Recently, there is such a game that has conquered a large number of players with its unique gameplay and exquisite graphics. In addition to the gameplay and graphics, the game "Hot Lines" also has some very special mechanisms, which greatly enhance the difficulty of the game. Today, the editor of Sourcecode.com brings you a guide for encountering the One Piece "Hot Lines" sand crocodile in the game.
Stage 1: The first stage of the crocodile's basic attack is to slash forward and use the hook to cause damage to the enemy in front. After hitting the enemy, you will see sand flying and produce a horizontal push control effect on the enemy.
Stage 2: The second stage of the crocodile's basic attack is to perform a horizontal slash on the enemy, causing a horizontal push to the moved enemy.
Stage 3: The crocodile’s third stage of basic attack is to lift the enemy upward and knock the enemy into the air.
Stage 4: The crocodile's fourth stage of basic attack will lift the enemy up, then kick it downwards in the air, and cause a bounce to the ground, knocking the enemy into the air.
Stage 5: The crocodile's fifth stage of normal attack has a larger backswing, but after kicking the opponent to the ground, it will cause damage to the ground in front, and the enemy will be knocked away after hitting the ground.
In the game, after our level A reaches 5 levels, we will not be able to connect with the next level of normal attack, so we need to pay attention at this time. We can use skill dodge to reduce the backswing and align our position with the opponent's position. Pull it as close as possible, and then follow up with the next normal attack to control the enemy again.
We can also not fill up our level A, but use 3a to knock the opponent into the air, and then restart the fight from the first paragraph, which can continuously control the enemy.
In the game, our basic attack is shorter, and then the first three stages of our general attack have a smaller backswing, and the 4th and 5th stages are larger. Between the 3rd and 4th stages, we only need a short pause, then At this time, you can cancel the normal attack in the 4th stage and use the basic attack in the 1st stage again.
After using the first skill, the crocodile sprints forward. During the release of the skill, we have the effect of domination. After hitting the enemy, the enemy will be grabbed by us, and then the second skill will be extended. After we When the second skill is released, a sand whip will be used to knock the enemy up, and when the first skill is released in the second step, a small amount of blood will be restored.
We can directly see that when we use a skill to move and grab during the game, we can directly confront the opponent head-on. When the opponent's position is maintained at a certain distance from us, we can directly use a skill within the effective range to attack the enemy in front. Grab and deal damage. At this time, the opponent can't break our hegemonic body and can't escape our grab, which will be very uncomfortable. Then in the second paragraph, after using the first paragraph, use the flat A to connect the skill, and then Use the second stage to control the knock-up, causing multiple stages of output to the enemy. It is very good to have a control effect.
Since our skills have the effects of displacement and overlordship, if the opponent rushes towards us, we can also rush towards him. If like Aaron, only the overlordship rush has no grabbing effect, then we release the skills at the same time, Our grab effect hits the opponent, then Aaron will be controlled by us
If the opponent is protected, if we can't get away from the opponent during the opponent's invincible time, we can use our skills to directly operate in reverse and find a suitable direction to escape.
The crocodile's second skill will create a tornado. When the tornado is generated, it will be thrown forward to control the enemies in front. The adsorption and knockup effects will disappear after a period of time. At this time, we will unlock the second stage of the skill, which can turn the tornado. Pull back
The second skill has a release technique, that is, when we turn on the non-locking point to the enemy, we can use the second stage of the sandstorm to pull the tornado to the left or right position. In other words, during the game, if our side The condition is not very good. If we only have this skill, then after throwing the skill, we can directly throw the position of the tornado outward, separating our position from the opponent's position far away, which plays a role in protecting ourselves. , wait for the skill CD to hit the next set of damage. Our skills have a small range of adsorption, but the effect is very small. The enemies hit will continue to be damaged, so the control time of the control effect is also relatively long. , the skill range is relatively large, so it has a very good pressure effect. It can block the opponent's movement and pressure the opponent's field. It can also perform damage and defense.
The defense referred to here is that after throwing the tornado to a certain position, we directly walk into the position of the tornado. When approaching the tornado, if the opponent is close, the tornado will be sucked in. Then use the second paragraph to throw the tornado to the opponent's position. Use the second paragraph. control the other person
After we use the secret skill, we can clearly see that the secret will create a large desert effect, and the enemy will continue to be sucked into the middle of the desert. This effect is quite obvious, and I will be sucked into the middle many times. I couldn't move all the time, and then I couldn't adjust my position and was hit by the opponent.
