There are many ways to play in Cube Escape Paradox, each with its own unique mechanics and settings. Since there are many players who do not understand the ultra-detailed full process of Block Escape Paradox, they have problems when playing this game, resulting in a very low winning rate. Therefore, the editor of Source Code Network brings you detailed information here. Introduction to gameplay.
In order to distinguish the scenes, they are temporarily named here.
"Deer Head Scene"
"sofa scene"
(Chapter 1)
(Chapter 2)
"Mirror Scene"
"Door Scene"
This guide is intended for players who have stuck in one game. It contains the entire process of the two chapters of the game, as well as puzzle solving ideas and strategy answers (excluding achievement collection, please refer to other guides for full achievement collection)
For the sake of players' gaming experience, this guide does not contain any spoilers, only various answers and puzzle solving methods.
Please view the guide below in order. If it does not trigger when you click somewhere, it means that the prerequisites have not been met in the game. In this case, please read the previous guide carefully again to see what you missed.
Chapter 1
Because there is too much content, we use more memorable puzzles as chapters to make it easier to quickly find the location of the checkpoints.
1. Preliminary item collection
———————Mirror scene————————
- Click on the upper side of the wooden cabinet and get the [Key] in the small box on the left
- Then click on the box on the right and drag the wooden block to move it. The final position is as shown below
, open the box and get [Photo Fragments]
——————Sofa scene————————
- Get [Photo Fragment] from the mural on the wall
- Click on the upper side of the wooden cabinet on the left to get [Cigar] in the ashtray
——————Door scene————————
- Click on the wooden cabinet on the left and get [Scissors] in the first drawer, [Photo Fragments] in the second drawer, [Pencil] in the third drawer, use the key, and in the fourth drawer Get [Wooden Cube] from a drawer
- Click the switch on the wall to the left of the door to turn on the light
- Get [Jacket] on the hanger
- Click on the plant, use scissors on it, and get the [Twig]
——————Deer Head Scene————————
- Get [Photo Fragment] from the lamp on the left
- Plug in the plug under the TV
———————Mirror scene————————
- Click on the mirror to put the jacket on yourself.
——————Door scene————————
- Get the [Photo Fragments] falling on the ground
——————Sofa scene————————
- Click on the upper side of the wooden cabinet on the left, click on the photo frame, and put the photo fragments (5 pieces in total) on the photo frame.
- Click on the photo frame to flip it and get the clue: the woman
——————Door scene————————
- Click on the typewriter on the red table, click on the letters with the mouse to enter the woman (note that the space between the two words must also be entered)
- Click on the paper that slides down on the right side, and use a pencil to fill in the red part of the paper with color. Then get the [key]
——————Deer Head Scene————————
- Click on the cabinet on the right and use the key on the golden keyhole
- Exit, click on the upper part of the opened cabinet, click on the folder with "Evidence" written on the first layer, and get [Film], [Newspaper Digest], [Tape]
- Click on the [Handle] hanging on the second floor
- Exit again, click on the lower part of the cabinet, click on the projector, click on the small arrow on the left, insert the film, and then click Home again. Click the button on the projector to turn it on.
——————Sofa scene————————
- Click on the painting on the wall, put the handle on the curtain, pull down the curtain, and get [Photo]
- Observe the projection and pull it to align the red birdcage and mirror with the simple drawing. You can get clues: X=5, dot=4
——————Door scene————————
- Click on the clock to make the minute and hour hands fluctuate to make the time 4:20 and get [Matches]
———————Mirror scene————————
- Click on the mirror to give yourself a cigar and light it with a match. Click on the mouth and smoke. get password clue
——————Deer Head Scene————————
- Click on the cabinet below and enter the password obtained
, and then get [Tape]
——————Door scene————————
- Click on the upper side of the cabinet on the left, click on the tape drive, click on the gray button on the far right, insert the tape and click on the lid to close it, then click on the second gray button to start playing
- After finishing, click the first gray button to play backwards and get the clue "channel six six nine"
——————Deer Head Scene————————
- Click under the TV, use tape to repair the wires and plug them in.
