The S6 season of the Three Kingdoms chess version of the water battle system will be launched soon. Many old players are not very clear about this water battle gameplay. Especially in this event, the gameplay of switching arms is introduced, which makes many players feel confused. Infinitely challenging, the editor below summarizes some key points of this water battle gameplay. Friends, you can take a look in detail!
Three Kingdoms War Chess Version S6 Water War Gameplay Guide
1. Switching between water and land will consume all mobility
The official specifically stated that displacement tactics cannot be used to land or launch into the water, which means that Baiqi hijacks the camp, goes into battle alone, Zhao Yun brings his own seven in and seven out, Huang Gai's bitter meat strategy, etc., cannot be used when switching between water and land.
2. There is no restraint between warships and land units.
Unlike land units, warships do not have any restraint relationship with each other, and there is no restraint relationship between warships and land arms.
3. Generals can freely choose warships
You will not be restricted by the original military types, so you can freely choose your favorite one from the warships.
4. After switching the warship form, the basic attributes will change.
To put it simply, on land, the attributes are the attributes of the original arms, but in the water, it depends on which warship you choose. Damage caused, damage received, mobility, range, and passive effects will all become the attributes of that warship.