What are the evolutionary branches of the rifle in "Shoot at Zombies" ? Many players want to know what the evolutionary branches of the rifle are like in "Shoot at Zombies". Those who are interested can learn more on the source code website.
Rifle firearms evolutionary branch
When you select damage amplification and splitting bullets for your rifles and firearms, you can generate special skills such as splitting bullet damage increase, splitting bullet four-shot, full bullet amplification, splitting bullet magnetic storm, splitting bullet explosion, etc.
After combining a rifle firearm with a thermobaric bullet, a flame bullet can be generated by adding a thermobaric impact. If a bullet explosion is added, an explosion damage increase or explosion diffusion effect can be generated.
The combination of rifle firearms and electromagnetic piercing can generate electromagnetic gun skills. Select bullet magnetic burst to generate magnetic burst damage or magnetic burst expansion. If you select paralysis to increase damage, you can generate electromagnetic bullets.
After combining rifles and ice blast generators, the subsequent skills are directly ice blast damage increase, freezing bullets, and ice splitting.
After combining rifle firearms and dry ice bullets, subsequent skills include bullet penetration and charged shooting effects.
When the treasures reach the later levels, rifles and firearms can be combined with drone impact to generate bullet ejection functions, and even achieve penetrating ejection effects.