- Click on the TV, turn the button on the right (corresponding to the TV channel) so that the TV channel changes to 669, then click the play button in the lower right corner
- Follow the prompts on the TV and adjust the channels to 012 and 067. Then get the clue: the lake
——————Door scene————————
- Click the typewriter on the red table, click the letter with the mouse to enter the lake
- Click on the paper sliding down on the right, cut it with scissors, drag the paper below to move up, and spell out the clue: call 14335
——————Sofa scene————————
- Click on the phone, broadcast number 14335
(How to use the phone: First click on the circle where the number you want to play is located, then hold it down and rotate to the right until the turntable stops)
- Talk to the person opposite and get the clue: look at the keyhole
——————Door scene————————
- Click on the door, then click on the keyhole to get the clue X=9, circle=12
- Exit the door, click on the clock next to it, adjust it to 12:45, and get the [Triangular Key]
2. Query business cards
——————Sofa scene————————
- Click on the cabinet on the right, use the triangular key to open the two drawers respectively, and get [Film 2] and [Handkerchief]
- Click on the cabinet on the left and use the triangular key to open the two drawers. You can see that there are business cards of people whose names start with AZ. Query the name on the book placed in the cabinet in the "Deer Head Scene" (as shown below)
(Here, what we want to query is the first letter of the last name. For example, A. Vanderboom's business card needs to be found in the "V" letter column)
The positions of the letter columns corresponding to the six people and their business card pictures:
Robert Hill-H
VINCENT VAN GOGH-G
A.Vanderboom-A
Turn to the right at A. Vanderboom's business card to see Laura Vanderboom's business card. Get the [Prescription] on it.
(Also: The business card to the right of Laura is the protagonist herself, a small easter egg)
J.Eilander-E
Ida Reiziger-R
C.Eilander-E
——————Deer Head Scene————————
- Click on the books in the cabinet and place them according to the instructions on the business card, as shown below
- Click on the black book on the right, open it and get [Glass Eyes] and [Iron Cube] on the inner pages
-Exit, click on the projector under the cabinet, and replace film 2 in it
3. Solving the globe puzzle
——————Sofa scene————————
- Go to the projection on the wall, push up the curtain, and get the clue: TV588, and the characters represented by the five elements
——————Deer Head Scene————————
- Click on the TV and tune to 588. The order of the five elements is: crow, man, woman, blue pill bottle, black man
- Click on the password cabinet on the right side of the TV, enter the corresponding password in order, and get the [Globe Key]
- Click the globe on the left side of the TV, put the globe key on it, and open the globe
To draw a route map here, you need to follow the prompts from "Start" on the left to "The End" on the right (drag the map to move the position, click on the connected line to erase)
The thing that looks like a magnifying glass in the lower right corner of the picture is the route prompt. Click the image to switch to the next path, and click the arrow to switch to the previous path.
Roadmap:
(1)
(2)
(3)
(4)
- Open the globe again and get [Glass] and [Newspaper Digest]
Click on the bottle, put a branch in the middle bottle, click on the bug in the bottle five times to turn into a butterfly, then click on the butterfly to fly away.
——————Sofa scene————————
- Click on the sofa, then click on the crack in the sofa. Use scissors to cut the cracks to get [fishing line]
——————Deer Head Scene————————
- Click on the top of the cabinet and use the glass to take away the water in the jar to get [a glass of water]
- Go back and click on the bottle in the globe. Put the matches into the bottle on the right and get the [Fishhook]. Click on the cork of the bottle on the left, put the fishing line and fishhook on the cork, pour in water, and fish out [Glass Eye]
- Go back, click on the deer head and put the two glass eyes into its eye sockets. Then return and wait for black particles to be generated. The black particles will gradually turn into objects in each scene. Drag them to the objects and align them one by one to solve the puzzle.