Mysterious skills can change the release method of our skills. Both the first skill and the second skill have changed.
One of the skills in the desert was changed from rush to long-range. He shoots his arms out, grabs the enemy in front, and grabs the opponent back. At the same time, it also has the effect of domination and grabbing. Then in the second paragraph Among the skills, our recovery and control effects are not lacking.
The second skill icon in the desert has been slightly changed. Although the effect is not very obvious, we can actually feel the second skill released in the desert. When the character is pulled back in the second paragraph, the effect will be clearly seen. Under normal circumstances, the distance brought back is relatively far. Sometimes, the distance brought back is too close, and it is impossible to control the enemy by connecting with A.
In the game, we can use this skill to absorb the enemy, so when should we use it? That is, when the opponent's distance is relatively close to ours, we can directly and boldly release it. If the opponent is within the desert, it will be sucked into the middle. If the opponent's skills cannot bring it out of the desert, it will be We are in control and we are at the mercy of others
The ultimate secret of the crocodile is to slap the ground forward, then crush the ground to generate sand, control and grab the enemy, and then use the sandstorm to cause damage to the enemy in front.
We can clearly see the ultimate importance of the crocodile in the game. It deals damage to the front. This effect is quite good. It forces the opponent to grab and take full damage. We can use this skill to deal damage or to fight. The effect of beheading is basically the same for every secret, and the uses are the same, but when to release it is more important.
Crocodile's skills allow him to be both offensive and defensive. It has both a rushing effect and a defensive effect. He can stand head-on with the opponent or fight with the opponent from a distance.
Starting hand with the first skill > Basic attack > Second step of the first skill > Basic attack > First step of the second skill > Basic attack > Second step of the second skill > Mystery > Ultimate mystery
Second skill level 1 > Second skill level 2 > Basic attack > First skill level 1 > Basic attack > First skill level 2 > Mystery > Ultimate mystery
In fact, there is no need to connect so many basic attacks in the game. We can actually connect one set of basic attacks, because if we connect the other two sets of basic attacks, we will most likely be able to protect the opponent.
Among the recommended friendship skills in the game, I recommend the friendship skills of Bucky the Clown and Zoro. The friendship skills of these two characters are quite useful. They can play backhand, enter the field, and get close to the opponent to control. The effect is that it is very comfortable to keep the opponent's position at a certain distance from us. We can also use skills to stand up again when we make a mistake.
Crocodile's first skill is very good. It will use its fruit ability to turn itself into a desert, and then rotate. During the rotation, it is naturalized and can avoid a small amount of damage. We can also use this skill when being controlled. Let go directly from the effect of being controlled
Crocodile's second skill is also very good. It uses the fruit ability to draw three sand blades in front of it and fly forward. Each sand blade will hit the enemy and cause damage to the enemy. In other words, if we are close to the opponent, If we use this skill on our face, we can hit the opponent with up to 3 attacks, and then the opponent's health will be very low by us.
To be honest, I highly recommend these two skills, but if I insist on it, then the first skill is more suitable when we make a lot of mistakes or when we are novices, because it gives us time to reset. , allowing us to change from being controlled to controlling the other party
The second skill is suitable for players who already have unique insights. They can use skills to deal damage when there is no need to use skills to protect our own positions.
In the game, we make good use of our first skill, second skill and first skill to grab and control the enemy from a distance, then control the enemy while outputting output, and then use the second skill to pull the opponent away from us. If you are in a square position, you can also use the second skill to start from a distance.
Both of these skills are suitable for starting hands. The first skill can be used for starting hands because I don’t have the effect of domination. The second skill is used for starting hands because the range of our second skill is farther and larger. It can have a lot of advantages during the battle. Good control effect, use the first skill to deal grab control and damage, use the second skill to deal damage and long-term control are very good, then connect your two secret skills, use the first small secret skill to deal with The enemy carries out continuous control and brings the opponent into our legal net. After continuously consuming the opponent's health, use the ultimate secret to reduce the opponent's health to the lowest or directly kill it.
If we are beaten badly by the opponent, then we need to use the fierce fighting skills we mentioned in the first part of the game. It can adjust our own state and increase our fault tolerance rate.
The above is the entire content of One Piece Passionate Sand Crocodile Guide, I hope it can be helpful to everyone.
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