In the world of Taris, the talent system is an important part of the player's personalized gaming experience. We hope that through more diversified talent path choices, everyone can create unique characters according to their own preferences and needs. However, many players' feedback on the talent system was not obvious in the last beta version, so we adjusted more than half of the professional talents in the pre-test version and added three new attribute bonus talents for each specialization. .
• Mage level 16 talent [Freezing 3/3]: The effect is increased from 9% to 21%
• The mage’s new passive talent [Hydraulic Power]: obtains additional effects as the combo attributes increase
• The mage’s new passive talent [Frigid Cold] [Water Energy Accompaniment]: adds additional effects to omnipotence and cooldown
Players need to make choices when attributes are limited.
Career balance is a persistent issue in MMO games. We continue to collect data and feedback and make adjustments so that each career has its unique status and advantages.
• Changed the original chord mechanism to staff to reduce the unnecessary complexity of the treatment system
• Adjusted the Brutal Fighter’s tank mechanics to improve its survivability and combat performance
• The values of all professions have been re-adjusted to improve their combat effectiveness and survivability
In the previous test, the PVP system was also the part that everyone highlighted as needing optimization.
• Each profession has added 15-20 new confrontational passive effects such as control, control relief, and dispersion that only take effect in PVP. You can choose 6 of them in the fighting spirit talent system as abilities for PVP combat.
• In order to ensure the pure skill of competition, the Arena mode will be adjusted and revised into a fair competition mode.
• The number of secret skills corresponding to each specialization of each profession will be increased from 6 to 8 to make up for the shortage of PVP capabilities of each profession and further enhance the playability and strategic depth of the profession.
• The number of carryable secret skills will be increased from 2 to 3 to increase the character's initiative.
• New secret skills for priests: break free, release all controls, strengthen fighting spirit talent - and become immune to control for the next 3 seconds.
We hope that these adjustments can provide players with a better gaming experience. We will continue to collect data and feedback and continue to optimize the career and PVP systems.