I recommend Clark's balanced offensive and defensive team combination in the Fire Origin War to everyone. The editor of Sourcecode.com has seen that many players are troubled by this content and are complaining that no accurate analysis has been found. This makes the game experience very poor. In order to prevent this When this situation arises, the editor of Source Code Network has brought relevant strategy tips. Don’t miss it if you need it!
"War of Fire" Clark's offensive and defensive balance team strategy
Team matching
Rosalia + Yaya + Holy Fable + Glovia + Protagonist + Bear Mountain
Team description
Position 1, Rosalía, is all burned, and comes with a combat skill that makes her vulnerable to burns. (Heap defense attribute)
The second position, Yaya, is a super powerful single soldier, burns to increase damage, and pursues. (Key training)
Position 3 is the Holy Fable, with double invincible blood-sucking shields to ensure the survival rate of teammates. It comes with paralysis control skills and is the first auxiliary.
Glovia in position 4, heals everyone, and uses continuous blood recovery and damage reduction for teammates.
The protagonist at position 5 is flexible, capable of resisting and fighting. In the later stage, he has a transformation card that allows him to choose to become a holy fable. The double saints can ensure survivability and energy recovery to the maximum extent.
Position 6, Xiong Shan, comes with an invincible shield for the first round, which can reduce damage to teammates and restore blood after being hit. The built-in invincibility can consume the opponent's output hero skills point-to-point in the first round.
Team formation ideas
As one of the cores of the entire team, Rosa's top priority is to keep the whole field burning, so Rosalia's life-saving ability and energy recovery are crucial. Xiongshan's invincibility in the first round can flexibly target the opponent's attacks. The core focus of outputting the hero's skills in the first round is Yaya. The super powerful single target output can reduce the opponent's number at the beginning. It is a balanced offensive and defensive configuration and is suitable for pushing maps. At the same time, this lineup only needs to train one red card, which requires relatively few training resources, but its shortcomings are also obvious, lacking the ability to explode output.