1. Skill introduction
Skill 1 [Ground Surge] generates multiple ground spikes to attack the front area, and generates stone pillars at the farthest end to remain on the field.
The additional skill given is [Lion Might Breaks the Army], which controls a lion-shaped landslide to attack the enemy in front. If released again, a stone pillar will be generated at the position of the landslide. Note: It is mentioned that [Rock Pillar] can be released after this skill hits:
The effect of the rock pillar is to generate a rock pillar under the enemy's feet and knock the enemy away. If this skill remains for a long time, you can even consider using it to press yourself up.
Replacement skill 1 [Lion Power Attack], this is a lion made of wind and snow that attacks the enemy in front. After hitting, [Lion Power Scroll] can be released.
The imperial scroll is an additional skill of this replacement skill, which can summon multiple snow lions near the enemy to charge towards the enemy.
The 2nd skill [Shock] makes the stone pillars on the field explode. The stone pillars generated by the 1st skill above serve the 2nd skill. After this skill hits, the additional skill [Seal] will be given.
The effect of the seal is to shock the front and raise rubble to bury the enemy. Enemies hit by this skill will fall into the [Stone Sealed] state for a certain period of time and cannot move or release skills, which is equivalent to a hard control skill.
Replacement skill 2 [Remnant Sword] is to launch a sudden attack with two swords under your feet, and there will be an instant flash after hitting.
[Teleport] is a multiple teleportation slash, and subsequent slashes will be invincible after the first hit.
The first fierce fighting skill is to quickly move above the enemy and perform a slash.
The second one is to manipulate earth and stone to build a shield defense and enter a hegemonic state. I finally saw a dominating body... so I should think more about this fierce fighting skill in the future.
Many players should have noticed the problem of the Golden Lion, that is, it has little hegemony, no hegemony, and no weapon color. This makes people worry about how to defeat the many hegemonic monsters and elemental monsters currently. I can only hope that the Golden Lion's hands are long enough, the forward and backward swings can be shorter, the attack speed can be faster, and I hope that the only small skill, the Overlord Rock Shield, can give some strength.
The small secret [Lion Power Scroll], after hitting the enemy, can seal the target into a giant rock pillar, and then attack to break the rock pillar to cause additional damage. This depends on how much damage can be dealt in the end.
Juao is an animation, Skyfall Island, which I have seen before.
2. Introduction to badges
Big Badge: The elemental damage is increased by 20%. He is of the elemental system. The effect range of the detonated stone pillar is increased, and the target hit is put into a stone seal control state. After the treasure is sublimated, the Minor Arcana will leave a giant stone pillar in the center, which will continue to cause earthquakes and cause area damage during its existence.
Badge No. 1 increases the damage by 25%, and summons 3 extra bullets when the Lion's Powerful Army hits. Badge No. 2 increases attack speed by 25% and critical hit rate by 30%.
Badge No. 3 increases explosive damage by 30%. When there are stone pillars on the field, you will gain dominance and high damage reduction.
Badge No. 4 ignores shields and reduces damage by 30%. The explosion of stone pillars or the earthquake damage caused by the shock of skill 2 will reduce the CD time of shock.