The items are: deer head in the "deer head scene", clock in the "door scene", typewriter in the "door scene", TV set in the "deer head scene", door in the "door scene", mirror in the "mirror scene"
———————Mirror scene————————
- Click on the mirror to clear out all the black spots in the mirror and organize your memories
4. Intracranial room
Puzzle solving ideas:
- Control the character by switching scenes. The head scene can move the room, and the room scene can move the character. Finally, the character can escape from here through the nasal cavity.
- Click the circle to the right of the head to switch to the room scene. Click the circle at the photo frame in the room to switch to the head scene. The room with an arrow represents an elevator. When you want the character to switch rooms, you need to ensure that the room passages are aligned.
- You can see that the only room that can be connected to the nasal cavity is the red room. The only room that can be connected to the red room is the water pipe room on the right. There is no elevator in this room and there is only a submarine, so we have to find a way to put the cup in the upper right corner of the room. The water in it is transferred to the lower right room, allowing the character to reach the red room through the submarine.
Answers to the puzzle route:
1. Control the character to go to the yellow room
2. Move the room, as shown in the red box in the picture, and then control the character to reach the upper left room. Control the character to push over the cup and flip the switch
3. Move the room, as shown in the red box in the picture, and then control the character to reach the gear room. Control character toggle switch
4. Move the room, as shown in the red box in the picture, control the character to reach the red room, and open the curtain
5. Place the red room on the left side of the nasal cavity and escape
5. Drink the potion
——————Door scene————————
- Click on the blood on the ground and wipe it clean with a handkerchief. Open the floor and get [Part of the Flyer]
——————Sofa scene————————
- Click on the top of the cabinet on the right, click on the flyer, flip it over, put part of the flyer on it and align it with it, you will see the letters: burn
——————Door scene————————
- Click on the typewriter, enter burn, use a cigar to poke a hole in the sliding paper (try to poke a small dot in the center of the pattern), then cut it with scissors, drag the paper upward to align, and see the prompt that needs to be entered into the typewriter word.
First time: dynamite, candle, cigar, match, get word: life
The second time: fish, insect, shrimp, get the word: red
The third time: rose, tomato, mouth, strawberry, heart, got the tip: TV910
——————Deer Head Scene————————
- Click on the TV to switch channel to 910
———————Mirror scene————————
- Open the screen, click on the woman, and move the face in the direction where the eyeballs are looking (for example: when the eyeballs are looking upward, pull the mouse down until the face above appears)
- Go back and get [a corner of the skirt]
——————Deer Head Scene————————
- Click below the cabinet to open the file, and put the photo, newspaper abstract, prescription, newspaper abstract, and a corner of the dress into the file respectively.
(If there is no "prescription" in the inventory at this time, go to the cabinet on the left of the "sofa scene", click on the V letter, and get this item again on the business card on the right side of the crow)
- The items in the file are prompted with corresponding symbols, and a corner page of the skirt prompts the order of the symbols. After combined, the password for the cabinet below is obtained.
Get【Harvey's Song】
——————Door scene————————
- Put Harvey's song into the tape player and click play
———————Mirror scene————————
- Harvey flies away, click on the cage to get [Glass Cube]
- Click on the top of the central cabinet to put wooden cubes, iron cubes, and glass cubes into the grooves
- Go back and click under the cabinet to get [Red Medicine Bottle]
- Click on the mirror, drink the potion, and get the [Key]
——————Door scene————————
- Use the key and go out
6. In the fog
- After going out, follow the direction of the owl, see the crow, and get the [Map]
- Click on the map, we need to go to the place marked with an X on the map, where a dot represents a walk. You can open the map at any time during the journey and our location will be marked with a red circle.
After you reach the X position, you will be given a new location to get the statue. The actual location of the statue is posted here (red X)
- When you come to this location, a very friendly thing will appear on the road. You have to click on the white circle on it to make it disappear.
- After getting the three statues, go to the arrow position on the map, put the three statues into the doorway, and walk forward
- Click the black square to end the first chapter.
