How much can the 5 skill attack orbs in "DNF" be improved? This is where many players are confused. Therefore, I will introduce to you the details of the improvement rate of the 5-skill attack orbs. Friends in need can refer to it.
This year's orbs follow the same pattern as in previous years. You can choose 2 orbs for a gift pack. This year's orbs are divided into 8 types, and we made an inventory.
Level 1~50 Lv+1 only includes active skills, not passive skills. Since the overall proportion of first-level skills and level 1 to 45 skills in most professions is currently not high, the level 1 income of the level 45 skill with the highest growth is only 2.14%. Therefore, the equivalent income of this entry is around 0.5%~0.8% of technical attack. If the two active buffs of the Qigong system are taken into account, the income can be restored to the 3% level.
The orbs on the shoulders are only level. For most C professions, without the annual set of 3 skill attack orbs, the profit from auctioning Kasala Venn is higher. Therefore, the positioning of this orb is biased toward breast use.
The attributes of belts and shoes are consistent and should be analyzed together. The composition is a 5% skill attack orb and 2 level orbs, divided into four dimensions and three attack directions.
Among them, 5% of the technical attack orbs simultaneously increase the critical hit rate by 3%, solving the shortcomings of some professional critical hits (hidden attribute: the compatibility with the next version of the deep diver is improved). The reputation has also been greatly enhanced to 281, and the strength is also higher than The previous 3% skill attack orbs have 1.94% more. It can be said that the character who pursues perfect details must change.
The level orbs have 3% more critical hits this time, and their reputation is slightly improved. The positioning of the three attack systems here is very embarrassing. Even the Qigong system can only benchmark to 3% technical attack, so it is difficult to find any value. The audience for the fourth dimension is the casual, and the numerical value is not improved. Changing the orbs will always feel like spending a set of gift packs to buy a useless attribute of 6% critical hit and 22 points of reputation.