Perhaps many 99th Rebirth friends want to know the Taoist System Evaluation Guide and Evaluation Methods for The 99th Rebirth of the Empire. The following is the "Taoist System Evaluation Guide and Evaluation Methods for the 99th Rebirth of the Empire" compiled by the editor of Sourcecode.com for those who are interested. Friends, you can continue to read below, I hope it will be helpful to everyone.
Empire’s 99th Rebirth Taoism System Evaluation Guide
1. The biggest advantage of Taoism is that the country's attributes are average, the output is increased to a comprehensive range of medium and high varieties, and the population is also relatively balanced.
Recommended player type: Entry - all stages of burial.
Evaluation: It is very suitable for situations where the understanding of the country's attributes and production capacity is relatively vague, and there are not many technology tree points for newcomers but everything is lacking.
2. Taoist card:
·Inner Alchemy: When obtaining a character card, wood production +1 and gold coin production +36.
Evaluation: A card that can be triggered multiple times and increase the output of "average" is a must-get card.
· Talisman: For every three character cards lost, one character card is gained.
Evaluation: The key to ensuring that character cards can be recycled, must-get cards.
·Dongtian: When obtaining a character card, random production capacity +1.
Evaluation: A must-get card that can be triggered multiple times and improves the production capacity of "average" cards.
·Sanqing: Population +27, get a character blue card.
Evaluation: The population card is not too important. If it is not better and normal, it is not too bad to get it. It is not recommended.
·Longevity: gold coin output -90, population +80.
Evaluation: The population card is better than the previous one. Gold coins don’t matter most of the time. It can be regarded as a net increase of 80 people. You can get one when you are in urgent need of people. It is generally recommended.
·Gossip: Randomly throw a crisis card, population +72.
Evaluation: The population is a guaranteed increase, and losing the crisis card is the highlight. If you lose the crisis card of the coup series, it is a top-notch card. It is a face-based card, and it is recommended to get it.
3. Non-staff members
·Recruiting talents: When recruiting character cards, you will get an additional character green card.
Evaluation: It can be triggered multiple times. The improvement of the Taoist card is to strengthen the "normal" mentioned above to "substantial", and you must get the core card.
·Hold the emperor to command the princes: gain defense +1 for each peace negotiation.
Evaluation: The growth policy has brought the combat effectiveness of Taoism to a whole new level, with wider versatility and a sure-fire card.
Population score: 75 points (90 when recruiting)
Productivity score: 80 points (95 when hiring)
Attribute score: 59 points (75 when recruiting)
The production of the two population cards is insufficient and the method of increasing the population is easy. Overall, it was given a medium score.
The range of the production card is not low. Although it is random, it is still good. The overall score is medium.
The reason for failing in attributes is because there are no cards with added attributes. If I can't help it, I can only say that "Fu Lu" and "Sanqing" give it a little, but it's still a bit random. It's just a bad overall result.
4. Summary of Taoism
The strength of each Taoist card taken out alone can only be said to be average. However, there is a policy card that can be said to be a non-Taoist policy card: Recruiting talents, which directly changes the strength of this system and brings it to the top position. And Wei Kabao's coercion of the emperor further strengthened his combat effectiveness, making the peace talks more valuable.