go to PK. It can be seen that the drawing and PK at that time were still The connection is relatively close. In the later period, the Fighting King set was released and could be exchanged for victory points. Later, the PK game was revised and the victory points were exchanged for proof of victory in proportion.
44: English translation
The early DNF equipment, materials, consumables, mission items all had English translations. The planning was well-intentioned, and they did not forget to let us learn English while playing the game. I carefully looked at these translations and they were all pretty good (I'm an English major), but no one cares about the English of these things. They were all deleted in a certain update. I wonder if any American students played the Chinese server and found themselves I don’t understand anything in an instant
45: Close-up of camera
When fighting monsters or PK, triggering a critical strike will zoom in the camera. It was the natural enemy of sharpshooters at that time.
A Green, his vision went to the other side of the picture. When the camera came back, he was beaten to death by a group of people (comments of a sharpshooter). You can still see it in some plots, such as the Drifting Cave. Many people were so dizzy that they didn’t know how to close it (like me), and then canceled it directly.
46: Equip the synthesizer system
Ancient purple equipment can be synthesized, and exquisite purple equipment can be synthesized to produce true purple (I bought a 67 plate armor jacket and sold it for 1500) CC and powder. Holy can synthesize CC and powder. It can be dropped from the lord tower and purchased in the mall for pure soul breath. Infusing the ancient transforms the ancient into the divine. When it first came out, 65 fans and I had no pants left.
Later, the equipment synthesizer was canceled and replaced by the equipment synthesis from Celia. The Lord Tower no longer dropped purity, and I never entered the Lord Tower again.
47: Dungeon difficulty level
The dungeon level has undergone a total of four changes, from the initial ordinary adventure warrior king to the addition of the hero level, the cancellation of the hero level, and then after a while, the hell level was added in response to public opinion (simply increasing blood volume), and then cancelled. Normal and warrior, adventure becomes normal, king becomes adventure, hell becomes warrior, new king level and nightmare level are added. Only the heroic class left a deep impression on people, but it was short-lived after all.
48: True Purple Equipment
(One of my treasured pieces is really purple)
After thinking about it, I decided to talk about True Purple separately, because too many friends have misunderstood True Purple. True Purple equipment appears together with the hero-level map, and disappears with the disappearance of the heroic level. True Purple only has heroes. level map was just released, and the parts of the true purple set for popular professions at that time were worth tens of millions. Because it has only existed for a short period of time and has been circulated in small quantities, many newcomers have never seen it and call ordinary purple clothing true purple. This is the real true purple.
49: Tower of Delusion
(How many people died at her hands? I’ll raise my hand first)
The Tower of Delusion has not been cancelled, but it has changed from the original 25 floors to the current 15 floors. Before the Death Tower appeared, the Tower of Delusion was really a novice killer. There are several floors in it that are really difficult, such as the absolute defense in the picture, and then The three brothers at the entrance to Dark City (the one who is always on defense can't lose any blood at all). When you finally reach the 25th floor, you find that one of the ten raptors is dead.
50: Mercenaries go into battle
A lot of pink cards appeared in the alien world
After a certain revision, mercenaries no longer get gold coins when they go into battle, but instead get mysterious meteorites (must be obtained after more than 1 hour) and invitations (must be obtained in 24 hours). The changes to this setting are a matter of opinion. I hang on 24 hours a day. , a dozen characters can clear a lot of abyss in a month, and also produce a lot of SS.
51: Ancient Equipment
This task chain is no less troublesome than the current ancient set. At that time, some people calculated that it would cost 2500W to make a set (I didn’t do it). The most important thing is that you need to brush a lot of pictures. When Ancient One was released, it had not yet been released. As soon as the second phase of Alien and Alien came out, these equipment were immediately reduced to decorations. However, the lightsaber and giant sword of Ghost Sword are quite handsome. They can be purchased from Boken in the Afaria camp, and now at Sharan It can be purchased directly from the store using Chaos Magic Stones.
52: Tower of Despair rewards revised
From giving a sacred equipment synthesizer every 10 floors (no more after the equipment synthesizer is canceled) to giving fake powder refining materials every 10 floors (no more giving after the fake powder is cancelled), and now nothing every 10 floors, I It has also changed from not falling down every day to now never despairing again. The jar given at level 100 of despair has also been opened from 100W in the past to 500W now. In the past, even if you opened a game that was not yours, you could dismantle it and sell it for challenges, but now you almost always lose money. The number of tradable jars has also increased from tens of millions to just over 1 million now. The Tower of Despair has also changed from a welfare to a useless thing now. I made a lot of money using the synthesizer given by the Tower of Despair.