Chapter 2
Because there is too much content, we use more memorable puzzles as chapters to make it easier to quickly find the location of the checkpoints.
1. Preliminary item collection
——————Door scene————————
- Open the first and third layers of the left drawer to get [Screwdriver] and [Paper] respectively.
- Click the switch on the left side of the door, use a screwdriver to remove the four screws, open the cover, and rotate the circuit board to power it up (below)
Close the lid and turn on the switch
——————Deer Head Scene————————
- Click the plug under the TV and plug it in
- Click on the left light and get [Paper]
- Click on the windmill above the cabinet
Puzzle-solving ideas: The field grid above represents the number of points drawn on the windmill page, and the X below represents the position of the point on the windmill. Just rotate the windmill page so that the two values are equal.
Answer (using the position of a point as a reference value): A point is at the lower right, upper left, lower left, lower right, lower left
Get [piece of paper]
———————Mirror scene————————
- Click on the top of the cabinet to unlock the box on the right (move the block as shown in the picture below) to get [Paper]
——————Sofa scene————————
- Click on the top of the cabinet on the left to get [Lighted Cigar]
——————Door scene————————
- Click on the photo frame on the cabinet on the left, put the four pieces of paper into it, rotate the photo, and get the clue: 945
——————Deer Head Scene————————
- Click on the TV, switch channel to 945, and watch the video
——————Sofa scene————————
- Click on the painting on the wall, burn the little black man's head with a lit cigar, and get the [Key]
——————Deer Head Scene————————
- Use the key to open the cabinet door to get [Knife], open the case on the right and get [Label]
- Click on the books below to stack them in a cone shape to the far right. Only the top book can be moved at a time. Only narrow books can be placed on top of wide books. The final result is as follows
- Open the red book that appears and get [Photo]
———————Mirror scene————————
- Click on the painting on the wall, place the label under the photo frame, and move the object to its simple drawing. The final result is as follows
, get [ears]
- Click on the mirror and use the knife on your own head to get [Brain]
- Click on the red birdcage, put the knife in your hand, get [Heart], and get the knife back
——————Door scene————————
- Click on the second layer of the cabinet on the left, cut the fish with a knife, and move the fish bones to make the front and rear images consistent. The final result is as follows
, get [Triangular Key]
——————Deer Head Scene————————
- Click on the glass jar above the cabinet, put the three obtained organs into the jar, and make the water levels of the four jars level at the same time. Finally, as follows
Look at the business card on the brain jar and get a clue: Call A. Vanderboom
2. Search for TV channels
——————Sofa scene————————
- Click on the cabinet on the right and use the triangle key to get the [Magnifying Glass]
- Click on the cabinet on the left, use the triangular key, click on the phone book, use the magnifying glass (it doesn't matter), find Vanderboom A.'s name at the beginning of the V letter, and learn that his phone number is 36772
- Click on the phone, broadcast number 36772, talk to it, and get the clue: channel 412
——————Deer Head Scene————————
- Click on the TV, switch channel to 412, and get clues: Check out the Rusty Lake Flyer
——————Sofa scene————————
- Click on the flyer next to the phone, use a magnifying glass to look at the location indicated on the TV (lower right corner of the mountain), and get the clue: TV492
——————Deer Head Scene————————
- Click on the TV, switch channel to 492, get clues: look at the upper left corner of the screen
———————Mirror scene————————
-Click on the screen, use the magnifying glass to look at the location indicated on the TV (upper left corner), and get the clue: tv879
——————Deer Head Scene————————
- Click on the TV, switch channel to 879, and get the clue: Check the jewelry box
———————Mirror scene————————
-Click on the jewelry box on the left side of the cabinet, open it, and use a magnifying glass to look at the location indicated on the TV (upper right corner) to get the clue: tv278
——————Deer Head Scene————————
- Click on the TV, switch channel to 278, get the clue: Check out the fish
——————Door scene————————
