Maybe many other Eden friends don’t know whether another Eden Cloud is worth cultivating. The following is the skill characteristics of another Eden Cloud brought by the editor of Source Code.com: "Is Another Eden Cloud Worth Cultivating?" "Introduction" may be helpful to you interested players.
The basic skills are all auxiliary.
The founding king of New China's demise has always been ahead with the 20% strength and intelligence debuff. The disadvantage is that it has a 100% probability of being right or wrong. There are many situations where the last debuff only succeeds. But even so, this is one of the best debuff skills. In addition, non-VC skills that can provide two types of damage reduction debuffs are especially rare.
Which one has a particularly low response rate? Don’t put your hope in getting his milk.
The 30% intellectual speed buff is super powerful and completely explodes Siro's VC. Although it only lasts 2t, it is enough for someone else to open af. What are you still hesitating about when you exchange 13 magic points for a top-quality buff.
Then there is the Wind Sudden Resistance debuff for all personnel, with a stack of 40% and 3t continuously. Before the adjustment, it only lasted 1t and the corresponding debuff value was not very high, so all aspects were dispensable. Now, although the value is still the same, 3t can not only be used more flexibly for other skills, but also can be replaced by others. Open af, 32 likes
Very powerful support character, but very easily replaced by evolved supports
The lethality of the 20% wrist intelligence debuff is unquestionable. The two adjusted skills have also turned around.
The intellectual speed debuff is perfectly suitable for the legal team, and even for the physical team to only take a speed buff and open AF, it is no problem; although the sudden resistance debuff has limitations, the DPS of many sudden character characters in the current version is far ahead (such as Presenting Z and ASZ), so the applicability cannot be underestimated
But the shortcomings are, first of all, there is no single multi-stage super attack. When AF is activated, you can only use the 2-stage wind attack. The mid-range lethality is still much worse than the super attack; secondly, although the auxiliary skills are very good, they are not In unison, there are two comeback skills, one for the law team and one for the assault team. Nowadays, there are many auxiliary characters that can evolve for a special team, and they can easily be replaced by other auxiliary characters.
But even so, the 20% wrist intelligence debuff and the 30% speed buff are still very good, and it is not easy to lose money when using them.