53: Revision of extreme altar rewards
Like the Tower of Despair, the rewards of the Extreme Altar have also gone through two revisions, from giving synthesizers when they were first released (with a chance of being ordinary, refined and holy), to giving fake fans refinement materials when fake powders were released, to now everything. If you don't give it, the monster will drop a few heavenly badges. However, it seems that this is the only place where artifacts and pet equipment can be found, and many people still try their luck every day. When it first came out, I was fooled by too many medicines and resurrections, and I still remember the strength of that point. PS: If you brushed the limit three times before upgrading, you can continue to brush the limit three times after upgrading. 54: Portal system
Before the big shift, there were portals in many places. Players could teleport to their destination by paying a certain amount of gold coins. It was similar to the teleportation potion. It was a very convenient setting for players. It was deleted after the big shift and I hope this can be restored.
55: Swamp of choice
Although the Bog of Choice is not a conventional setting, several friends have brought it up, so I will share it.
The Swamp of Choice was a very frequent event that occurred during festivals in the past, and it was also a major welfare event for players. Some Face Emperors produced bone rings and other valuable powders, and some Liver Emperors made one piece of sky after another. At that time The pink bracelets that increase all attributes from the event are a must-make for everyone (I still have several of them). Later, as pink equipment gradually became a cabbage, legendary equipment appeared, and the Swamp of Choice never appeared again. Maybe it will quietly appear one day in the future, and then it will probably become a legend. (Raise your hands if you were defeated by the hen inside, there are full-level hell characters who were defeated instantly)
56: Abyss Level 3 Difficulty
Normal, difficult, very difficult
The normal difficulty abyss exists in version 60. Personally, I feel that the only significance is to farm the Light Flame Sword. Since manually opening the abyss can only reveal the difficult abyss and the very difficult abyss, while the light flame Richter only appears in the ordinary abyss, so you can only form a team. Refresh the snowy mountains to open random abyss. If the player's level is upgraded too quickly and the level is too high, the team will not be able to get out of the random abyss, so the level requirements for players at that time were very high. The Light Flame Sword also became the rarest SS at that time. It could emit light flames in the PK field, and it did not need to come into contact with people when it was cut in the air. If you are interested, you can search for the video. In the later stage, you can get out of the abyss of difficulty.
The difficult abyss was canceled in version 90. Currently, all abyss are at very difficult level.
57: Abyss item drops
The earliest abyss in version 60 (which dropped low-level SS) only had one abyss monster, the Burning Demon, and it would only drop one piece of equipment or none at all (I really forgot).
In the future, blue equipment, regular purple equipment, pink equipment and SS can be dropped. After the fake purple appears, it will be dropped instead of purple equipment. The 85 version cancels the drop of pink equipment and starts to drop abyss spar with a probability, and then cancels the drop of blue equipment later. , began to drop SS fragments, the 90 version canceled the false purple drop, only dropped fragments, and had a probability of dropping SS invitation crystals and dog eyes.
The number of regular abyss items dropped in the early stage is related to the difficulty of the map. Even if it is very difficult, if you accidentally click on the normal level to enter, you may only be given one piece of equipment (I have encountered it, a blue piece of equipment at the south gate). In the later stage, the number of very difficult items dropped is fixed and has nothing to do with the map level (good news for refugees, in the later stage, my alt account was always at the normal level). Later, the SS fragment system was introduced, and the number of SS fragments dropped was related to the difficulty of the map.
58: Celia’s special mission
Because I had not received this mission at the time, I missed it. After searching on Baidu, no one could tell exactly how to obtain this mission. Is it a random draw? The rewards include resurrection, double medicine, pocket jars, etc.
59: Hidden map system
Hidden maps are maps that require you to complete a series of tasks before you can finally open them. In the 60 version, there were hidden maps in each area. They were difficult to open and very difficult. They were a thing that adventurers loved and hated. (In the 60 version, I My favorite is the Forbidden Land. The Ring of the Sage map was released for 900W, and there were a lot of other purple equipment. A lot of priests in the Forbidden Abyss also gave me a shining Arondette King's Relic and a Mechanical Ox. It is a hidden map. At that time, a Boken doll opened up many teenagers. Fortunately, I was able to get out of it in just a few times.
60: Old version of Castle in the Sky
This setting was actually canceled a long time ago. The old version of Sky City only existed in the Chinese server for a few months (I don’t understand why it was revised at all). Only Hanging City still remains. I still remember the upper-level teammates who were playing Parrotta at that time. All of them were dead. My Sword Soul used the ground wave at full level to kill the BOSS. My teammates were doing great things on top of it. Thinking about it now, it seems like it is still happening before my eyes. After the revision, the models of some monsters have also been changed, such as the stone giant. Some of the special monsters in it were also cancelled, such as the hollow fish (which can be seen in the Death Tower and Green City later). As a newbie at the time, I didn’t know what it meant that the hollow fish ate your buff.