- Click on the second floor of the cabinet on the left where the fish is, use a magnifying glass to look at the upper right corner of the cabinet, and get the [Globe Key]
3. The current brain
——————Deer Head Scene————————
- Use the globe key on the globe to still complete the route decryption. The final roadmap is as follows
(1)
(2)
(3)
(4)
-Click on the brain in the globe to come to the tower defense level. Move the circle to the "+" position to eliminate the bugs and protect the black hole in the middle
The picture below is my own solution, for reference only (each route must have more than two units with combat effectiveness)
Exit after completion, click on the brain, and get [Present Brain]
———————Mirror scene————————
- Click on the mirror to place the current brain into the skull
——————Sofa scene————————
- Click on the folder at the crow's feet to get [Tape] and [Seed]
- Click on the crow to talk and learn that he wants to drink a cup of coffee and get the [cup]
——————Door scene————————
- Click on the tape machine, put the obtained tape into it, play it, and get clues: moth, crow, murder, fear, rotten soul
-Click on the projector on the table, click on the ssss area and it will leak oil. Use the quilt to pick it up and get [cup filled with oil]
——————Deer Head Scene————————
- Pour the cup with oil under the coffee cup on the lower shelf of the cabinet (yellow part) and light it with a cigar.
- Plant the seeds in the flowerpot on the left, click on the top of the cabinet, use the cup to get water in the jar, and glue the seeds repeatedly. Finally get [coffee beans]
- Click on the windmill on the top of the cabinet, put the coffee beans in and grind it to get [Coffee Powder]
Then go inside the jar to get a glass of water. Put the coffee powder and water into the coffee cup at the bottom of the cabinet. Pour into the cup and get [Cup with Coffee]
——————Sofa scene————————
- Give the coffee to the crow and he will spit out liquid on the folder. Click on the folder to display the pattern.
The password can be deduced by combining the sequence clues of the tape playback and the character clues of the folder.
——————Deer Head Scene————————
- Open the password locked door and enter the password
, get【Lightbulb】
——————Sofa scene————————
- Click on the mechanism on the table and insert the light bulb into it. Rotate the button, and the pictures you press will be classified in order to obtain [Psychological Cases], [Past Brain]
———————Mirror scene————————
- Go to the mirror, open the skull and replace it with the old brain.
3. The brain of the past
———————Mirror scene————————
- Click on the colorful flag above to arrange the partitions from least to most, as shown below.
——————Sofa scene————————
- Click on the colorful flags above and arrange them continuously according to the left and right images, finally as shown below
——————Door scene————————
- Click on the colorful flags above and arrange them according to the number of circles, as shown below.
——————Sofa scene————————
- Click on the two people and get the clue: call Eilander
- Click on the phone book in the cabinet on the left, find Eilander D. in the initials E, and learn that his phone number is 57671
- Click on the phone, dial 57671, and have a conversation
——————Door scene————————
- Click on the keyhole of the door lock to see a certain big baby, and then look for him in the house: under the curtain in the "Mirror Scene", in the mirror, inside the globe in the "Deer Head Scene", and under the deer head. Observe his hand at this time, and you can see how many forked antlers he has with his fingers.
——————Sofa scene————————
- Click on both of them and let's tune to channel 369
——————Deer Head Scene————————
- Tune your TV to 369 and watch the video
———————Mirror scene————————
- Click on the screen, click on the head, and click on the hole wherever your finger points.
——————Sofa scene————————
- Click on the gift to view the gift box and get [Newspaper Digest]
Look at the yellow box. The four patterns represent: the painting in the "Painting Scene", the clock in the "Door Scene", the TV in the "Deer Head Scene", and the cabinet in the "Mirror Scene". View the wall paintings in the scenes represented by the four objects, and move the squares on the boxes to decrypt them. Finally as shown below
, open the box and get [Future Brain]
———————Mirror scene————————
Come to the mirror, open the skull and replace it with the brain of the future.
