How to fight the guardian Beelzebub in Honkai Impact 3? I believe players all want to know, so today the editor will bring you an introduction to the gameplay of Honkai Impact 3 Guardian Beelzebub. Let’s take a look.
Plugging into the ground will cause a range explosion, and drawing the sword will cause a range of damage.
You need to stay away from this attack. Unless you time it well, you will easily get hit in the second phase. After testing, it is still possible to suffer damage in the air.
The action of raising the sword and pointing forward will go up to the sky for a short period of time. Everyone knows that you can trigger a special attack by jumping.
hint:
After this jump triggers an attack, the jump button will still flash during the attack. At this time, it is recommended not to press the jump button again in an attempt to trigger a second special attack. I have encountered two results so far. One is that I can't come down from the sky, and all the UI disappears. The other is that I typed the second time, but the UI disappears. I can only stand there and wait for death, and the UI will not appear after death.
Jumping up and slashing without warning
This is easier to say, because the attack is actually very slow. Just wait until he disappears from the screen to dodge and finish, which means waiting a little.
Holding the sword high, the power-charging action will sound a sound.
This action will release a sword energy. After testing, as long as it touches the sword energy, it will cause damage.
Dodge to the sides or behind Beelzebub. If there is a dodge and counterattack, use invincibility to hit him
When you hit a weak spot in the air, Beelzebub will be triggered to wave.
This action will only be triggered when you are in the air, and raising your hand is actually quite obvious, not to mention there is a prompt sound.
When outputting weaknesses in the air, pay more attention to Beelzebub's left hand that is not holding the sword. You can dodge when it reaches his face.
Put the big sword on the ground and make a dragging motion
This action will cause a forward movement, and the judgment range is quite far.
Just dodge to both sides or towards Beelzebub
Double slashing action
I can’t remember this action clearly. It should be an action in which Beelzebub leans forward and has a forward tendency. It will produce a double chop. The interval between the two chops is relatively short, just enough time for a dodge.
Dodge like crazy, or use the invincible time of dodge and counterattack to hit him directly.