The game is very rich in content, so for those who are new to the game and are new to the game, we have summarized the details of all the props and functions of Fatal Company props. In order to help new players better understand the game, the editor of Sourcecode.com has compiled relevant strategies to share with you below. If you want to know more Friends, come and take a look!
Walkie-Talkie (Walkie-Talkie) There is a distance limit for players to speak between players in the game. In addition to relying on the walkie-talkie for remote communication, you can also try shouting in a space to see if other players can hear your voice! Please note that the battery needs to be charged at a charging station before use.
Flashlight (green flashlight) is the most common flashlight. It is easy to run out of power and fail to illuminate. Please pay attention to the battery before use and need to charge it at a charging station.
Pro-Flashlight (yellow strong light flashlight) has stronger power and light than green. Please pay attention to the power and need to charge it at the charging station before use.
Zap Gun is used to stun wild animals or monsters. And you have to play a mini-game and slide the mouse from left to right according to the instructions on the screen, otherwise the effect will end immediately. The stun gun has a limited number of charges. Please pay attention to the battery level and need to charge it at a charging station before use.
Flashlight is as its name suggests, please note that it will flash to you and your teammates.
The Boombox (speaker) can play songs to attract dogs to bite, but it may be eaten by the giant.
Shovel can deal damage to certain monsters. Please note that like the stun gun, it may inadvertently injure teammates!
Extension Ladder (Extension Ladder) Some maps can rely on this tool to avoid wild monsters. For example: Titan can use the extension ladder to throw items close to the ship. In addition, if someone is standing directly underneath the ladder when it falls, they will be crushed to death.
Once the Lockpicker is placed on a locked door, it will fall to the ground after 20 seconds and the door will open. Lockpicks are not consumed and can be reused.
The use of TZP-Inhalant (Laughing Gas) can increase the player's movement speed and reduce the weight burden, but repeated use will cause the vision to turn red and yellow, and the player's voice will become high-pitched, which is why I call it laughing gas.
The Radar Booster acts as another camera on the ship and appears when the player scans (right-clicks) it, just like the ship beacon and facility entrance beacon (which can sometimes help players identify direction). When the player enters "Ping (booster name)" into the computer terminal, the radar will emit a sound that can help guide players within the facility to its location or attract certain creatures there.
Jetpack (Jetpack) If the thrust continues for more than about 5 seconds, the jetpack will explode and kill the player.