3. The brain of the future
——————Sofa scene————————
- Open the envelope on the table and get [Key], [Flyer], and [Seal]
- Close the letter, place the seal at the opening of the letter, click on the cigar to melt it, and obtain [Letter]
——————Door scene————————
- Use the key to open the locked drawer under the cabinet and get [Video Tape]
- Click on the projector on the table, put the video tape into it, and click on the flashing area
- Adjust the film so that the left and right connections are consistent, as follows
(1)
(2)
(3)
When finished turn the two buttons to start the projector
——————Sofa scene————————
- Pull down the curtain and move to the corresponding object according to the pattern on the curtain. Align separately: Wings, Tie, Negro, Cabinet, Crow, Profile, Mountains, Upper Lip, Face.
- Push the curtain up, take the [Mourning Card] on the window door, open the window and get the [Corrupted Statue]
- Look at the windows and draw objects in each room. It is recorded in the red book in "Deer Head Scene": Deer Head=12, Windows=6
Corresponding the content in the book to the clues of the window here, you can imagine yourself as the central axis of the clock and the entire room as a clock. After rotating the room and observing, you can get: cabinet = 3, door = 9, globe = 11, deer head = 12
————————Scene————————
- Click on the clock, adjust the time to 11:45 and 3:00 respectively, and get [Coins] and [Sugar Cubes]
——————Deer Head Scene————————
- Click on the file under the cabinet to put photos, psychological records, newspaper excerpts, condolence cards, and leaflets into it
- Go to the condolence card page and get the clue: TV207
- Dial the TV channel to 207, eyes will appear, step back, click on the eyes, move according to the direction of the eyes, and get [Women's Statue]
———————Mirror scene————————
- Remove the brain from the head, click on the red cloth, hand the letter to your hand, and get the [Owl Statue]
- Put on the brain of the past
——————Sofa scene————————
- Click on the gift box on the table, put the coins on the gray box, and get [Man's Statue]
———————Mirror scene————————
- Install your current brain
——————Sofa scene————————
- Click on the crow's coffee cup, put the sugar cube in it, and get the [Crow Statue]
———————Mirror scene————————
- Equipped with the brain of the future
——————Sofa scene————————
- Click on the desktop, put five chess pieces on it, and move the chess pieces so that there are no horizontal, vertical, or diagonal connections between them.
After placing it, remember the corresponding pattern on the right side of each chess piece.
——————Deer Head Scene————————
- Click on the document bag under the cabinet, and you can see the order of the five chess pieces: black man, crow, man, woman, owl. Combining their corresponding patterns, you can deduce the password
, get [Harvey’s Song]
——————Door scene————————
- Click on the tape drive on the cabinet on the left, put Harvey's song into it, click on the gray button on the left to play it backwards
——————Sofa scene————————
- You can see Harvey flying back, follow it and click to get the clue: Johnsson
- Open the phone book in the cabinet on the left, search for this person under the initial letter J, and get his phone number: 54253
- Dial 54253, after the conversation take the [Bird Food] by the window
- Give the bird food to Harvey to get [Eggs]
———————Mirror scene————————
- Take the brain, click on the red birdcage and put the egg on your hand
- Use a knife to cut open the man's skull and put in his current brain to get [Wooden Cube]
- Put the brain from the past and get [Iron Cube]
- Put in the future brain and get [Glass Cube]
- Click on the top of the cabinet and put three blocks into it to get [Blue Medicine Bottle]
- Click on the mirror and drink the medicine
4. In the fog
- Look for moths around, click to get the [key], open the door and enter the forest
- Follow the direction of the arrow on the tree and get the [Map]
- Come to the place marked by X and get [Knife]
- Follow the shadow running in the woods to get the first statue location
- After arriving, you will get [Corrupted Statue], and the location of the second statue will be prompted on the tree.
- Get [Corrupted Statue] after arriving
-Follow the black shadow running in the woods and get the [Corrupted Statue]
A map of the location of the three statues is posted here
- Reach the end, put the statue in, and move forward
- Click the black square to end Chapter 2
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