61: Old version of Wailing Cave
The oldest version of the Wailing Cave was a good place for players who had difficulty upgrading at that time. The difficulty was much simpler than that of Mechanical Bull. The monsters in it were not intelligent enough (including the boss). The bug in the picture in front of the boss was very bellicose. Low, it's not like biting everyone after the revision. I remember when I upgraded, the entire PL team screamed. Picture 1 shows a few small zombies, Picture 2 just fights the cow, Picture 3 shows the magic sword, Picture 4 collectively stands in the lower right corner waiting for the railing to blow up, Picture 5 is simple, the BOSS is waiting for it to burrow into the ground. After the revision, there is a Wail that Forrest Gump will lead your main line into. It is the old version of Wail, with a few zombies. Later, after the release of Magic Sword and other ancient fans, Wail was revised accordingly. I remember that after the revision, I didn’t know. I was still shouting for the Wailing King to join the group, and then four people were wiped out in the second group...
Now that I think about it, the three people who came with me were also brave. 62: The almost dead golden card system
In the early days when I was brushing the map by myself, there was only one column for clearing and flipping cards, so there was no need to manually select it. Unlike now, there are four columns for single brushing and team flipping. The biggest surprise of painting the map at that time was the final flop. I was waiting for the result of the flop with anxiety. In the era when purple equipment could sell for sky-high prices, the flop was an important source of the output of purple equipment. , Dragon Spine, Gu Vine, etc. The poster revealed too many purple items, and no one would miss the gold card. When forming a team to brush the map, he also agreed to reveal the ones below him, for fear that others would reveal the items below him and cause his own trouble. Can't turn over. However, since the output of purple equipment has been cancelled, and pink equipment has gradually become cabbage, gold cards have become increasingly uninterested except for those who have opened the Demon King's Contract. When the activity system still existed, the poster still flipped through one card every day to get the activity level. After the activity level was cancelled, the poster didn't turn over the gold cards for several years (except for those who pressed the wrong card). As for fans, I have been playing for 8 years. Most posters will not turn out more than 8 fans. How long has it been since you turned over gold cards in front of your computer (mobile phone)?
63: The sealed treasure land gift box cannot be traded.
When the sealed treasure land first appeared, the exploding treasure chests inside could be traded, and the price was Chinese cabbage, which was only 40W in our area. At that time, I went to buy these and sell them every day. Later, I heard that it would be changed to be untradeable, so I kept a few. , later one sold for more than 4 million. I just went to the auction to check it out, and there are only these four left, and the price... For those of you who have been stocking up until now, tell me.
64: Ancient powder system
In version 60, owning a Terra weapon and Terra jewelry set was everyone's dream. However, the difficulty of the mechanical bull was prohibitive for most people. At that time, those who owned a Terra weapon were either technology emperors or wealthy people. In the early days, all ancient powders were made, including the Terra series and the Wailing jewelry series. In the later period, ancient powder drops were added, such as the soul jewelry series in the ruins (I sold the Soul of the Freezer in the picture for 3500W. Of course, I cheated at level 46. It was also the era when G was most rampant. There are many in the picture. Weapons in memories) The horns, cow gauntlets, explosive packs in Mechanical Bull, the magic sword in Wail, bone blades, etc., and later added fake pigs (Phantom Spirit, the most expensive and rare equipment at the time) 1) Ghost Train (Destruction, Domination Fusion Stone) Real Pig (Pig Left, Pig Broom). At that time, I made the right slot in the picture in order to gain hope, and in order to make a real pig set, I followed the video to learn how to play. After trying again and again, I was finally able to pass the picture without consuming it. I still remember those hundreds of days as a wild boar. , this set of equipment accompanied me to graduate in the 1985 version. You all say that fake pig traps are the best in the world, but in my heart, real pig traps are the best in the world (because that was really the first time I played a game with my heart). After the big shift, ancient fans became history. They could be traded through upgrades, legendary equipment appeared, ancient maps were revealed, and the grades of all the equipment made were changed to legendary. Now you can only sometimes see the drawings of True Ancient Pink in Gabriel’s store.
65: Enter game channel selection
Now dnf does not need to select a channel when entering the game, but defaults to the channel you exited last time. This setting is simply anti-human. If you want to go to the same channel with a friend, you must first enter the game and then select the channel. If If your network is not good, it will only take a matter of minutes to change channels and get disconnected. The current channel is still optimized after an update. When it was first updated, the Sage of the Saint account was all on the public channel. If you enter without canceling the mercenary, you need to go back to the ordinary channel to cancel. If you have no tickets, you You need to go back to the ordinary channel to buy tickets. It’s so easy to go back and forth and get disconnected. Later, the planners also felt the anger of the players, so they added the cry of the saint in the ordinary channel. (Planned by Dog B, if you don’t copy Korean clothes without spending money to wash them, you don’t copy fashion punching, you just copy this kind of thing, can my big TC network be as good as other people’s Korean ones)