Many players have encountered some problems in the game, which has caused the game progress to be delayed a lot. Among the many problems, the details of team recommendations for newbies in the staggered front are the most troublesome for players. If you want to speed up the progress of the game, then you must not miss this guide brought to you by the editor of Source Code.com. Let’s not talk too much and let’s go on.
1. All character strength rankings. It should be noted that this information comes from the third test and may be adjusted in the public test.
Introduction: It is very easy to use for newbies in the early stage of land reclamation. There are three pushers and one puller character in the team, plus its own buffs such as additional attack and damage, as well as charging shield auxiliary functions. The multi-stage output around the blades forms a single-core control. A team, very suitable for BOSS battles and PVP.
Introduction: A little master at clearing up land and pushing maps. The hurricane and Durandal skills are group output. March and Caprice both have overall gain skills, plus a blade-toothed multi-stage single target to compensate for damage or deal with BOSS scenes. As long as you develop enough skills to follow. Go up, a wave of current takes you away easily.
Introduction: The core of the hyperactive team lies in Katina’s overall bracing and hyperactivity, as well as Crimson’s cooperative hypermobility mechanism. Arpeggio comes with its own damage-increasing charge and pull bar, as well as an extra blade for output. to compensate for the damage, and also has the function of pushing the bar.
Introduction: The core of this team is mainly to adapt to the core synchronization gameplay in the game. Queen Bee and Silver Feather have good output and have a synchronization mechanism. Together with the SP improvement of Wu Lin and the excitement chip, they can quickly enter the synchronization state. Players who are interested in synchronic gameplay may wish to give it a try.
Introduction: The core of the double-shield counterattack team is Ares's counterattack mechanism. Alps can defend and switch to output, plus Katina's hyperactivity, Arpeggio to provide shield protection, and finally add a wet nurse to prevent sudden death. This lineup is more suitable for setting up a defensive side in PVP.
Introduction: This team is simple and violent, especially good at BOSS battles. Two auxiliary characters add BUFF, and three single output characters can do damage. Except for the queen bee, the other two have more substitutes for lower positions, so they cannot form a synchronized team with the queen bee. Players can use it together.